Player Matchup

He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Brandinothebeast
Kukulkan
Level 22
God Stats
24W - 35L
1,430 SR
Queue Stats
122W - 139L
1,446 Elo+
Solo
Rama
Rama
EarlySwerve0
Rama
Level 25
God Stats
4W - 3L
1,348 SR
Queue Stats
130W - 138L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
XxPureSpaceyxX
Nu Wa
Level 37
God Stats
10W - 4L
1,500 SR
Queue Stats
27W - 25L
1,332 Elo+
Party 2
Hercules
Hercules
xAzrayalx
Hercules
Level 82
God Stats
3W - 3L
1,749 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,426 Elo+

VS

Team Averages
Level 86
1,553 SR
1,489 Elo+
Aphrodite
Aphrodite
CurryKure
Aphrodite
Level 74
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 11L
1,277 Elo+
Party 3
Apollo
Apollo
DeWezzingGopher
Apollo
Level 105
God Stats
7W - 8L
1,284 SR
Queue Stats
155W - 155L
1,589 Elo+
Party 3
Medusa
Medusa
TheGinger092
Medusa
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 16L
1,692 Elo+
Party 3
Geb
Geb
justB8482
Geb
Level 125
God Stats
62W - 49L
1,447 SR
Queue Stats
267W - 281L
1,391 Elo+
Solo
Horus
Horus
urgeekgamerbf
Horus
Level 109
God Stats
3W - 3L
1,775 SR
Queue Stats
148W - 177L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 10
7,104
710
6,022
5,893
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 9
7,837
784
7,869
2,509
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 12
8,320
832
10,513
5,356
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 13
8,472
847
10,475
2,919
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
xAzrayalx
Hercules
15
9 / 0 / 10
8,389
839
9,353
9,686
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CurryKure
Aphrodite
12
1 / 4 / 2
6,480
648
2,858
9,333
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 2
6,837
684
6,254
10,961
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
12
2 / 7 / 2
6,684
668
6,925
12,020
4,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
6,553
655
3,242
8,519
4,621
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 3
6,690
669
3,345
13,875
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
24
Kills
5
5
Deaths
24
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
10
1.5
W
2
0
9
6.5
L
Aphrodite
CurryKure
Aphrodite
1
4
2
0.5
L
2
5
2
0.6
W
6
0
12
12
L
Medusa
2
7
2
0.43
W
6
1
13
12.5
L
0
1
1
0.5
L
0
7
3
0.21
W
Hercules
xAzrayalx
Hercules
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
22,624
26,363
Taken
54,708
10,852
Mitigated
29,147
4,297
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,022
601
41
566
5,893
1,669
191
1,514
4,305
12,363
0
W
7,869
427
61
155
2,509
977
0
90
2,419
30,277
0
L
Aphrodite
CurryKure
Aphrodite
2,858
0
3,166
3,220
9,333
4,420
0
4,535
4,486
10,477
0
L
6,254
2,970
0
1,197
10,961
3,966
0
4,196
6,078
0
22,392
W
10,513
8,560
0
753
5,356
2,066
0
974
4,348
0
25,772
L
Medusa
6,925
1,928
0
0
12,020
4,287
0
4,744
6,842
0
21,599
W
10,475
1,897
75
279
2,919
937
0
537
2,352
25,339
0
L
3,242
67
458
438
8,519
4,621
0
4,559
3,682
16,495
0
L
3,345
1,308
2,190
2,566
13,875
11,853
0
4,650
8,732
0
8,409
W
Hercules
xAzrayalx
Hercules
9,353
2,320
0
2,367
9,686
5,203
197
2,667
6,839
0
13,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
33,244
162
Minions Killed
123
0
Camps Cleared
0
971,520
Distance Traveled
965,641
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,104
710
12
1
0
190,711
0
W
Kukulkan
7,837
784
51
5
0
227,268
0
L
Aphrodite
6,480
648
25
3
0
203,008
1
L
Apollo
6,837
684
32
3
0
189,659
3
W
Rama
8,320
832
47
5
0
155,221
1
L
Medusa
6,684
668
27
3
0
172,975
1
W
Nu Wa
8,472
847
36
4
0
168,162
0
L
Geb
6,553
655
25
3
0
221,836
4
L
Horus
6,690
669
14
1
0
178,163
0
W
Hercules
8,389
839
16
2
0
230,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role