Player Matchup

Hera
Hera
CallMeSandy
Hera
Level 158
God Stats
3W - 1L
1,682 SR
Queue Stats
23W - 17L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
DoctorDaYeet
Xbalanque
Level 95
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
PapaStonks
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,832 Elo+
Party 2
Bastet
Bastet
SirCompherence
Bastet
Level 58
God Stats
1W - 4L
1,655 SR
Queue Stats
3W - 7L
1,546 Elo+
Solo
Fafnir
Fafnir
dleemvp220
Fafnir
Level 129
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 9L
1,599 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,617 Elo+

VS

Team Averages
Level 122
1,729 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DrMedic0412
Hou Yi
Level 137
God Stats
3W - 1L
1,571 SR
Queue Stats
192W - 189L
1,585 Elo+
Party 1
Sol
Sol
JV Baja
Sol
Level 120
God Stats
12W - 16L
1,758 SR
Queue Stats
152W - 170L
1,494 Elo+
Solo
Arachne
Arachne
XxITryHardOften
Arachne
Level 88
God Stats
19W - 6L
2,088 SR
Queue Stats
130W - 136L
1,524 Elo+
Solo
Sobek
Sobek
tora45
Sobek
Level 116
God Stats
2W - 2L
1,730 SR
Queue Stats
66W - 82L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
8,920
811
9,479
5,575
2,195
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DoctorDaYeet
Xbalanque
13
0 / 4 / 3
7,266
661
4,621
7,382
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 4
8,213
747
4,158
12,948
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 6
8,728
793
13,687
11,520
4,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
dleemvp220
Fafnir
14
0 / 2 / 5
7,797
709
4,578
11,802
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 4 / 6
8,414
765
6,694
8,440
3,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
16
3 / 2 / 5
8,721
793
8,873
7,544
2,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
15
2 / 2 / 4
8,175
743
10,564
7,297
2,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 5
8,699
791
9,575
14,201
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
tora45
Sobek
14
1 / 1 / 8
8,130
739
6,120
13,392
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
14
Kills
14
14
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
6
1.5
L
5
2
4
3.5
L
Xbalanque
DoctorDaYeet
Xbalanque
0
4
3
0.38
W
Hou Yi
3
2
5
2.75
W
Sol
2
2
4
2
L
2
5
4
0.8
L
7
1
6
10
W
5
5
5
1.5
L
Fafnir
dleemvp220
Fafnir
0
2
5
1.25
W
Sobek
tora45
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
41,826
49,227
Taken
50,874
33,814
Mitigated
30,990
9,335
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,694
4,037
0
2,221
8,440
3,053
693
3,264
5,176
0
31,312
L
9,479
2,524
0
0
5,575
2,195
388
1,867
3,708
37,660
0
L
Xbalanque
DoctorDaYeet
Xbalanque
4,621
1,968
0
716
7,382
2,987
0
2,669
4,713
0
27,512
W
Hou Yi
8,873
3,881
0
737
7,544
2,592
2,397
3,503
4,041
0
29,019
W
Sol
10,564
2,575
211
2,774
7,297
2,625
755
1,636
5,661
33,898
0
L
4,158
923
439
1,104
12,948
11,337
0
3,934
9,014
0
14,846
L
13,687
2,611
0
2,112
11,520
4,599
14
3,133
8,387
0
30,475
W
9,575
6,805
46
3,892
14,201
10,324
164
2,556
11,645
0
23,900
L
Fafnir
dleemvp220
Fafnir
4,578
1,043
483
4,481
11,802
12,696
0
5,081
6,721
11,049
0
W
Sobek
tora45
Sobek
6,120
462
0
6,120
13,392
12,396
61
3,098
10,294
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
42,139
209
Minions Killed
224
0
Camps Cleared
0
1,072,045
Distance Traveled
1,040,869
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,414
765
62
6
0
216,217
1
L
Hera
8,920
811
80
7
0
212,564
0
L
Xbalanque
7,266
661
46
4
0
190,242
0
W
Hou Yi
8,721
793
47
4
0
201,223
2
W
Sol
8,175
743
67
6
0
176,670
1
L
Odin
8,213
747
28
3
0
211,471
0
L
Bastet
8,728
793
36
3
0
257,741
0
W
Arachne
8,699
791
35
3
0
207,703
5
L
Fafnir
7,797
709
19
2
0
200,027
1
W
Sobek
8,130
739
13
1
0
239,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role