Player Matchup

Charybdis
Charybdis
Absunt
Charybdis
Level 160
God Stats
4W - 3L
1,714 SR
Queue Stats
257W - 161L
1,674 Elo+
Party 2
He Bo
He Bo
Mogril
He Bo
Level 160
God Stats
10W - 8L
1,705 SR
Queue Stats
519W - 361L
1,674 Elo+
Party 2
Horus
Horus
NewXee
Horus
Level 157
God Stats
6W - 7L
1,137 SR
Queue Stats
432W - 358L
1,610 Elo+
Party 2
Shiva
Shiva
OberonofAmber
Shiva
Level 160
God Stats
26W - 8L
1,626 SR
Queue Stats
227W - 167L
1,722 Elo+
Party 2
Persephone
Persephone
PutTheBlameOnMe
Persephone
Level 36
God Stats
4W - 1L
1,828 SR
Queue Stats
72W - 31L
1,706 Elo+
Party 2
Team Averages
Level 135
1,602 SR
1,677 Elo+

VS

Team Averages
Level 57
1,546 SR
1,576 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigGlen619
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Chang'e
Chang'e
Heartsyy
Chang'e
Level 135
God Stats
2W - 2L
1,794 SR
Queue Stats
120W - 75L
1,708 Elo+
Party 1
Thor
Thor
Soul_of_Athens
Thor
Level 116
God Stats
1W - 3L
1,435 SR
Queue Stats
37W - 36L
1,495 Elo+
Solo
Neith
Neith
Tidepodocalypse
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Absunt
Charybdis
15
4 / 0 / 9
8,266
827
10,650
8,186
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Mogril
He Bo
16
9 / 0 / 8
9,301
930
11,971
7,267
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
NewXee
Horus
15
6 / 1 / 11
9,128
913
5,878
6,957
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 14
8,199
820
5,752
6,731
6,820
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
PutTheBlameOnMe
Persephone
15
4 / 0 / 8
8,673
867
11,217
6,431
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 9 / 0
6,587
659
3,364
15,030
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 0
7,181
718
4,018
6,600
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Heartsyy
Chang'e
12
0 / 5 / 1
6,378
638
6,408
10,510
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 0
6,687
669
2,555
9,462
4,830
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 0
6,843
684
5,866
11,085
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
2
26
Kills
1
1
Deaths
26
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
9
0
0
W
Charybdis
Absunt
Charybdis
4
0
9
8.5
L
0
2
0
0
L
Chang'e
Heartsyy
Chang'e
0
5
1
0.1
W
He Bo
Mogril
He Bo
9
0
8
13
W
Horus
NewXee
Horus
6
1
11
11.5
W
3
0
14
10
W
Persephone
PutTheBlameOnMe
Persephone
4
0
8
8
L
0
4
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
22,211
35,572
Taken
52,687
19,476
Mitigated
22,692
13,026
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,364
420
0
1,676
15,030
10,064
0
6,710
8,320
8,325
0
W
Charybdis
Absunt
Charybdis
10,650
5,708
0
2,988
8,186
3,208
2,519
3,175
5,011
0
34,110
L
4,018
432
1,016
1,981
6,600
1,921
0
2,443
4,157
31,198
0
L
Chang'e
Heartsyy
Chang'e
6,408
226
995
2,114
10,510
2,625
0
4,839
5,671
14,529
0
W
He Bo
Mogril
He Bo
11,971
1,082
0
1,330
7,267
2,793
527
3,489
3,778
36,863
0
W
Horus
NewXee
Horus
5,878
1,717
3,899
2,305
6,957
4,308
345
2,055
4,902
569
9,506
W
5,752
1,865
192
1,309
6,731
6,820
635
2,833
3,898
0
24,827
W
Persephone
PutTheBlameOnMe
Persephone
11,217
738
0
1,003
6,431
2,347
148
2,238
4,193
31,401
0
L
2,555
499
0
1,500
9,462
4,830
272
4,182
5,280
0
14,969
L
5,866
1,500
0
1,111
11,085
3,252
0
5,036
6,049
0
20,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
33,676
224
Minions Killed
163
0
Camps Cleared
0
1,092,288
Distance Traveled
961,011
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,587
659
11
1
0
194,552
1
W
Charybdis
8,266
827
71
7
0
207,136
4
L
Ra
7,181
718
73
7
0
192,394
3
L
Chang'e
6,378
638
16
2
0
205,706
5
W
He Bo
9,301
930
58
6
0
210,474
1
W
Horus
9,128
913
6
1
0
232,739
1
W
Shiva
8,199
820
33
3
0
226,106
2
W
Persephone
8,673
867
56
6
0
215,833
0
L
Thor
6,687
669
29
3
0
184,137
2
L
Neith
6,843
684
34
3
0
184,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role