Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DragonsBlood2000
Baron Samedi
Level 56
God Stats
6W - 9L
1,361 SR
Queue Stats
127W - 125L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
TooCadyWampus
Kuzenbo
Level 87
God Stats
78W - 89L
1,577 SR
Queue Stats
339W - 369L
1,434 Elo+
Party 3
Tsukuyomi
Tsukuyomi
chrisofthecadys
Tsukuyomi
Level 127
God Stats
2W - 5L
1,404 SR
Queue Stats
397W - 436L
1,475 Elo+
Party 3
Neith
Neith
zLuffyz
Neith
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 189L
1,462 Elo+
Party 2
Team Averages
Level 105
1,468 SR
1,462 Elo+

VS

Team Averages
Level 128
1,576 SR
1,696 Elo+
Shiva
Shiva
Bichota
Shiva
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,490 Elo+
Party 1
Agni
Agni
LotusPixie
Agni
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 51L
1,764 Elo+
Party 1
Hun Batz
Hun Batz
Naminé
Hun Batz
Level 157
God Stats
2W - 0L
1,755 SR
Queue Stats
112W - 77L
1,826 Elo+
Party 1
Ullr
Ullr
TsunamiEnBolivia
Ullr
Level 157
God Stats
14W - 5L
1,492 SR
Queue Stats
218W - 164L
1,651 Elo+
Party 1
Khepri
Khepri
julismeow
Khepri
Level 124
God Stats
10W - 3L
1,632 SR
Queue Stats
80W - 34L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 9 / 2
9,106
911
4,706
12,814
3,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DragonsBlood2000
Baron Samedi
15
0 / 9 / 3
9,185
919
3,557
17,025
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
16
1 / 0 / 4
11,134
1,113
7,148
11,978
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
chrisofthecadys
Tsukuyomi
15
0 / 8 / 3
8,932
893
7,043
19,528
5,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
zLuffyz
Neith
15
4 / 9 / 1
10,916
1,092
10,131
19,760
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bichota
Shiva
17
2 / 0 / 22
11,010
1,101
14,045
10,898
10,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 2 / 8
10,980
1,098
15,592
6,450
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Naminé
Hun Batz
17
7 / 0 / 17
10,945
1,095
17,226
8,029
3,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
20 / 3 / 10
13,369
1,337
26,515
9,395
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
julismeow
Khepri
17
1 / 0 / 18
10,970
1,097
4,320
5,081
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
5
Kills
35
35
Deaths
5
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
9
2
0.11
W
Shiva
Bichota
Shiva
2
0
22
13
L
Baron Samedi
DragonsBlood2000
Baron Samedi
0
9
3
0.17
W
5
2
8
4.5
W
Hun Batz
Naminé
Hun Batz
7
0
17
15.5
L
Kuzenbo
1
0
4
3
W
20
3
10
8.33
L
Tsukuyomi
chrisofthecadys
Tsukuyomi
0
8
3
0.19
W
Khepri
julismeow
Khepri
1
0
18
10
L
Neith
zLuffyz
Neith
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
77,698
81,105
Taken
39,853
33,774
Mitigated
28,954
4,933
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,706
249
49
628
12,814
3,051
0
2,810
9,906
33,035
0
W
Shiva
Bichota
Shiva
14,045
2,059
612
979
10,898
10,579
0
3,627
7,161
6,168
21,358
L
Baron Samedi
DragonsBlood2000
Baron Samedi
3,557
101
481
507
17,025
5,863
0
4,304
12,597
13,999
0
W
15,592
1,264
0
152
6,450
2,717
0
2,306
4,144
43,563
0
W
Hun Batz
Naminé
Hun Batz
17,226
2,697
0
846
8,029
3,735
0
3,330
4,699
0
41,668
L
Kuzenbo
7,148
1,938
116
1,225
11,978
14,121
0
4,621
7,177
16,227
0
W
26,515
11,017
0
408
9,395
4,625
0
4,548
4,847
0
38,522
L
Tsukuyomi
chrisofthecadys
Tsukuyomi
7,043
1,964
0
629
19,528
5,383
0
3,625
15,811
0
16,233
W
Khepri
julismeow
Khepri
4,320
65
0
553
5,081
7,298
0
1,600
3,288
11,308
0
L
Neith
zLuffyz
Neith
10,131
5,445
0
1,298
19,760
5,356
0
6,185
13,373
0
35,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
57,274
164
Minions Killed
211
3
Camps Cleared
12
865,279
Distance Traveled
986,047
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,106
911
57
6
1
132,119
0
W
Shiva
11,010
1,101
29
3
1
217,332
1
L
Baron Samedi
9,185
919
23
2
0
176,226
0
W
Agni
10,980
1,098
72
7
5
173,230
0
W
Hun Batz
10,945
1,095
70
7
1
214,429
2
L
Kuzenbo
11,134
1,113
11
1
0
205,967
0
W
Ullr
13,369
1,337
26
3
5
184,256
0
L
Tsukuyomi
8,932
893
8
1
0
181,437
0
W
Khepri
10,970
1,097
14
1
0
196,800
1
L
Neith
10,916
1,092
65
7
2
169,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role