Player Matchup

Xing Tian
Xing Tian
Fluffboi
Xing Tian
Level 103
God Stats
17W - 13L
1,693 SR
Queue Stats
569W - 547L
1,548 Elo+
Solo
Odin
Odin
Rhyós
Odin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 22L
1,678 Elo+
Party 2
Zeus
Zeus
VolkanDynamo
Zeus
Level 159
God Stats
0W - 2L
1,298 SR
Queue Stats
93W - 54L
1,495 Elo+
Party 2
Hachiman
Hachiman
alfze
Hachiman
Level 158
God Stats
3W - 2L
1,871 SR
Queue Stats
84W - 68L
1,679 Elo+
Party 2
Serqet
Serqet
trúth
Serqet
Level 160
God Stats
3W - 3L
1,969 SR
Queue Stats
202W - 155L
1,639 Elo+
Party 2
Team Averages
Level 147
1,666 SR
1,608 Elo+

VS

Team Averages
Level 147
1,553 SR
1,749 Elo+
Bastet
Bastet
Cazaaux
Bastet
Level 149
God Stats
1W - 2L
1,804 SR
Queue Stats
31W - 15L
1,904 Elo+
Party 1
Artio
Artio
Dux94
Artio
Level 160
God Stats
1W - 0L
1,326 SR
Queue Stats
124W - 105L
1,732 Elo+
Party 1
Achilles
Achilles
GiveMeMyDurex
Achilles
Level 107
God Stats
2W - 0L
1,464 SR
Queue Stats
2W - 0L
1,737 Elo+
Solo
Olorun
Olorun
Kyngu
Olorun
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 54L
1,680 Elo+
Party 1
Loki
Loki
Spūt
Loki
Level 160
God Stats
7W - 3L
1,672 SR
Queue Stats
42W - 38L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fluffboi
Xing Tian
14
3 / 5 / 6
9,783
445
9,973
22,400
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Rhyós
Odin
17
2 / 2 / 2
10,348
470
9,289
19,709
19,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 3
9,745
443
12,600
11,769
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
alfze
Hachiman
15
0 / 4 / 7
9,435
429
3,569
13,256
2,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
trúth
Serqet
18
5 / 7 / 4
11,266
512
10,787
20,570
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cazaaux
Bastet
20
8 / 4 / 3
14,619
665
15,976
19,871
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Dux94
Artio
16
2 / 4 / 12
11,930
542
7,250
22,086
24,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
GiveMeMyDurex
Achilles
20
1 / 1 / 4
13,429
610
12,070
14,956
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Kyngu
Olorun
20
6 / 1 / 9
13,922
633
22,861
16,298
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Spūt
Loki
20
7 / 3 / 6
13,595
618
14,093
18,142
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
24
24
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cazaaux
Bastet
8
4
3
2.38
W
Artio
Dux94
Artio
2
4
12
2
L
Xing Tian
Fluffboi
Xing Tian
3
5
6
1.2
W
Achilles
GiveMeMyDurex
Achilles
1
1
4
3
W
Olorun
Kyngu
Olorun
6
1
9
10.5
L
Odin
Rhyós
Odin
2
2
2
1.5
W
Loki
Spūt
Loki
7
3
6
3.33
L
1
6
3
0.42
L
Hachiman
alfze
Hachiman
0
4
7
0.88
L
Serqet
trúth
Serqet
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
72,250
87,704
Taken
91,353
54,494
Mitigated
67,877
15,729
Healing
35,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cazaaux
Bastet
15,976
2,631
0
5,584
19,871
7,363
1,474
2,471
16,631
0
115,393
W
Artio
Dux94
Artio
7,250
331
3,344
4,640
22,086
24,758
144
8,102
11,484
24,903
3,040
L
Xing Tian
Fluffboi
Xing Tian
9,973
316
629
4,521
22,400
20,971
0
12,570
9,685
22,610
0
W
Achilles
GiveMeMyDurex
Achilles
12,070
4,122
0
7,143
14,956
19,639
1,308
2,675
12,117
0
87,995
W
Olorun
Kyngu
Olorun
22,861
10,803
2,209
7,930
16,298
8,107
5,750
4,596
11,264
144,405
0
L
Odin
Rhyós
Odin
9,289
2,526
0
4,610
19,709
19,322
0
7,255
11,774
0
65,458
W
Loki
Spūt
Loki
14,093
2,478
0
4,651
18,142
8,010
4,022
4,729
11,954
0
109,636
L
12,600
806
0
2,900
11,769
3,313
245
2,528
9,241
73,533
0
L
Hachiman
alfze
Hachiman
3,569
2,463
0
2,413
13,256
2,909
0
1,456
11,750
0
61,185
L
Serqet
trúth
Serqet
10,787
1,489
0
656
20,570
7,979
475
5,866
14,541
0
73,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
67,495
555
Minions Killed
818
0
Camps Cleared
0
2,085,174
Distance Traveled
2,313,224
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,619
665
203
9
0
491,951
5
W
Artio
11,930
542
37
2
0
438,908
10
L
Xing Tian
9,783
445
24
1
0
460,506
8
W
Achilles
13,429
610
197
9
0
456,651
1
W
Olorun
13,922
633
216
10
0
426,677
6
L
Odin
10,348
470
156
7
0
461,039
5
W
Loki
13,595
618
165
8
0
499,037
5
L
Zeus
9,745
443
141
6
0
399,461
10
L
Hachiman
9,435
429
115
5
0
314,362
6
L
Serqet
11,266
512
119
5
0
449,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role