Player Matchup

Jing Wei
Jing Wei
OddUmbreon
Jing Wei
Level 45
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 12L
1,148 Elo+
Party 1
Anubis
Anubis
llRay Warll
Anubis
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,185 Elo+
Party 1
Bellona
Bellona
llSlothmanll
Bellona
Level 67
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 7L
1,189 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,174 Elo+

VS

Team Averages
Level 117
1,470 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
SavageGold
Shiva
Level 123
God Stats
12W - 8L
1,608 SR
Queue Stats
185W - 175L
1,452 Elo+
Party 2
Fenrir
Fenrir
Vicith13
Fenrir
Level 120
God Stats
3W - 4L
1,301 SR
Queue Stats
62W - 56L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OddUmbreon
Jing Wei
11
1 / 7 / 0
7,424
571
3,504
9,504
3,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
10
0 / 9 / 1
7,260
558
6,953
13,514
5,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
llSlothmanll
Bellona
12
1 / 4 / 1
7,991
615
6,072
10,626
9,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 1 / 10
9,833
756
8,408
3,707
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
2 / 1 / 18
9,356
720
8,376
10,951
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Vicith13
Fenrir
16
12 / 0 / 8
10,744
826
11,520
10,645
7,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
20
20
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
10
11
L
Jing Wei
OddUmbreon
Jing Wei
1
7
0
0.14
W
Shiva
2
1
18
11
W
Fenrir
Vicith13
Fenrir
12
0
8
16
L
Anubis
0
9
1
0.06
L
Bellona
llSlothmanll
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
28,304
33,644
Taken
25,303
17,681
Mitigated
19,832
5,041
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,408
865
99
1,334
3,707
1,101
1,032
579
3,128
45,290
0
L
Jing Wei
OddUmbreon
Jing Wei
3,504
2,359
0
399
9,504
3,055
0
2,603
6,650
0
14,717
W
Shiva
8,376
1,585
759
3,376
10,951
11,317
333
3,561
7,390
0
19,020
W
Fenrir
Vicith13
Fenrir
11,520
3,086
0
3,690
10,645
7,414
952
3,351
7,294
2,509
25,292
L
Anubis
6,953
59
388
3,251
13,514
5,376
0
2,902
10,024
31,975
0
L
Bellona
llSlothmanll
Bellona
6,072
2,585
0
1,003
10,626
9,250
0
3,366
6,803
0
13,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,675
Gold Earned
29,933
99
Minions Killed
143
2
Camps Cleared
9
658,036
Distance Traveled
746,868
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,833
756
88
7
6
228,166
4
L
Jing Wei
7,424
571
29
2
0
214,471
0
W
Shiva
9,356
720
18
1
0
263,942
3
W
Fenrir
10,744
826
37
3
3
254,760
3
L
Anubis
7,260
558
54
4
2
180,644
3
L
Bellona
7,991
615
16
1
0
262,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role