Player Matchup

Cthulhu
Cthulhu
AyoLxv3-
Cthulhu
Level 154
God Stats
4W - 6L
1,806 SR
Queue Stats
301W - 287L
1,525 Elo+
Party 1
Cupid
Cupid
FRAG Toni
Cupid
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
IceTreyYT
Tsukuyomi
Level 148
God Stats
4W - 2L
1,778 SR
Queue Stats
50W - 67L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
SillyWabbbit381
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 98L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
chenlee1547
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,617 SR
1,499 Elo+

VS

Team Averages
Level 39
1,435 SR
1,415 Elo+
Medusa
Medusa
Darth Gayder60
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 273L
1,335 Elo+
Party 2
Thor
Thor
JewelStealer
Thor
Level 18
God Stats
9W - 17L
1,244 SR
Queue Stats
118W - 154L
1,470 Elo+
Solo
Eset
Eset
Meisner Time
Eset
Level 61
God Stats
22W - 18L
1,429 SR
Queue Stats
175W - 193L
1,476 Elo+
Party 2
Izanami
Izanami
MonDzl
Izanami
Level 75
God Stats
3W - 4L
1,558 SR
Queue Stats
64W - 77L
1,411 Elo+
Solo
Kukulkan
Kukulkan
sato2022
Kukulkan
Level 16
God Stats
4W - 6L
1,444 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyoLxv3-
Cthulhu
18
6 / 3 / 11
11,569
771
14,695
18,932
19,954
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
FRAG Toni
Cupid
20
8 / 4 / 12
12,707
847
18,339
17,497
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
IceTreyYT
Tsukuyomi
20
8 / 1 / 6
13,136
876
14,768
14,873
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SillyWabbbit381
Baron Samedi
20
12 / 0 / 13
13,156
877
21,145
11,940
10,453
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
chenlee1547
Kukulkan
16
4 / 4 / 7
10,536
702
11,115
11,572
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,460
631
7,398
17,342
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 11 / 4
10,047
670
10,830
19,248
11,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 9 / 3
10,343
690
10,974
17,617
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MonDzl
Izanami
17
1 / 10 / 4
10,169
678
11,795
20,626
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sato2022
Kukulkan
17
2 / 3 / 3
10,023
668
9,193
12,614
5,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
38
Kills
12
12
Deaths
38
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AyoLxv3-
Cthulhu
6
3
11
3.83
L
2
5
2
0.6
W
Cupid
FRAG Toni
Cupid
8
4
12
3.5
W
Tsukuyomi
IceTreyYT
Tsukuyomi
8
1
6
11
L
4
11
4
0.55
L
3
9
3
0.5
L
Izanami
MonDzl
Izanami
1
10
4
0.3
W
Baron Samedi
SillyWabbbit381
Baron Samedi
12
0
13
18.5
W
Kukulkan
chenlee1547
Kukulkan
4
4
7
1.88
L
Kukulkan
sato2022
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
50,190
74,814
Taken
87,447
50,321
Mitigated
40,144
27,443
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AyoLxv3-
Cthulhu
14,695
717
0
1,252
18,932
19,954
0
5,620
13,312
34,587
0
L
7,398
3,555
0
895
17,342
9,361
0
8,787
8,555
0
14,462
W
Cupid
FRAG Toni
Cupid
18,339
12,832
887
9,517
17,497
6,955
5,933
6,237
11,260
0
51,015
W
Tsukuyomi
IceTreyYT
Tsukuyomi
14,768
3,080
0
3,221
14,873
8,062
3,799
1,602
13,091
0
62,020
L
10,830
3,381
0
186
19,248
11,362
0
9,500
9,748
546
15,533
L
10,974
62
414
1,654
17,617
6,330
0
10,039
7,578
34,622
0
L
Izanami
MonDzl
Izanami
11,795
8,325
51
4,130
20,626
7,532
0
9,421
11,205
0
41,029
W
Baron Samedi
SillyWabbbit381
Baron Samedi
21,145
1,944
4,053
5,629
11,940
10,453
774
3,965
7,975
60,074
0
W
Kukulkan
chenlee1547
Kukulkan
11,115
1,072
668
2,216
11,572
4,897
430
3,070
8,502
18,296
0
L
Kukulkan
sato2022
Kukulkan
9,193
454
0
2,084
12,614
5,559
0
9,208
3,406
27,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,104
Gold Earned
50,042
310
Minions Killed
179
0
Camps Cleared
0
1,520,238
Distance Traveled
1,167,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,569
771
34
2
0
313,063
2
L
Medusa
9,460
631
14
1
0
180,468
2
W
Cupid
12,707
847
84
6
0
294,818
0
W
Tsukuyomi
13,136
876
103
7
0
335,167
0
L
Thor
10,047
670
14
1
0
241,204
0
L
Eset
10,343
690
50
3
0
265,542
0
L
Izanami
10,169
678
68
5
0
222,684
3
W
Baron Samedi
13,156
877
75
5
0
278,506
2
W
Kukulkan
10,536
702
14
1
0
298,684
4
L
Kukulkan
10,023
668
33
2
0
257,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role