Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Biiic
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Kali
Kali
MaestroPiero
Kali
Level 125
God Stats
12W - 11L
1,577 SR
Queue Stats
202W - 231L
1,448 Elo+
Solo
Merlin
Merlin
gamerloko358
Merlin
Level 109
God Stats
9W - 9L
1,458 SR
Queue Stats
47W - 63L
1,393 Elo+
Solo
Izanami
Izanami
ЭнрикеИванов
Izanami
Level 78
God Stats
3W - 3L
1,384 SR
Queue Stats
17W - 13L
1,541 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,426 Elo+

VS

Team Averages
Level 106
1,466 SR
1,479 Elo+
Chronos
Chronos
 
Chronos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LionRolling420
Bellona
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 41L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MarllusNow3968
Jormungandr
Level 52
God Stats
24W - 15L
1,664 SR
Queue Stats
347W - 396L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tomy_luna04
Morgan Le Fay
Level 109
God Stats
1W - 3L
1,152 SR
Queue Stats
179W - 201L
1,487 Elo+
Solo
Neith
Neith
milangadesoja
Neith
Level 142
God Stats
6W - 8L
1,517 SR
Queue Stats
144W - 131L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 0
4,766
477
3,627
4,468
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Biiic
Xing Tian
9
1 / 1 / 0
4,777
478
1,647
6,509
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 1 / 1
5,019
502
2,431
5,600
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
1 / 2 / 0
5,806
581
2,661
4,605
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,692
469
3,396
5,858
1,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 0
6,166
617
2,603
3,856
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 0
6,030
603
4,683
5,730
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MarllusNow3968
Jormungandr
8
1 / 0 / 2
5,297
530
3,881
7,001
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Tomy_luna04
Morgan Le Fay
10
0 / 2 / 1
5,263
526
1,942
4,536
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 2
6,357
636
4,171
4,097
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Chronos
 
Chronos
1
1
0
1
L
Xing Tian
Biiic
Xing Tian
1
1
0
1
W
4
0
0
4
L
1
1
1
1.5
W
Jormungandr
MarllusNow3968
Jormungandr
1
0
2
2
W
Morgan Le Fay
Tomy_luna04
Morgan Le Fay
0
2
1
0.25
L
Merlin
1
2
0
0.5
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,762
Damage
17,280
27,040
Taken
25,220
9,150
Mitigated
12,113
7,035
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,627
1,445
0
625
4,468
1,216
0
2,351
2,117
27,030
0
W
Chronos
 
Chronos
2,603
786
0
488
3,856
1,432
400
2,407
1,409
32,439
3,677
L
Xing Tian
Biiic
Xing Tian
1,647
178
0
1,868
6,509
2,878
0
1,472
5,037
12,014
0
W
4,683
1,046
0
1,617
5,730
4,378
0
900
4,708
0
34,211
L
2,431
1,054
0
2,475
5,600
1,879
0
534
5,066
0
16,514
W
Jormungandr
MarllusNow3968
Jormungandr
3,881
1,744
0
2,718
7,001
3,565
100
1,273
5,578
22,789
0
W
Morgan Le Fay
Tomy_luna04
Morgan Le Fay
1,942
0
0
769
4,536
1,399
0
1,850
2,552
36,471
0
L
Merlin
2,661
112
0
670
4,605
1,599
0
2,364
2,241
30,742
0
W
4,171
1,456
0
2,122
4,097
1,339
324
995
3,038
0
41,099
L
3,396
2,260
0
1,397
5,858
1,578
193
1,466
4,392
0
30,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
29,113
248
Minions Killed
336
0
Camps Cleared
0
957,055
Distance Traveled
961,235
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,766
477
57
6
0
167,846
4
W
Chronos
6,166
617
79
8
0
174,951
4
L
Xing Tian
4,777
478
14
1
0
219,556
4
W
Bellona
6,030
603
76
8
0
232,157
3
L
Kali
5,019
502
41
4
0
217,912
5
W
Jormungandr
5,297
530
34
3
0
190,842
3
W
Morgan Le Fay
5,263
526
63
6
0
173,380
2
L
Merlin
5,806
581
73
7
0
162,590
2
W
Neith
6,357
636
84
8
0
189,905
2
L
Izanami
4,692
469
63
6
0
189,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role