Player Matchup

Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Danta1ia
Nemesis
Level 87
God Stats
9W - 2L
1,460 SR
Queue Stats
15W - 8L
1,442 Elo+
Solo
Anhur
Anhur
Gemsear
Anhur
Level 64
God Stats
4W - 1L
1,617 SR
Queue Stats
39W - 23L
1,562 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 87
God Stats
393W - 405L
1,512 SR
Queue Stats
458W - 512L
1,459 Elo+
Solo
Mercury
Mercury
YokedHyperion21
Mercury
Level 105
God Stats
4W - 2L
1,301 SR
Queue Stats
40W - 42L
1,399 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,473 Elo+

VS

Team Averages
Level 89
1,512 SR
1,401 Elo+
Hel
Hel
DarkAngel250
Hel
Level 121
God Stats
5W - 6L
1,620 SR
Queue Stats
85W - 97L
1,390 Elo+
Solo
Neith
Neith
JU4REZ23
Neith
Level 129
God Stats
37W - 49L
1,527 SR
Queue Stats
204W - 235L
1,428 Elo+
Solo
Thor
Thor
MDMT-_-4000
Thor
Level 42
God Stats
1W - 3L
1,365 SR
Queue Stats
25W - 23L
1,264 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 88
God Stats
247W - 180L
1,493 SR
Queue Stats
427W - 431L
1,459 Elo+
Solo
Raijin
Raijin
ohuzeman
Raijin
Level 67
God Stats
8W - 5L
1,554 SR
Queue Stats
55W - 52L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
3 / 0 / 3
5,737
574
3,169
3,901
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Danta1ia
Nemesis
11
6 / 0 / 0
6,734
673
5,639
4,684
1,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Gemsear
Anhur
9
3 / 2 / 2
5,877
588
2,272
5,218
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 3
6,297
630
5,285
4,217
1,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
5,896
590
817
5,228
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,495
450
1,225
4,417
2,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Neith
JU4REZ23
Neith
10
1 / 2 / 1
5,416
542
2,334
4,566
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,442
444
1,148
4,800
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
0 / 3 / 0
5,401
540
2,298
6,714
2,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ohuzeman
Raijin
8
0 / 5 / 0
4,810
481
1,447
5,952
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
1
3
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
W
Nemesis
Danta1ia
Nemesis
6
0
0
6
L
0
4
1
0.13
W
Anhur
Gemsear
Anhur
3
2
2
2
W
2
0
3
3.5
L
Neith
JU4REZ23
Neith
1
2
1
0.75
L
0
2
0
0
L
Anubis
0
3
0
0
W
2
1
3
3.5
L
Raijin
ohuzeman
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
8,452
23,248
Taken
26,449
8,209
Mitigated
8,322
5,155
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,169
1,264
0
1,571
3,901
2,751
0
559
3,342
0
23,444
W
Nemesis
Danta1ia
Nemesis
5,639
2,756
0
594
4,684
1,446
386
1,247
3,437
0
32,930
L
1,225
0
420
688
4,417
2,208
0
693
3,724
14,456
0
W
Anhur
Gemsear
Anhur
2,272
1,625
0
250
5,218
1,521
0
572
4,646
0
27,575
W
5,285
646
0
2,240
4,217
1,018
738
2,398
1,819
38,542
0
L
Neith
JU4REZ23
Neith
2,334
475
49
879
4,566
908
0
69
4,497
0
30,713
L
1,148
584
0
1,768
4,800
1,194
0
0
4,800
0
16,649
L
Anubis
2,298
0
0
2,120
6,714
2,717
0
3,927
2,787
34,679
0
W
817
61
0
500
5,228
1,473
0
194
5,034
0
33,032
L
Raijin
ohuzeman
Raijin
1,447
162
0
750
5,952
1,295
0
596
5,356
22,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
24,564
329
Minions Killed
253
0
Camps Cleared
0
1,051,550
Distance Traveled
961,305
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,737
574
46
5
0
207,017
1
W
Nemesis
6,734
673
79
8
0
231,949
3
L
Hel
4,495
450
24
2
0
189,398
4
W
Anhur
5,877
588
53
5
0
182,213
4
W
Zeus
6,297
630
79
8
0
198,036
2
L
Neith
5,416
542
65
7
0
189,435
2
L
Thor
4,442
444
40
4
0
233,386
2
L
Anubis
5,401
540
73
7
0
169,171
5
W
Mercury
5,896
590
72
7
0
232,335
2
L
Raijin
4,810
481
51
5
0
179,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role