Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ClickerMania
Anhur
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 25L
1,405 Elo+
Party 1
Ymir
Ymir
KamiKageee
Ymir
Level 15
God Stats
2W - 2L
1,533 SR
Queue Stats
22W - 24L
1,405 Elo+
Party 1
Anubis
Anubis
TheSponge
Anubis
Level 6
God Stats
8W - 16L
1,442 SR
Queue Stats
8W - 16L
1,406 Elo+
Party 1
Ares
Ares
worriedshow614
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,384 Elo+
Party 1
Team Averages
Level 36
1,495 SR
1,420 Elo+

VS

Team Averages
Level 88
1,561 SR
1,643 Elo+
Sol
Sol
SolNecros
Sol
Level 68
God Stats
3W - 1L
1,892 SR
Queue Stats
4W - 1L
1,882 Elo+
Solo
Pele
Pele
amis26
Pele
Level 64
God Stats
1W - 4L
1,265 SR
Queue Stats
124W - 146L
1,597 Elo+
Party 2
Ullr
Ullr
necco21
Ullr
Level 138
God Stats
10W - 6L
1,677 SR
Queue Stats
137W - 166L
1,564 Elo+
Party 2
Mulan
Mulan
risktaker07
Mulan
Level 127
God Stats
3W - 1L
1,474 SR
Queue Stats
102W - 134L
1,657 Elo+
Party 2
Nemesis
Nemesis
soulngroove
Nemesis
Level 44
God Stats
35W - 30L
1,495 SR
Queue Stats
81W - 100L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 2
6,810
568
4,419
7,745
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 5 / 4
5,152
429
3,145
7,959
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,157
513
4,397
7,674
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
TheSponge
Anubis
11
2 / 2 / 4
6,509
542
4,316
6,758
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 5
5,296
441
1,352
8,727
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,113
593
5,525
4,533
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
amis26
Pele
11
6 / 2 / 4
6,973
581
7,211
9,556
5,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
necco21
Ullr
14
6 / 1 / 3
8,043
670
8,779
5,823
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
6,690
558
3,161
5,881
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
soulngroove
Nemesis
11
0 / 4 / 4
6,221
518
3,030
7,963
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
16
16
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
1
2
7
L
1
5
4
0.6
L
1
3
2
0.67
W
2
1
4
4
L
Anubis
TheSponge
Anubis
2
2
4
2
W
Pele
amis26
Pele
6
2
4
4
W
Ullr
necco21
Ullr
6
1
3
7.5
W
2
2
0
1
W
Nemesis
soulngroove
Nemesis
0
4
4
0.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
27,706
38,863
Taken
33,756
16,765
Mitigated
13,437
8,997
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,419
837
0
2,745
7,745
2,091
0
1,231
6,488
0
28,001
L
3,145
1,492
0
1,741
7,959
1,260
294
750
7,209
0
22,036
L
4,397
1,603
0
908
7,674
6,974
0
731
6,650
25,280
0
W
5,525
1,302
0
1,691
4,533
1,025
1,532
987
3,510
38,665
0
L
Anubis
TheSponge
Anubis
4,316
161
0
2,561
6,758
3,098
102
2,244
4,514
33,809
0
W
Pele
amis26
Pele
7,211
1,340
81
2,085
9,556
5,033
0
2,727
6,796
0
35,173
W
Ullr
necco21
Ullr
8,779
3,628
0
603
5,823
1,833
459
386
5,437
0
51,446
W
3,161
647
0
986
5,881
3,565
636
2,968
2,657
0
29,568
W
Nemesis
soulngroove
Nemesis
3,030
1,164
0
113
7,963
1,981
0
2,554
5,291
0
37,437
L
1,352
129
0
1,042
8,727
3,342
46
569
8,158
6,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
35,040
239
Minions Killed
376
0
Camps Cleared
0
1,104,839
Distance Traveled
1,182,233
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,810
568
62
5
0
251,146
6
L
Anhur
5,152
429
44
4
0
218,968
0
L
Ymir
6,157
513
50
4
0
209,647
1
W
Sol
7,113
593
81
7
0
228,546
6
L
Anubis
6,509
542
74
6
0
206,134
0
W
Pele
6,973
581
46
4
0
246,901
0
W
Ullr
8,043
670
95
8
0
232,874
5
W
Mulan
6,690
558
77
6
0
230,963
0
W
Nemesis
6,221
518
77
6
0
242,949
4
L
Ares
5,296
441
9
1
0
218,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role