Player Matchup

Achilles
Achilles
DaBayWolfy510
Achilles
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 265L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrimTøuch
Tsukuyomi
Level 109
God Stats
6W - 12L
1,310 SR
Queue Stats
104W - 105L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
POCHEDB
Zhong Kui
Level 107
God Stats
5W - 6L
1,569 SR
Queue Stats
102W - 97L
1,548 Elo+
Solo
Medusa
Medusa
TheOutlawJJP
Medusa
Level 106
God Stats
22W - 23L
1,500 SR
Queue Stats
352W - 378L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
WilloTheWisp91
Aphrodite
Level 94
God Stats
3W - 1L
1,729 SR
Queue Stats
105W - 100L
1,480 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,499 Elo+

VS

Team Averages
Level 113
1,608 SR
1,497 Elo+
Nemesis
Nemesis
PanzerVIPredator
Nemesis
Level 121
God Stats
16W - 10L
1,655 SR
Queue Stats
166W - 138L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Radio_Demon_RNW
Danzaburou
Level 77
God Stats
3W - 3L
1,482 SR
Queue Stats
133W - 116L
1,562 Elo+
Party 1
Raijin
Raijin
ValuableGhost
Raijin
Level 142
God Stats
2W - 0L
1,783 SR
Queue Stats
95W - 87L
1,377 Elo+
Solo
Athena
Athena
WolfieShocks
Athena
Level 160
God Stats
6W - 16L
1,332 SR
Queue Stats
207W - 223L
1,450 Elo+
Solo
Bellona
Bellona
cinzul
Bellona
Level 66
God Stats
3W - 0L
1,786 SR
Queue Stats
99W - 81L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBayWolfy510
Achilles
19
6 / 9 / 4
13,729
490
14,387
30,892
44,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
GrimTøuch
Tsukuyomi
20
7 / 9 / 11
13,855
495
19,309
29,125
11,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
POCHEDB
Zhong Kui
20
4 / 11 / 5
12,995
464
24,489
29,800
16,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
6 / 7 / 12
13,384
478
24,274
22,539
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WilloTheWisp91
Aphrodite
19
4 / 7 / 12
12,650
452
12,787
24,403
11,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
14,434
516
13,691
24,459
14,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Radio_Demon_RNW
Danzaburou
20
9 / 5 / 6
16,980
606
22,065
19,250
10,770
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 10
15,085
539
25,124
23,082
11,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
18
2 / 6 / 22
13,463
481
11,727
30,215
37,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
cinzul
Bellona
20
14 / 3 / 9
16,398
586
28,568
35,926
47,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
98
27
Kills
41
43
Deaths
27
44
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaBayWolfy510
Achilles
6
9
4
0.89
L
Tsukuyomi
GrimTøuch
Tsukuyomi
7
9
11
1.39
L
Zhong Kui
POCHEDB
Zhong Kui
4
11
5
0.59
W
7
5
10
2.4
W
Danzaburou
Radio_Demon_RNW
Danzaburou
9
5
6
2.4
L
Medusa
6
7
12
1.71
W
9
8
10
1.75
L
Aphrodite
WilloTheWisp91
Aphrodite
4
7
12
1.43
W
Athena
2
6
22
2.17
W
Bellona
cinzul
Bellona
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,246
Damage
101,175
136,759
Taken
132,932
90,997
Mitigated
122,970
36,936
Healing
43,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaBayWolfy510
Achilles
14,387
2,979
0
5,548
30,892
44,129
283
3,805
26,917
0
61,007
L
Tsukuyomi
GrimTøuch
Tsukuyomi
19,309
4,584
0
2,504
29,125
11,766
703
5,806
23,064
0
108,718
L
Zhong Kui
POCHEDB
Zhong Kui
24,489
1,505
76
10,053
29,800
16,526
765
10,977
18,300
102,523
0
W
13,691
5,670
0
12,151
24,459
14,561
174
6,989
17,408
0
117,385
W
Danzaburou
Radio_Demon_RNW
Danzaburou
22,065
11,015
0
9,053
19,250
10,770
6,128
5,166
14,037
0
146,752
L
Medusa
24,274
15,265
0
3,496
22,539
7,226
3,646
6,560
15,851
0
95,580
W
25,124
1,851
0
5,322
23,082
11,873
638
10,840
12,156
105,756
0
L
Aphrodite
WilloTheWisp91
Aphrodite
12,787
1,625
5,975
9,284
24,403
11,350
1,096
8,462
15,776
50,516
1,887
W
Athena
11,727
3,032
0
3,617
30,215
37,814
213
11,709
18,284
32,379
0
W
Bellona
cinzul
Bellona
28,568
14,113
0
13,113
35,926
47,952
498
5,488
29,522
0
126,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,613
Gold Earned
76,360
600
Minions Killed
684
0
Camps Cleared
0
2,363,755
Distance Traveled
2,505,104
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,729
490
109
4
0
501,669
3
L
Tsukuyomi
13,855
495
131
5
0
523,160
2
L
Zhong Kui
12,995
464
147
5
0
438,599
2
W
Nemesis
14,434
516
123
4
0
478,124
0
W
Danzaburou
16,980
606
215
8
0
523,130
5
L
Medusa
13,384
478
115
4
0
445,098
1
W
Raijin
15,085
539
155
6
0
436,940
3
L
Aphrodite
12,650
452
98
4
0
455,229
3
W
Athena
13,463
481
27
1
0
521,998
2
W
Bellona
16,398
586
164
6
0
544,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role