Player Matchup

Anubis
Anubis
FloofDoggo
Anubis
Level 104
God Stats
1W - 0L
1,668 SR
Queue Stats
18W - 14L
1,580 Elo+
Party 1
Rama
Rama
HeartDarkness
Rama
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 82L
1,603 Elo+
Solo
Ra
Ra
MrPaParos
Ra
Level 89
God Stats
2W - 1L
1,152 SR
Queue Stats
12W - 9L
1,580 Elo+
Party 1
Horus
Horus
arachnid14
Horus
Level 84
God Stats
15W - 11L
1,627 SR
Queue Stats
158W - 150L
1,616 Elo+
Solo
Loki
Loki
xxMr_G_1976xx
Loki
Level 129
God Stats
4W - 1L
1,444 SR
Queue Stats
42W - 31L
1,639 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,604 Elo+

VS

Team Averages
Level 123
1,500 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Avada-Kedahvra
Merlin
Level 18
God Stats
0W - 1L
1,765 SR
Queue Stats
15W - 13L
1,591 Elo+
Party 2
Bakasura
Bakasura
MrFinesse_23
Bakasura
Level 155
God Stats
0W - 1L
1,155 SR
Queue Stats
107W - 111L
1,507 Elo+
Party 2
Nike
Nike
U_N_K_X_W_N
Nike
Level 148
God Stats
5W - 4L
1,581 SR
Queue Stats
98W - 111L
1,546 Elo+
Solo
Izanami
Izanami
auqafina
Izanami
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 352L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FloofDoggo
Anubis
15
3 / 0 / 7
8,297
754
7,959
6,511
3,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 9
8,246
750
9,592
8,523
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 5
8,101
736
4,243
7,407
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
4 / 0 / 6
8,144
740
6,681
9,535
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 6
8,146
741
5,366
6,109
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 4 / 1
7,140
649
3,399
10,144
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 1
7,754
705
5,600
5,617
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
MrFinesse_23
Bakasura
14
1 / 3 / 2
7,400
673
4,163
10,765
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
7,470
679
7,007
10,631
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
auqafina
Izanami
15
3 / 2 / 0
8,168
743
6,741
5,695
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
15
Kills
5
5
Deaths
15
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
1
0.13
L
0
3
1
0.17
W
Anubis
FloofDoggo
Anubis
3
0
7
6.5
W
2
1
9
6.5
L
Bakasura
MrFinesse_23
Bakasura
1
3
2
0.67
W
2
3
5
1.5
L
1
3
2
0.67
W
Horus
4
0
6
7
L
Izanami
auqafina
Izanami
3
2
0
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
26,910
38,085
Taken
42,852
20,527
Mitigated
17,255
15,148
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,399
138
0
823
10,144
6,161
0
3,783
6,299
21,260
0
L
5,600
174
0
591
5,617
1,603
0
596
4,709
34,408
0
W
Anubis
FloofDoggo
Anubis
7,959
811
0
4,455
6,511
3,363
323
2,604
3,579
42,241
0
W
9,592
7,636
0
3,107
8,523
3,187
815
1,721
6,527
0
37,280
L
Bakasura
MrFinesse_23
Bakasura
4,163
2,681
0
3,991
10,765
3,925
0
3,729
6,863
0
11,084
W
4,243
516
1,409
1,682
7,407
2,658
210
1,803
5,030
32,217
0
L
7,007
339
0
2,322
10,631
4,423
0
2,941
7,631
0
21,303
W
Horus
6,681
1,925
381
3,458
9,535
8,677
0
2,591
6,630
0
15,375
L
Izanami
auqafina
Izanami
6,741
3,845
0
917
5,695
1,143
0
1,153
4,392
0
25,416
W
5,366
1,035
0
656
6,109
2,642
343
280
5,614
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
37,932
252
Minions Killed
208
0
Camps Cleared
0
1,106,686
Distance Traveled
1,084,145
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,140
649
23
2
0
185,807
2
L
Merlin
7,754
705
60
5
0
196,629
1
W
Anubis
8,297
754
63
6
0
210,381
2
W
Rama
8,246
750
78
7
0
208,584
0
L
Bakasura
7,400
673
37
3
0
268,734
4
W
Ra
8,101
736
64
6
0
209,197
2
L
Nike
7,470
679
42
4
0
210,729
0
W
Horus
8,144
740
16
1
0
223,756
2
L
Izanami
8,168
743
46
4
0
222,246
4
W
Loki
8,146
741
31
3
0
254,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role