Player Matchup

Anubis
Anubis
Blink1295
Anubis
Level 87
God Stats
6W - 2L
1,960 SR
Queue Stats
376W - 346L
1,568 Elo+
Solo
Chiron
Chiron
Godchuck
Chiron
Level 67
God Stats
8W - 9L
1,675 SR
Queue Stats
373W - 380L
1,497 Elo+
Solo
Cerberus
Cerberus
LeadPaint
Cerberus
Level 99
God Stats
4W - 2L
1,474 SR
Queue Stats
62W - 68L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XIIIBriareosIIIX
Ah Muzen Cab
Level 160
God Stats
19W - 14L
1,795 SR
Queue Stats
1,231W - 1,316L
1,461 Elo+
Solo
Scylla
Scylla
funsa
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,681 SR
1,510 Elo+

VS

Team Averages
Level 95
1,537 SR
1,376 Elo+
Cliodhna
Cliodhna
An The Nee
Cliodhna
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 116L
1,552 Elo+
Party 1
Thoth
Thoth
CruddyGamejuice
Thoth
Level 69
God Stats
2W - 1L
1,687 SR
Queue Stats
107W - 88L
1,548 Elo+
Party 1
Ares
Ares
Okmai25
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,259 Elo+
Party 2
Medusa
Medusa
ZeMakx
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,259 Elo+
Party 2
Nike
Nike
bip0o10o
Nike
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blink1295
Anubis
13
3 / 7 / 10
10,333
574
7,062
10,583
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Godchuck
Chiron
20
10 / 7 / 7
12,924
718
24,829
19,944
11,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
LeadPaint
Cerberus
19
2 / 7 / 15
11,085
616
10,696
30,856
51,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
XIIIBriareosIIIX
Ah Muzen Cab
20
8 / 5 / 9
13,035
724
21,430
17,340
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
funsa
Scylla
18
2 / 9 / 11
11,611
645
6,493
13,863
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
An The Nee
Cliodhna
20
9 / 3 / 19
13,791
766
24,064
19,275
22,864
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

20
2 / 4 / 10
12,572
698
13,418
10,246
3,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Okmai25
Ares
19
5 / 10 / 16
12,835
713
11,816
26,804
28,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ZeMakx
Medusa
19
4 / 6 / 17
11,961
665
12,424
13,474
5,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
20
15 / 5 / 14
15,152
842
24,987
20,619
26,871
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
111
25
Kills
35
35
Deaths
28
52
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
An The Nee
Cliodhna
9
3
19
6.17
L
Anubis
Blink1295
Anubis
3
7
10
1.14
W
2
4
10
1.75
L
Chiron
Godchuck
Chiron
10
7
7
1.93
L
Cerberus
LeadPaint
Cerberus
2
7
15
1.36
W
Ares
Okmai25
Ares
5
10
16
1.3
L
Ah Muzen Cab
XIIIBriareosIIIX
Ah Muzen Cab
8
5
9
2.5
W
Medusa
ZeMakx
Medusa
4
6
17
2.08
W
Nike
15
5
14
4.4
L
Scylla
funsa
Scylla
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,510
Damage
86,709
92,586
Taken
90,418
83,742
Mitigated
86,280
22,209
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
An The Nee
Cliodhna
24,064
2,748
0
3,651
19,275
22,864
779
2,841
16,434
0
45,349
L
Anubis
Blink1295
Anubis
7,062
109
1,664
1,207
10,583
4,916
82
2,460
8,123
15,999
0
W
13,418
861
2,272
1,169
10,246
3,289
1,467
2,782
7,464
45,307
0
L
Chiron
Godchuck
Chiron
24,829
7,719
2,636
4,198
19,944
11,391
998
5,023
14,904
0
44,821
L
Cerberus
LeadPaint
Cerberus
10,696
665
276
5,059
30,856
51,893
285
8,512
22,344
22,955
0
W
Ares
Okmai25
Ares
11,816
278
1,107
3,707
26,804
28,012
389
8,560
18,244
15,539
0
L
Ah Muzen Cab
XIIIBriareosIIIX
Ah Muzen Cab
21,430
5,751
905
6,241
17,340
9,153
141
4,883
12,457
0
45,858
W
Medusa
ZeMakx
Medusa
12,424
3,068
611
2,000
13,474
5,244
2,120
5,508
7,966
0
30,635
W
Nike
24,987
3,349
1,750
2,199
20,619
26,871
492
4,560
15,319
0
43,420
L
Scylla
funsa
Scylla
6,493
145
0
23
13,863
6,389
330
4,356
9,507
22,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
66,311
197
Minions Killed
227
0
Camps Cleared
0
1,298,995
Distance Traveled
1,697,434
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,791
766
49
3
0
375,212
0
L
Anubis
10,333
574
25
1
0
133,474
0
W
Thoth
12,572
698
81
5
0
350,515
3
L
Chiron
12,924
718
51
3
0
257,192
2
L
Cerberus
11,085
616
35
2
0
303,258
0
W
Ares
12,835
713
12
1
0
283,678
0
L
Ah Muzen Cab
13,035
724
51
3
0
323,386
0
W
Medusa
11,961
665
41
2
0
353,210
0
W
Nike
15,152
842
44
2
0
334,819
0
L
Scylla
11,611
645
35
2
0
281,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role