Player Matchup

Danzaburou
Danzaburou
AbnormalOne93
Danzaburou
Level 144
God Stats
1W - 0L
1,096 SR
Queue Stats
41W - 33L
1,493 Elo+
Party 1
Artio
Artio
Slightly W1CKED
Artio
Level 124
God Stats
2W - 0L
1,801 SR
Queue Stats
33W - 19L
1,534 Elo+
Party 1
Ra
Ra
punisher4769
Ra
Level 65
God Stats
3W - 0L
1,801 SR
Queue Stats
7W - 3L
1,505 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,511 Elo+

VS

Team Averages
Level 90
1,434 SR
1,465 Elo+
Hel
Hel
MiguelFierros1
Hel
Level 86
God Stats
29W - 28L
1,550 SR
Queue Stats
105W - 79L
1,490 Elo+
Party 2
Shiva
Shiva
TW15T3D MIND
Shiva
Level 122
God Stats
60W - 46L
1,503 SR
Queue Stats
200W - 168L
1,457 Elo+
Party 2
Bakasura
Bakasura
tac0 parad0x
Bakasura
Level 62
God Stats
1W - 6L
1,248 SR
Queue Stats
525W - 649L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbnormalOne93
Danzaburou
14
6 / 5 / 4
9,505
792
11,885
11,352
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 4 / 7
9,495
791
8,210
16,936
14,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 5
7,652
638
3,169
5,270
1,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 8
8,565
714
8,841
10,869
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 2 / 5
9,436
786
16,674
14,634
9,455
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
tac0 parad0x
Bakasura
10
3 / 2 / 3
7,347
612
3,292
5,719
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
14
14
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbnormalOne93
Danzaburou
6
5
4
1.6
L
3
7
8
1
W
4
4
7
1.88
L
8
2
5
5.25
W
1
5
5
0.7
L
Bakasura
tac0 parad0x
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
28,807
33,558
Taken
31,222
19,842
Mitigated
15,676
8,468
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbnormalOne93
Danzaburou
11,885
5,359
0
2,028
11,352
3,548
330
3,938
7,334
0
34,050
L
8,841
89
890
2,134
10,869
3,810
0
2,185
8,684
23,088
0
W
8,210
1,139
727
4,992
16,936
14,646
0
3,254
13,168
29,110
0
L
16,674
4,155
370
3,409
14,634
9,455
0
6,885
7,749
0
34,003
W
3,169
1,018
581
140
5,270
1,648
0
2,087
3,158
15,099
0
L
Bakasura
tac0 parad0x
Bakasura
3,292
1,744
0
1,170
5,719
2,411
0
2,569
3,150
0
13,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
25,348
111
Minions Killed
109
5
Camps Cleared
5
547,995
Distance Traveled
575,064
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,505
792
56
5
0
176,360
1
L
Hel
8,565
714
37
3
2
196,331
1
W
Artio
9,495
791
33
3
5
214,125
3
L
Shiva
9,436
786
39
3
0
242,406
5
W
Ra
7,652
638
22
2
0
157,510
0
L
Bakasura
7,347
612
33
3
3
136,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role