Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
CommanderClyde
Bellona
Silver I
Level 155
God Stats
3W - 3L
1,306 SR
Queue Stats
79W - 79L
1,361 MMR
Solo
Ullr
Ullr
Silver I
MANSCAPED
Ullr
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,363 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
VSDJ
Kuzenbo
Silver II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,328 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,461 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,479 SR
1,401 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Gold IV
JotaJotaBG
Athena
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,397 MMR
Party 3
Medusa
Medusa
Gold IV
McBoatFace
Medusa
Gold IV
Level 120
God Stats
52W - 42L
1,578 SR
Queue Stats
255W - 266L
1,440 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
NauticalNinja98
Tsukuyomi
Gold V
Level 114
God Stats
3W - 4L
1,422 SR
Queue Stats
255W - 247L
1,363 MMR
Solo
Cthulhu
Cthulhu
Gold V
SlippinSlippers
Cthulhu
Gold V
Level 116
God Stats
16W - 17L
1,394 SR
Queue Stats
442W - 459L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 0 / 2
8,427
602
7,897
10,889
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
 
Zeus
14
5 / 0 / 2
8,261
590
7,847
4,719
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 2
8,215
587
9,834
11,063
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
14
0 / 1 / 2
7,837
560
6,133
6,434
2,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
VSDJ
Kuzenbo
11
0 / 0 / 6
6,805
486
4,615
6,604
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasShivaThoth

VS

Bans
AgniBacchusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 0
7,019
501
2,946
3,506
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
JotaJotaBG
Athena
11
0 / 2 / 3
6,706
479
3,516
9,822
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
McBoatFace
Medusa
13
0 / 1 / 0
7,454
532
2,648
8,986
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NauticalNinja98
Tsukuyomi
11
0 / 6 / 0
6,545
468
5,544
13,324
4,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
6,663
476
4,749
13,363
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
3
3
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
W
Zeus
 
Zeus
5
0
2
6
L
Merlin
 
Merlin
2
3
0
0.67
W
3
2
2
2
L
Athena
JotaJotaBG
Athena
0
2
3
0.75
W
Ullr
0
1
2
1
L
Medusa
McBoatFace
Medusa
0
1
0
0
L
Tsukuyomi
NauticalNinja98
Tsukuyomi
0
6
0
0
L
1
2
2
1
W
Kuzenbo
VSDJ
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
19,403
39,709
Taken
49,001
26,040
Mitigated
21,563
20,434
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,897
2,329
0
12,808
10,889
4,247
0
2,762
8,127
0
66,270
W
Zeus
 
Zeus
7,847
830
0
1,198
4,719
1,889
0
1,867
2,852
61,636
0
L
Merlin
 
Merlin
2,946
72
0
249
3,506
995
0
1,216
2,290
39,401
0
W
9,834
2,153
0
3,700
11,063
11,354
0
2,274
8,789
0
55,129
L
Athena
JotaJotaBG
Athena
3,516
1,066
0
3,211
9,822
3,550
0
4,057
5,765
33,228
0
W
Ullr
6,133
1,687
0
744
6,434
2,207
0
1,166
5,268
0
67,409
L
Medusa
McBoatFace
Medusa
2,648
608
0
3,048
8,986
2,856
0
1,823
7,163
0
59,540
L
Tsukuyomi
NauticalNinja98
Tsukuyomi
5,544
1,551
0
1,578
13,324
4,271
32
0
13,324
0
40,111
L
4,749
537
165
2,557
13,363
9,891
0
5,366
7,997
15,002
5,051
W
Kuzenbo
VSDJ
Kuzenbo
4,615
2,433
0
1,984
6,604
6,343
0
2,616
3,988
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
34,387
503
Minions Killed
390
0
Camps Cleared
0
1,468,080
Distance Traveled
1,482,807
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,427
602
115
8
0
333,212
2
W
Zeus
8,261
590
113
8
0
300,105
2
L
Merlin
7,019
501
70
5
0
299,258
6
W
Bellona
8,215
587
118
8
0
270,827
0
L
Athena
6,706
479
81
6
0
318,280
3
W
Ullr
7,837
560
135
10
0
279,498
5
L
Medusa
7,454
532
125
9
0
285,578
4
L
Tsukuyomi
6,545
468
73
5
0
272,678
1
L
Cthulhu
6,663
476
41
3
0
307,013
7
W
Kuzenbo
6,805
486
22
2
0
284,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role