Player Matchup

Ymir
Ymir
BubbaJenks27
Ymir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 119L
1,423 Elo+
Party 1
Tyr
Tyr
MoraTheVampire
Tyr
Level 65
God Stats
3W - 2L
1,928 SR
Queue Stats
98W - 88L
1,573 Elo+
Party 3
Fenrir
Fenrir
NizBean
Fenrir
Level 48
God Stats
4W - 8L
1,424 SR
Queue Stats
62W - 69L
1,501 Elo+
Party 3
Izanami
Izanami
QuickWizard51
Izanami
Level 139
God Stats
1W - 3L
1,288 SR
Queue Stats
384W - 410L
1,520 Elo+
Party 1
Hel
Hel
Skrovo
Hel
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 163L
1,494 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,502 Elo+

VS

Team Averages
Level 102
1,532 SR
1,528 Elo+
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Clown1205
Ao Kuang
Level 101
God Stats
8W - 4L
1,238 SR
Queue Stats
74W - 80L
1,491 Elo+
Solo
Apollo
Apollo
Lord Frazer
Apollo
Level 87
God Stats
27W - 16L
1,674 SR
Queue Stats
41W - 22L
1,640 Elo+
Party 2
Serqet
Serqet
Scarecrow lI
Serqet
Level 158
God Stats
16W - 14L
1,562 SR
Queue Stats
176W - 162L
1,521 Elo+
Party 2
Ymir
Ymir
bodmon2x
Ymir
Level 43
God Stats
23W - 13L
1,688 SR
Queue Stats
79W - 72L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,013
501
888
6,867
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,828
683
7,759
8,158
5,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NizBean
Fenrir
10
1 / 3 / 0
5,535
554
3,193
7,550
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
0 / 3 / 0
4,656
466
4,974
4,446
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Skrovo
Hel
8
0 / 4 / 0
4,996
500
2,941
6,040
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 0 / 3
6,321
632
4,088
6,119
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
Clown1205
Ao Kuang
9
0 / 4 / 0
4,826
483
2,963
10,110
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
9
5 / 0 / 2
5,461
546
5,683
5,090
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
3 / 1 / 5
5,963
596
4,177
6,559
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 0 / 6
4,906
491
1,990
5,594
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
14
14
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
3
6.5
L
0
3
0
0
W
Ao Kuang
Clown1205
Ao Kuang
0
4
0
0
W
Apollo
5
0
2
6
L
4
1
1
4.5
L
Fenrir
NizBean
Fenrir
1
3
0
0.33
L
Izanami
0
3
0
0
W
Serqet
3
1
5
5.5
L
Hel
Skrovo
Hel
0
4
0
0
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
18,901
33,061
Taken
33,472
13,260
Mitigated
10,468
8,238
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,088
2,640
0
4,605
6,119
2,015
732
2,254
3,865
0
33,627
L
888
109
0
783
6,867
3,562
0
1,187
5,680
14,030
0
W
Ao Kuang
Clown1205
Ao Kuang
2,963
758
0
2,341
10,110
2,842
408
0
10,110
22,289
0
W
Apollo
5,683
2,559
0
1,519
5,090
1,102
885
526
4,564
0
25,949
L
7,759
1,174
0
3,771
8,158
5,232
164
2,963
4,871
0
37,667
L
Fenrir
NizBean
Fenrir
3,193
1,052
0
1,346
7,550
2,275
0
144
7,406
0
27,094
L
Izanami
4,974
3,027
0
1,105
4,446
916
1,198
623
3,697
0
30,640
W
Serqet
4,177
834
0
3,509
6,559
2,126
0
629
5,930
0
28,970
L
Hel
Skrovo
Hel
2,941
284
0
1,233
6,040
1,275
0
36
5,896
27,817
0
W
Ymir
1,990
915
316
2,151
5,594
2,383
0
420
5,174
10,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
27,477
269
Minions Killed
229
0
Camps Cleared
0
947,652
Distance Traveled
924,923
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,321
632
69
7
0
169,756
2
L
Ymir
5,013
501
26
3
0
182,220
0
W
Ao Kuang
4,826
483
38
4
0
152,120
1
W
Apollo
5,461
546
50
5
0
191,021
4
L
Tyr
6,828
683
79
8
0
205,716
2
L
Fenrir
5,535
554
55
6
0
201,247
0
L
Izanami
4,656
466
60
6
0
176,856
3
W
Serqet
5,963
596
59
6
0
223,026
0
L
Hel
4,996
500
49
5
0
181,613
4
W
Ymir
4,906
491
13
1
0
189,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role