Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ClickerMania
Anhur
Level 49
God Stats
1W - 4L
1,305 SR
Queue Stats
23W - 25L
1,393 Elo+
Party 2
Izanami
Izanami
KamiKageee
Izanami
Level 15
God Stats
6W - 5L
1,670 SR
Queue Stats
22W - 24L
1,392 Elo+
Party 2
Anubis
Anubis
TheSponge
Anubis
Level 7
God Stats
8W - 16L
1,411 SR
Queue Stats
8W - 16L
1,390 Elo+
Party 2
Ymir
Ymir
worriedshow614
Ymir
Level 47
God Stats
13W - 20L
1,468 SR
Queue Stats
15W - 26L
1,374 Elo+
Party 2
Team Averages
Level 36
1,471 SR
1,410 Elo+

VS

Team Averages
Level 101
1,555 SR
1,523 Elo+
Artio
Artio
MariusHarry
Artio
Level 145
God Stats
1W - 1L
1,280 SR
Queue Stats
63W - 78L
1,455 Elo+
Solo
Loki
Loki
Nithian
Loki
Level 108
God Stats
3W - 2L
1,553 SR
Queue Stats
107W - 91L
1,538 Elo+
Party 1
Merlin
Merlin
Reinerus
Merlin
Level 147
God Stats
13W - 13L
1,590 SR
Queue Stats
252W - 232L
1,547 Elo+
Party 1
Bellona
Bellona
SmashBroN64
Bellona
Level 18
God Stats
46W - 23L
1,563 SR
Queue Stats
125W - 99L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
iiaM4ftTall
Jing Wei
Level 88
God Stats
15W - 8L
1,787 SR
Queue Stats
247W - 220L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 4 / 3
8,562
535
6,115
10,527
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 2
8,761
548
5,430
6,998
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
KamiKageee
Izanami
13
1 / 3 / 5
8,323
520
4,954
8,739
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TheSponge
Anubis
12
0 / 6 / 3
7,325
458
2,605
10,423
4,437
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 5
6,312
395
2,395
12,921
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
8,226
514
4,150
12,212
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Nithian
Loki
16
5 / 4 / 7
9,544
597
6,089
12,773
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Reinerus
Merlin
17
8 / 3 / 4
10,495
656
12,191
6,786
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SmashBroN64
Bellona
16
2 / 0 / 4
9,997
625
4,970
5,662
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
iiaM4ftTall
Jing Wei
16
1 / 1 / 0
9,179
574
3,464
7,447
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
17
19
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
3
1.38
L
6
1
2
7
L
Izanami
KamiKageee
Izanami
1
3
5
1.17
W
1
3
10
2
W
Loki
Nithian
Loki
5
4
7
2.13
W
Merlin
Reinerus
Merlin
8
3
4
3.33
W
Bellona
SmashBroN64
Bellona
2
0
4
4
L
Anubis
TheSponge
Anubis
0
6
3
0.25
W
Jing Wei
iiaM4ftTall
Jing Wei
1
1
0
1
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
30,864
49,608
Taken
44,880
20,939
Mitigated
25,934
12,970
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,115
2,200
0
4,326
10,527
3,168
0
4,099
6,428
0
60,721
L
5,430
3,662
0
2,970
6,998
1,848
90
2,351
4,647
0
39,650
L
Izanami
KamiKageee
Izanami
4,954
3,800
0
2,178
8,739
3,439
0
2,178
6,561
0
46,426
W
4,150
234
342
2,350
12,212
11,229
330
1,454
10,758
16,425
4,783
W
Loki
Nithian
Loki
6,089
1,906
0
4,298
12,773
4,636
633
1,579
11,194
0
59,378
W
Merlin
Reinerus
Merlin
12,191
453
0
474
6,786
1,890
1,140
1,020
5,766
77,141
0
W
Bellona
SmashBroN64
Bellona
4,970
2,503
0
2,544
5,662
6,100
506
604
5,058
0
55,504
L
Anubis
TheSponge
Anubis
2,605
43
0
2,674
10,423
4,437
0
5,384
5,039
47,058
0
W
Jing Wei
iiaM4ftTall
Jing Wei
3,464
2,550
0
5,503
7,447
2,079
3,433
343
7,104
0
69,975
L
2,395
587
0
822
12,921
8,047
0
5,560
7,361
9,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
47,441
409
Minions Killed
531
0
Camps Cleared
0
1,476,107
Distance Traveled
1,562,555
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,562
535
104
7
0
348,365
10
L
Anhur
8,761
548
84
5
0
308,174
0
L
Izanami
8,323
520
111
7
0
249,856
3
W
Artio
8,226
514
25
2
0
310,869
6
W
Loki
9,544
597
111
7
0
342,787
1
W
Merlin
10,495
656
131
8
0
310,778
4
W
Bellona
9,997
625
139
9
0
318,146
3
L
Anubis
7,325
458
101
6
0
259,804
0
W
Jing Wei
9,179
574
125
8
0
279,975
5
L
Ymir
6,312
395
9
1
0
309,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role