Player Matchup

Khepri
Khepri
StrawHatCas
Khepri
Level 115
God Stats
6W - 6L
1,430 SR
Queue Stats
27W - 41L
1,422 Elo+
Party 1
Bellona
Bellona
Truckin905
Bellona
Level 85
God Stats
2W - 5L
1,737 SR
Queue Stats
181W - 226L
1,386 Elo+
Solo
Sol
Sol
ohkaysama
Sol
Level 148
God Stats
6W - 7L
1,183 SR
Queue Stats
31W - 48L
1,410 Elo+
Party 1
Team Averages
Level 116
1,450 SR
1,406 Elo+

VS

Team Averages
Level 95
1,500 SR
1,197 Elo+
Atlas
Atlas
FireMonkey03
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
Salumni
Nu Wa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,160 Elo+
Party 2
Gilgamesh
Gilgamesh
WrittenByMadara
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 1 / 15
11,087
693
6,171
12,962
15,014
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Truckin905
Bellona
17
10 / 2 / 7
12,222
764
14,205
16,400
23,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 0 / 10
11,976
749
18,994
12,019
5,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,849
616
7,901
11,637
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Salumni
Nu Wa
13
0 / 9 / 3
9,702
606
9,695
16,493
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
WrittenByMadara
Gilgamesh
13
2 / 8 / 0
9,409
588
9,607
17,982
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
3
3
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Nu Wa
Salumni
Nu Wa
0
9
3
0.17
W
Khepri
2
1
15
9.5
W
Bellona
Truckin905
Bellona
10
2
7
6.75
L
Gilgamesh
WrittenByMadara
Gilgamesh
2
8
0
0.25
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
27,203
41,381
Taken
46,112
43,674
Mitigated
28,410
8,817
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,901
2,169
237
1,360
11,637
5,710
0
6,647
4,990
27,200
1,012
L
Nu Wa
Salumni
Nu Wa
9,695
2,641
0
388
16,493
6,211
1,196
8,011
8,482
32,815
0
W
Khepri
6,171
177
381
1,141
12,962
15,014
109
4,494
8,021
25,029
0
W
Bellona
Truckin905
Bellona
14,205
3,056
617
1,599
16,400
23,169
143
5,858
9,182
137
46,840
L
Gilgamesh
WrittenByMadara
Gilgamesh
9,607
2,878
0
1,276
17,982
16,489
219
10,954
7,028
0
25,041
W
18,994
5,135
0
5,079
12,019
5,491
2,759
6,331
5,250
55,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
28,960
170
Minions Killed
119
8
Camps Cleared
3
894,741
Distance Traveled
762,020
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,849
616
38
2
1
292,288
3
L
Nu Wa
9,702
606
51
3
1
217,881
5
W
Khepri
11,087
693
31
2
1
308,802
1
W
Bellona
12,222
764
47
3
5
312,912
0
L
Gilgamesh
9,409
588
30
2
1
251,851
4
W
Sol
11,976
749
92
6
2
273,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role