Player Matchup

Ne Zha
Ne Zha
KanieIOutis
Ne Zha
Level 149
God Stats
1W - 1L
1,690 SR
Queue Stats
90W - 73L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
ManfroGamer
Hou Yi
Level 28
God Stats
21W - 8L
1,564 SR
Queue Stats
36W - 30L
1,553 Elo+
Party 1
Anubis
Anubis
MaximoBro2800
Anubis
Level 29
God Stats
7W - 4L
1,919 SR
Queue Stats
93W - 99L
1,580 Elo+
Party 2
Cerberus
Cerberus
Spyrythus
Cerberus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,553 Elo+
Party 1
Camazotz
Camazotz
TTV_ZakGamingX
Camazotz
Level 64
God Stats
3W - 10L
1,285 SR
Queue Stats
526W - 576L
1,490 Elo+
Party 2
Team Averages
Level 68
1,592 SR
1,561 Elo+

VS

Team Averages
Level 72
1,537 SR
1,462 Elo+
Shiva
Shiva
 
Shiva
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FuriuShark
Izanami
Level 52
God Stats
22W - 19L
1,523 SR
Queue Stats
25W - 26L
1,436 Elo+
Solo
Neith
Neith
Sannti00
Neith
Level 56
God Stats
15W - 16L
1,653 SR
Queue Stats
201W - 201L
1,445 Elo+
Party 3
Nox
Nox
Wolfods
Nox
Level 160
God Stats
217W - 204L
1,504 SR
Queue Stats
246W - 266L
1,474 Elo+
Solo
Ymir
Ymir
Yamilelec
Ymir
Level 46
God Stats
86W - 79L
1,507 SR
Queue Stats
126W - 127L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
12 / 7 / 11
13,580
543
24,211
22,214
9,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
20
3 / 4 / 10
12,558
502
10,977
16,480
7,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 7 / 10
12,140
486
10,409
21,127
11,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Spyrythus
Cerberus
18
6 / 3 / 14
12,492
500
12,284
22,745
28,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
20
3 / 1 / 8
12,611
504
11,381
21,618
20,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
1 / 5 / 5
11,892
476
17,726
20,461
26,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
FuriuShark
Izanami
20
4 / 6 / 5
12,439
498
16,977
21,985
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Sannti00
Neith
19
9 / 7 / 5
12,849
514
14,923
15,653
5,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
19
6 / 5 / 6
12,597
504
14,251
13,425
4,550
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
2 / 5 / 10
11,174
447
11,054
23,218
28,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
28
Kills
22
22
Deaths
28
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
5
0.7
L
Izanami
FuriuShark
Izanami
4
6
5
1.08
W
Ne Zha
12
7
11
2.5
W
Hou Yi
3
4
10
2
W
4
7
10
1.29
L
Neith
Sannti00
Neith
9
7
5
1.64
W
Cerberus
Spyrythus
Cerberus
6
3
14
4.33
W
Camazotz
3
1
8
7
L
Nox
6
5
6
1.8
L
Ymir
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,262
Damage
74,931
104,184
Taken
94,742
77,005
Mitigated
72,764
28,918
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,726
3,799
304
1,857
20,461
26,310
0
4,398
16,063
5,413
66,169
L
Izanami
FuriuShark
Izanami
16,977
8,718
0
5,702
21,985
7,415
0
2,688
19,297
0
104,856
W
Ne Zha
24,211
9,355
0
4,156
22,214
9,471
0
4,875
17,339
0
99,279
W
Hou Yi
10,977
7,228
0
5,077
16,480
7,253
1,302
2,720
13,760
0
93,381
W
10,409
986
0
9,431
21,127
11,126
1,029
9,751
11,376
77,868
0
L
Neith
Sannti00
Neith
14,923
6,603
0
2,700
15,653
5,859
2,023
2,738
12,915
0
75,507
W
Cerberus
Spyrythus
Cerberus
12,284
925
0
3,045
22,745
28,756
252
6,692
16,053
41,653
0
W
Camazotz
11,381
2,614
0
7,209
21,618
20,399
410
2,127
19,491
0
85,254
L
Nox
14,251
1,007
0
818
13,425
4,550
537
3,943
9,482
83,521
0
L
Ymir
11,054
1,439
383
1,905
23,218
28,630
265
9,028
14,190
38,434
4,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,381
Gold Earned
60,951
588
Minions Killed
572
0
Camps Cleared
0
2,262,636
Distance Traveled
2,231,219
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,892
476
118
5
0
428,743
5
L
Izanami
12,439
498
133
5
0
451,558
1
W
Ne Zha
13,580
543
99
4
0
467,568
12
W
Hou Yi
12,558
502
145
6
0
420,174
4
W
Anubis
12,140
486
128
5
0
415,260
2
L
Neith
12,849
514
144
6
0
413,547
2
W
Cerberus
12,492
500
72
3
0
465,826
6
W
Camazotz
12,611
504
144
6
0
493,808
8
L
Nox
12,597
504
141
6
0
474,137
7
L
Ymir
11,174
447
36
1
0
463,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role