Player Matchup

Shiva
Shiva
EthanMeister4
Shiva
Level 28
God Stats
3W - 4L
1,431 SR
Queue Stats
8W - 7L
1,315 Elo+
Party 1
Agni
Agni
Gaylordchurro
Agni
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
ruintelesto
Xing Tian
Level 53
God Stats
4W - 1L
1,272 SR
Queue Stats
10W - 10L
1,315 Elo+
Party 1
Team Averages
Level 35
1,401 SR
1,315 Elo+

VS

Team Averages
Level 80
1,452 SR
1,424 Elo+
Izanami
Izanami
AlliedPython447
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo
Hachiman
Hachiman
Nova_Muerto
Hachiman
Level 105
God Stats
2W - 8L
1,303 SR
Queue Stats
229W - 334L
1,373 Elo+
Solo
Olorun
Olorun
UnBokenBondz
Olorun
Level 49
God Stats
12W - 14L
1,554 SR
Queue Stats
18W - 32L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,009
706
14,184
16,795
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 12
12,107
712
13,140
11,733
7,471
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ruintelesto
Xing Tian
17
6 / 1 / 13
12,801
753
7,188
21,032
24,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
11,319
666
13,921
13,891
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Nova_Muerto
Hachiman
13
0 / 7 / 1
9,127
537
6,523
11,439
3,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
15
2 / 7 / 1
10,383
611
17,557
15,512
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
19
Kills
4
4
Deaths
19
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
6
2
13
6.25
W
7
1
12
13
L
Hachiman
Nova_Muerto
Hachiman
0
7
1
0.07
L
Olorun
2
7
1
0.36
W
Xing Tian
ruintelesto
Xing Tian
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
38,001
49,560
Taken
40,842
48,869
Mitigated
16,069
16,493
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,921
6,422
317
3,481
13,891
5,036
0
8,044
5,560
0
53,962
W
14,184
2,680
2,045
5,433
16,795
17,386
417
7,573
9,222
0
31,665
W
13,140
1,549
0
236
11,733
7,471
1,112
4,152
7,581
55,309
0
L
Hachiman
Nova_Muerto
Hachiman
6,523
3,806
101
684
11,439
3,977
0
5,492
5,599
0
21,509
L
Olorun
17,557
7,381
672
3,842
15,512
7,056
0
7,281
7,803
37,823
4,118
W
Xing Tian
ruintelesto
Xing Tian
7,188
775
343
8,436
21,032
24,012
628
5,024
16,008
30,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
30,829
150
Minions Killed
160
6
Camps Cleared
7
899,446
Distance Traveled
707,053
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,319
666
77
5
4
261,205
1
W
Shiva
12,009
706
32
2
1
322,422
0
W
Agni
12,107
712
77
5
3
283,941
4
L
Hachiman
9,127
537
37
2
1
216,610
2
L
Olorun
10,383
611
46
3
2
229,238
3
W
Xing Tian
12,801
753
41
2
2
293,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role