Player Matchup

Hercules
Hercules
Aether_yoelus
Hercules
Level 87
God Stats
15W - 21L
1,320 SR
Queue Stats
54W - 86L
1,283 Elo+
Party 2
Zhong Kui
Zhong Kui
TPM_Atrustegui_
Zhong Kui
Level 89
God Stats
3W - 2L
1,737 SR
Queue Stats
61W - 101L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
bykikexd
Danzaburou
Level 26
God Stats
4W - 1L
1,891 SR
Queue Stats
4W - 1L
1,743 Elo+
Party 2
Team Averages
Level 67
1,649 SR
1,427 Elo+

VS

Team Averages
Level 61
1,412 SR
1,433 Elo+
Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
lHEATHYl
Achilles
Level 4
God Stats
0W - 1L
1,263 SR
Queue Stats
59W - 40L
1,363 Elo+
Party 1
Ra
Ra
lKARLOSl9652
Ra
Level 42
God Stats
89W - 80L
1,473 SR
Queue Stats
358W - 327L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aether_yoelus
Hercules
18
3 / 0 / 5
12,429
654
11,994
18,223
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
TPM_Atrustegui_
Zhong Kui
19
5 / 1 / 3
12,887
678
17,764
20,672
14,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bykikexd
Danzaburou
17
1 / 5 / 5
11,815
622
9,092
14,207
4,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 4 / 2
10,940
576
14,505
16,248
5,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lHEATHYl
Achilles
16
0 / 1 / 5
10,563
556
10,352
18,779
24,548
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 4
11,554
608
15,569
10,532
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
6
6
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
2
1.25
W
Hercules
Aether_yoelus
Hercules
3
0
5
5.5
W
Zhong Kui
TPM_Atrustegui_
Zhong Kui
5
1
3
6.5
W
Danzaburou
bykikexd
Danzaburou
1
5
5
0.7
L
Achilles
lHEATHYl
Achilles
0
1
5
2.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
40,426
53,102
Taken
45,559
37,413
Mitigated
34,468
20,184
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,505
3,071
11
5,156
16,248
5,814
0
8,657
7,221
0
30,088
W
Hercules
Aether_yoelus
Hercules
11,994
1,107
0
4,771
18,223
18,306
411
6,937
11,286
7,212
27,005
W
Zhong Kui
TPM_Atrustegui_
Zhong Kui
17,764
2,028
0
12,189
20,672
14,416
378
3,194
17,478
82,351
0
W
Danzaburou
bykikexd
Danzaburou
9,092
3,403
325
2,899
14,207
4,691
2,209
6,077
8,130
0
36,936
L
Achilles
lHEATHYl
Achilles
10,352
797
22
1,719
18,779
24,548
0
6,193
11,955
0
27,780
L
15,569
204
1,135
2,540
10,532
4,106
0
5,537
4,736
71,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
33,057
257
Minions Killed
189
11
Camps Cleared
3
1,014,762
Distance Traveled
1,112,716
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,940
576
37
2
2
356,893
4
W
Hercules
12,429
654
69
4
1
389,207
1
W
Zhong Kui
12,887
678
125
7
9
331,288
0
W
Danzaburou
11,815
622
63
3
1
294,267
0
L
Achilles
10,563
556
38
2
0
401,043
2
L
Ra
11,554
608
114
6
1
354,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role