Player Matchup

Ra
Ra
LuisCastillo107
Ra
Level 69
God Stats
0W - 3L
1,231 SR
Queue Stats
79W - 133L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Mavman98
Sylvanus
Level 8
God Stats
3W - 5L
1,491 SR
Queue Stats
21W - 29L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
xChaotix69
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,544 Elo+
Party 2
Team Averages
Level 55
1,407 SR
1,419 Elo+

VS

Team Averages
Level 95
1,513 SR
1,615 Elo+
Ymir
Ymir
AcesAngels
Ymir
Level 7
God Stats
4W - 1L
1,514 SR
Queue Stats
8W - 4L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Aeiurz
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 12L
1,702 Elo+
Party 1
Merlin
Merlin
paitho
Merlin
Level 121
God Stats
2W - 0L
1,526 SR
Queue Stats
3W - 2L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,637
720
6,025
9,278
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Mavman98
Sylvanus
13
2 / 3 / 5
8,839
737
4,069
11,118
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xChaotix69
Danzaburou
12
1 / 4 / 6
8,340
695
9,551
12,791
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,598
717
5,711
10,391
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Aeiurz
Ah Muzen Cab
16
10 / 1 / 1
10,194
850
15,146
8,701
3,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
paitho
Merlin
13
0 / 2 / 8
7,727
644
8,521
5,453
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
11
11
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Ah Muzen Cab
Aeiurz
Ah Muzen Cab
10
1
1
10.5
L
4
4
3
1.38
L
Sylvanus
Mavman98
Sylvanus
2
3
5
1.5
W
Merlin
paitho
Merlin
0
2
8
2
L
Danzaburou
xChaotix69
Danzaburou
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
29,378
33,187
Taken
24,545
18,165
Mitigated
13,969
13,286
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,711
1,022
0
742
10,391
8,743
0
6,185
4,206
14,773
0
W
Ah Muzen Cab
Aeiurz
Ah Muzen Cab
15,146
7,330
0
2,774
8,701
3,243
0
2,755
5,946
0
45,300
L
6,025
657
563
3,293
9,278
2,855
0
3,310
5,968
33,251
0
L
Sylvanus
Mavman98
Sylvanus
4,069
1,123
2,404
3,356
11,118
10,765
0
6,097
5,021
9,401
0
W
Merlin
paitho
Merlin
8,521
214
0
468
5,453
1,983
0
1,584
3,869
32,825
0
L
Danzaburou
xChaotix69
Danzaburou
9,551
3,835
236
3,434
12,791
4,545
0
5,134
7,657
0
30,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
26,519
160
Minions Killed
162
5
Camps Cleared
6
594,000
Distance Traveled
678,846
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,598
717
24
2
0
226,007
2
W
Ah Muzen Cab
10,194
850
83
7
2
249,769
3
L
Ra
8,637
720
68
6
4
200,455
3
L
Sylvanus
8,839
737
17
1
0
192,030
1
W
Merlin
7,727
644
55
5
4
203,070
6
L
Danzaburou
8,340
695
75
6
1
201,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role