Player Matchup

Izanami
Izanami
Killerfish14
Izanami
Level 72
God Stats
3W - 2L
1,502 SR
Queue Stats
8W - 4L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
TOWELIEJELLY
Gilgamesh
Level 28
God Stats
1W - 0L
1,280 SR
Queue Stats
37W - 17L
1,567 Elo+
Party 2
Agni
Agni
TOWELIERevo
Agni
Level 101
God Stats
6W - 0L
1,815 SR
Queue Stats
68W - 48L
1,549 Elo+
Party 2
Team Averages
Level 67
1,532 SR
1,593 Elo+

VS

Team Averages
Level 56
1,513 SR
1,541 Elo+
Chang'e
Chang'e
Indigo_Queen
Chang'e
Level 103
God Stats
26W - 17L
1,343 SR
Queue Stats
29W - 22L
1,658 Elo+
Solo
Cthulhu
Cthulhu
LieutenantDan302
Cthulhu
Level 21
God Stats
21W - 20L
1,568 SR
Queue Stats
25W - 28L
1,483 Elo+
Party 1
Ra
Ra
the_force72
Ra
Level 44
God Stats
2W - 5L
1,627 SR
Queue Stats
35W - 32L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Killerfish14
Izanami
12
2 / 0 / 4
7,216
722
4,439
4,579
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
TOWELIEJELLY
Gilgamesh
12
3 / 0 / 5
7,469
747
4,770
7,636
2,879
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 4
7,973
797
12,055
5,713
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Indigo_Queen
Chang'e
10
2 / 2 / 0
6,471
647
4,326
7,365
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 1
6,451
645
2,939
10,108
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 1
5,997
600
2,485
6,009
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Indigo_Queen
Chang'e
2
2
0
1
W
Izanami
Killerfish14
Izanami
2
0
4
4
L
0
4
1
0.13
W
Gilgamesh
TOWELIEJELLY
Gilgamesh
3
0
5
5.5
W
5
2
4
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
9,750
17,928
Taken
23,482
6,589
Mitigated
10,931
2,725
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Indigo_Queen
Chang'e
4,326
182
1,679
3,256
7,365
2,274
0
3,834
3,103
13,291
0
W
Izanami
Killerfish14
Izanami
4,439
2,482
0
504
4,579
1,909
783
3,019
1,560
0
26,922
L
2,939
112
65
783
10,108
6,829
0
4,659
4,625
12,631
0
W
Gilgamesh
TOWELIEJELLY
Gilgamesh
4,770
1,417
0
103
7,636
2,879
187
3,923
3,713
0
16,457
W
12,055
822
0
2,118
5,713
1,801
555
3,534
2,179
24,475
0
L
2,485
237
211
493
6,009
1,828
0
2,644
3,107
14,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
18,919
116
Minions Killed
84
6
Camps Cleared
2
521,642
Distance Traveled
511,655
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,471
647
31
3
2
155,522
0
W
Izanami
7,216
722
62
6
1
164,593
0
L
Cthulhu
6,451
645
24
2
0
169,555
2
W
Gilgamesh
7,469
747
20
2
3
188,583
1
W
Agni
7,973
797
34
3
2
168,466
2
L
Ra
5,997
600
29
3
0
186,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role