Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
J_John_
Olorun
Level 104
God Stats
2W - 1L
1,562 SR
Queue Stats
13W - 12L
1,568 Elo+
Solo
Athena
Athena
Johnpaixao
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,783 Elo+
Party 2
Medusa
Medusa
JuniorJohn
Medusa
Level 103
God Stats
3W - 3L
1,649 SR
Queue Stats
142W - 134L
1,422 Elo+
Solo
Merlin
Merlin
LMPCoach
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,555 Elo+

VS

Team Averages
Level 49
1,356 SR
1,357 Elo+
Tiamat
Tiamat
BlackRj7000
Tiamat
Level 100
God Stats
0W - 3L
1,332 SR
Queue Stats
50W - 52L
1,521 Elo+
Solo
Atlas
Atlas
Holedar1234
Atlas
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 20L
1,303 Elo+
Party 1
Izanami
Izanami
Marioneta666
Izanami
Level 41
God Stats
2W - 7L
1,316 SR
Queue Stats
12W - 28L
1,309 Elo+
Party 1
Thanatos
Thanatos
fallen613roses2
Thanatos
Level 75
God Stats
13W - 21L
1,354 SR
Queue Stats
124W - 121L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
funesiban960
Sun Wukong
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
9 / 1 / 23
15,184
1,168
24,908
18,173
14,187
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
J_John_
Olorun
20
14 / 0 / 13
15,551
1,196
22,656
10,342
4,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Johnpaixao
Athena
20
4 / 0 / 27
15,100
1,162
8,825
15,554
20,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
JuniorJohn
Medusa
20
7 / 4 / 17
14,163
1,089
25,606
17,318
6,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
LMPCoach
Merlin
20
3 / 3 / 18
13,368
1,028
13,277
8,154
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 7 / 2
14,407
1,108
28,923
19,165
13,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 5 / 3
13,507
1,039
14,888
23,996
36,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Marioneta666
Izanami
18
0 / 4 / 2
12,143
934
10,742
14,432
6,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
18
1 / 6 / 2
12,220
940
7,152
16,697
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
funesiban960
Sun Wukong
18
0 / 15 / 2
11,722
902
3,451
26,262
13,161

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
19
37
Kills
8
8
Deaths
37
98
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
1
23
20.5
L
Tiamat
5
7
2
0.86
L
2
5
3
0.7
W
Olorun
J_John_
Olorun
14
0
13
20.5
W
Athena
Johnpaixao
Athena
4
0
27
17.5
W
Medusa
JuniorJohn
Medusa
7
4
17
3.88
W
Merlin
LMPCoach
Merlin
3
3
18
4
L
Izanami
Marioneta666
Izanami
0
4
2
0.25
L
Thanatos
1
6
2
0.33
L
Sun Wukong
funesiban960
Sun Wukong
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,272
Damage
65,156
69,541
Taken
100,552
48,117
Mitigated
76,674
18,311
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
24,908
3,460
995
2,965
18,173
14,187
0
11,626
6,212
249
39,215
L
Tiamat
28,923
2,508
0
2,226
19,165
13,436
0
8,151
10,750
65,250
0
L
14,888
5,606
0
1,075
23,996
36,829
0
12,930
10,358
29,832
0
W
Olorun
J_John_
Olorun
22,656
12,491
2,504
6,101
10,342
4,175
0
6,169
4,057
51,994
0
W
Athena
Johnpaixao
Athena
8,825
2,576
0
1,162
15,554
20,131
0
7,822
7,418
18,370
0
W
Medusa
JuniorJohn
Medusa
25,606
15,702
0
4,442
17,318
6,620
0
10,298
6,699
0
61,918
W
Merlin
LMPCoach
Merlin
13,277
1,227
0
142
8,154
3,004
0
6,627
1,344
32,866
0
L
Izanami
Marioneta666
Izanami
10,742
5,715
0
127
14,432
6,233
0
3,855
10,409
0
37,675
L
Thanatos
7,152
1,915
0
3,446
16,697
7,015
0
6,515
10,022
0
20,699
L
Sun Wukong
funesiban960
Sun Wukong
3,451
632
0
134
26,262
13,161
0
13,145
12,855
0
11,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,366
Gold Earned
63,999
258
Minions Killed
237
14
Camps Cleared
6
1,292,672
Distance Traveled
1,227,532
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,184
1,168
34
3
3
291,628
0
L
Tiamat
14,407
1,108
101
8
1
249,006
2
L
Atlas
13,507
1,039
22
2
0
230,186
2
W
Olorun
15,551
1,196
73
6
4
250,372
0
W
Athena
15,100
1,162
18
1
1
265,198
0
W
Medusa
14,163
1,089
85
7
6
256,818
1
W
Merlin
13,368
1,028
48
4
0
228,656
0
L
Izanami
12,143
934
79
6
1
242,747
0
L
Thanatos
12,220
940
18
1
4
254,133
3
L
Sun Wukong
11,722
902
17
1
0
251,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role