Player Matchup

Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FatHoagster
Fenrir
Level 107
God Stats
0W - 3L
1,182 SR
Queue Stats
17W - 16L
1,571 Elo+
Party 3
Atlas
Atlas
Mystachu
Atlas
Level 129
God Stats
3W - 2L
1,817 SR
Queue Stats
5W - 3L
1,860 Elo+
Solo
Osiris
Osiris
RMA Liberator
Osiris
Level 120
God Stats
8W - 6L
1,694 SR
Queue Stats
95W - 80L
1,509 Elo+
Party 3
Rama
Rama
clappasaurusex
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,500 Elo+
Solo
Team Averages
Level 101
1,539 SR
1,588 Elo+

VS

Team Averages
Level 99
1,439 SR
1,740 Elo+
Bacchus
Bacchus
AvocadoDrago
Bacchus
Level 106
God Stats
15W - 11L
1,195 SR
Queue Stats
303W - 288L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
TightySmitey420
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,898 Elo+
Party 2
Osiris
Osiris
WetWipe4
Osiris
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,957 Elo+
Party 2
Agni
Agni
nickimináj
Agni
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Solo
Anhur
Anhur
okB4UShout
Anhur
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
285W - 279L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 0
6,148
512
3,211
7,507
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
5 / 3 / 3
7,804
650
6,225
10,677
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Mystachu
Atlas
8
1 / 2 / 0
5,588
466
2,695
9,288
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 4
7,667
639
8,947
12,707
13,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 0
6,547
546
2,634
4,675
1,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AvocadoDrago
Bacchus
12
4 / 0 / 7
7,327
611
5,986
9,493
8,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
12
2 / 2 / 5
7,032
586
3,948
7,856
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
WetWipe4
Osiris
12
2 / 5 / 4
6,756
563
7,156
9,611
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 1 / 2
7,692
641
7,280
6,000
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
13
1 / 1 / 6
7,295
608
3,619
6,293
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
14
15
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
Bacchus
AvocadoDrago
Bacchus
4
0
7
7.5
L
Fenrir
5
3
3
2.17
L
Atlas
Mystachu
Atlas
1
2
0
0.5
L
3
4
4
1.25
W
Hun Batz
2
2
5
2.25
W
Osiris
WetWipe4
Osiris
2
5
4
0.8
L
0
2
0
0
W
5
1
2
6
W
Anhur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
27,989
44,854
Taken
39,253
24,485
Mitigated
23,905
14,713
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,211
369
0
1,833
7,507
2,192
41
4,237
3,270
36,834
0
W
Bacchus
AvocadoDrago
Bacchus
5,986
911
1,836
2,944
9,493
8,856
0
2,297
7,196
18,545
0
L
Fenrir
6,225
2,297
0
4,544
10,677
3,736
578
2,246
8,431
0
43,841
L
Atlas
Mystachu
Atlas
2,695
1,285
0
1,587
9,288
4,040
0
4,238
5,050
8,722
0
L
8,947
4,431
0
4,582
12,707
13,400
504
1,559
11,148
0
42,187
W
Hun Batz
3,948
1,382
0
3,799
7,856
2,771
0
586
7,270
0
41,482
W
Osiris
WetWipe4
Osiris
7,156
2,780
0
2,349
9,611
8,249
0
519
9,092
0
35,810
L
2,634
1,618
0
2,167
4,675
1,117
1,152
986
3,689
0
46,028
W
7,280
161
0
920
6,000
2,040
0
2,464
3,536
47,768
0
W
Anhur
3,619
1,401
0
2,150
6,293
1,989
302
458
5,835
0
62,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
36,102
368
Minions Killed
396
0
Camps Cleared
0
1,194,094
Distance Traveled
1,237,212
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,148
512
83
7
0
225,396
4
W
Bacchus
7,327
611
20
2
0
266,518
2
L
Fenrir
7,804
650
83
7
0
262,428
5
L
Atlas
5,588
466
15
1
0
242,746
7
L
Osiris
7,667
639
90
8
0
237,785
2
W
Hun Batz
7,032
586
91
8
0
264,271
4
W
Osiris
6,756
563
74
6
0
244,615
5
L
Rama
6,547
546
97
8
0
225,739
1
W
Agni
7,692
641
98
8
0
241,359
7
W
Anhur
7,295
608
113
9
0
220,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role