Player Matchup

Anhur
Anhur
BigMeetyClaws
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,240 Elo+
Party 2
Izanami
Izanami
Kabr
Izanami
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KittyCatGirl01
Amaterasu
Level 74
God Stats
2W - 6L
1,352 SR
Queue Stats
50W - 49L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
fif226
Baron Samedi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,415 Elo+
Solo
Hun Batz
Hun Batz
shenronin
Hun Batz
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 183L
1,445 Elo+
Solo
Team Averages
Level 58
1,470 SR
1,389 Elo+

VS

Team Averages
Level 43
1,424 SR
1,266 Elo+
Hachiman
Hachiman
InfiniteInferno
Hachiman
Level 69
God Stats
8W - 3L
1,856 SR
Queue Stats
54W - 45L
1,415 Elo+
Solo
Medusa
Medusa
Ovicide
Medusa
Level 80
God Stats
8W - 2L
1,385 SR
Queue Stats
94W - 73L
1,489 Elo+
Party 1
Achilles
Achilles
PhatMackey
Achilles
Level 24
God Stats
2W - 3L
1,099 SR
Queue Stats
48W - 48L
1,061 Elo+
Party 1
Ymir
Ymir
SickGamma
Ymir
Level 16
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 1
Ratatoskr
Ratatoskr
Vaticide
Ratatoskr
Level 27
God Stats
1W - 3L
1,292 SR
Queue Stats
3W - 6L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 9
10,453
402
9,016
18,912
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Kabr
Izanami
20
4 / 6 / 3
13,350
513
16,887
20,082
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
KittyCatGirl01
Amaterasu
17
2 / 8 / 4
11,603
446
6,434
26,399
11,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
fif226
Baron Samedi
20
7 / 4 / 6
14,047
540
19,374
20,261
10,143
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
shenronin
Hun Batz
19
9 / 9 / 7
13,166
506
16,424
23,490
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
1 / 9 / 4
12,076
464
6,970
22,066
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ovicide
Medusa
20
15 / 5 / 11
15,479
595
34,126
20,268
6,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
PhatMackey
Achilles
18
6 / 5 / 4
12,500
481
14,282
25,513
32,300
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
19
5 / 1 / 5
13,018
501
2,902
14,483
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Vaticide
Ratatoskr
20
8 / 6 / 8
13,016
501
14,767
18,500
4,355
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
26
Kills
35
36
Deaths
26
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
W
Hachiman
1
9
4
0.33
L
Izanami
Kabr
Izanami
4
6
3
0.92
L
Amaterasu
KittyCatGirl01
Amaterasu
2
8
4
0.5
W
Medusa
Ovicide
Medusa
15
5
11
4.1
W
Achilles
PhatMackey
Achilles
6
5
4
1.6
W
Ymir
5
1
5
7.5
W
Ratatoskr
Vaticide
Ratatoskr
8
6
8
2
L
Baron Samedi
fif226
Baron Samedi
7
4
6
2.5
L
Hun Batz
shenronin
Hun Batz
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
73,047
109,144
Taken
100,830
43,652
Mitigated
65,270
26,993
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,016
3,853
0
1,095
18,912
5,642
438
432
18,480
432
40,097
W
Hachiman
6,970
3,924
0
6,013
22,066
6,818
0
7,173
14,893
0
98,628
L
Izanami
Kabr
Izanami
16,887
10,422
0
6,077
20,082
6,735
3,549
1,497
18,585
0
109,941
L
Amaterasu
KittyCatGirl01
Amaterasu
6,434
3,459
0
8,940
26,399
11,568
1,535
0
26,399
0
69,218
W
Medusa
Ovicide
Medusa
34,126
11,698
0
614
20,268
6,837
1,048
4,149
16,119
0
123,578
W
Achilles
PhatMackey
Achilles
14,282
4,003
0
6,171
25,513
32,300
352
6,440
19,073
630
63,400
W
Ymir
2,902
283
0
3,641
14,483
14,960
289
2,433
12,050
37,875
0
W
Ratatoskr
Vaticide
Ratatoskr
14,767
8,407
30
3,687
18,500
4,355
61
3,170
15,330
0
55,516
L
Baron Samedi
fif226
Baron Samedi
19,374
2,103
644
5,696
20,261
10,143
1,341
1,085
19,176
118,678
0
L
Hun Batz
shenronin
Hun Batz
16,424
3,393
0
4,541
23,490
9,564
411
294
23,196
0
88,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
66,089
656
Minions Killed
539
0
Camps Cleared
0
2,323,067
Distance Traveled
2,318,759
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,453
402
54
2
0
392,854
2
W
Hachiman
12,076
464
129
5
0
454,086
2
L
Izanami
13,350
513
177
7
0
455,068
3
L
Amaterasu
11,603
446
120
5
0
476,491
2
W
Medusa
15,479
595
182
7
0
456,557
8
W
Achilles
12,500
481
90
3
0
496,995
6
W
Ymir
13,018
501
61
2
0
480,330
5
W
Ratatoskr
13,016
501
77
3
0
430,791
0
L
Baron Samedi
14,047
540
184
7
0
476,263
1
L
Hun Batz
13,166
506
121
5
0
522,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role