Player Matchup

Thor
Thor
GMAN1273
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
LegacyFoxFace
Sol
Level 46
God Stats
20W - 23L
1,546 SR
Queue Stats
103W - 101L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
LokiAndSophie
Guan Yu
Level 6
God Stats
1W - 7L
1,273 SR
Queue Stats
1W - 11L
1,061 Elo+
Party 1
Ganesha
Ganesha
McSaltySalt
Ganesha
Level 120
God Stats
4W - 3L
1,746 SR
Queue Stats
231W - 257L
1,336 Elo+
Party 1
Hades
Hades
PresGreenKatt
Hades
Level 19
God Stats
15W - 14L
1,586 SR
Queue Stats
41W - 62L
1,396 Elo+
Party 1
Team Averages
Level 39
1,530 SR
1,344 Elo+

VS

Team Averages
Level 93
1,521 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
Gmegaforce
Kumbhakarna
Level 88
God Stats
127W - 104L
1,572 SR
Queue Stats
209W - 240L
1,373 Elo+
Solo
Nike
Nike
Nikoglados
Nike
Level 99
God Stats
17W - 17L
1,586 SR
Queue Stats
228W - 241L
1,434 Elo+
Solo
Neith
Neith
aSourSnatch
Neith
Level 47
God Stats
70W - 70L
1,557 SR
Queue Stats
558W - 723L
1,453 Elo+
Solo
Janus
Janus
montez1408
Janus
Level 76
God Stats
16W - 21L
1,389 SR
Queue Stats
356W - 370L
1,397 Elo+
Solo
Cliodhna
Cliodhna
sumfin81
Cliodhna
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 265L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 8 / 1
6,525
363
1,617
14,670
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,231
402
11,067
13,920
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
15
3 / 3 / 1
8,825
490
7,432
9,352
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
McSaltySalt
Ganesha
12
0 / 3 / 2
8,069
448
5,767
15,525
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 0
8,007
445
4,169
11,253
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gmegaforce
Kumbhakarna
15
3 / 0 / 6
10,018
557
6,887
20,895
13,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 1
10,500
583
4,309
13,402
6,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 0 / 4
9,042
502
14,500
10,989
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
16
6 / 1 / 4
10,677
593
10,231
6,854
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
sumfin81
Cliodhna
16
8 / 1 / 4
9,985
555
8,311
11,830
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
22
22
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
1
0.06
W
Kumbhakarna
Gmegaforce
Kumbhakarna
3
0
6
6
L
0
3
0
0
L
Guan Yu
3
3
1
1.17
L
Ganesha
McSaltySalt
Ganesha
0
3
2
0.33
W
1
4
1
0.38
L
1
5
0
0.2
W
4
0
4
6
W
Janus
6
1
4
8
W
Cliodhna
sumfin81
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
44,238
64,720
Taken
63,970
29,934
Mitigated
29,578
14,817
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,617
731
0
1,889
14,670
4,576
0
4,440
10,230
0
26,173
W
Kumbhakarna
Gmegaforce
Kumbhakarna
6,887
1,042
3,220
8,870
20,895
13,561
140
9,177
11,718
36,887
5,154
L
11,067
2,354
306
4,285
13,920
3,560
0
2,512
11,408
60,485
0
L
Guan Yu
7,432
547
0
1,320
9,352
7,819
176
114
9,238
11,224
35,657
L
Ganesha
McSaltySalt
Ganesha
5,767
858
2,299
3,162
15,525
9,335
0
3,570
11,955
28,641
0
W
4,309
948
0
1,040
13,402
6,590
201
1,774
11,091
0
74,386
L
4,169
795
122
1,434
11,253
4,644
297
6,126
5,127
41,885
0
W
14,500
8,934
0
3,881
10,989
3,166
2,882
6,596
4,393
0
61,893
W
Janus
10,231
835
0
1,770
6,854
1,862
153
3,783
3,071
74,476
0
W
Cliodhna
sumfin81
Cliodhna
8,311
931
0
4,184
11,830
4,399
651
1,653
10,104
0
63,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
50,222
352
Minions Killed
554
0
Camps Cleared
0
1,597,245
Distance Traveled
1,657,001
0
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,525
363
42
2
0
308,527
0
W
Kumbhakarna
10,018
557
77
4
0
330,669
2
L
Sol
7,231
402
118
7
0
315,839
0
L
Guan Yu
8,825
490
98
5
0
372,610
0
L
Ganesha
8,069
448
16
1
0
324,335
0
W
Nike
10,500
583
159
9
0
335,698
10
L
Hades
8,007
445
78
4
0
275,934
0
W
Neith
9,042
502
91
5
0
313,833
2
W
Janus
10,677
593
125
7
0
333,017
7
W
Cliodhna
9,985
555
102
6
0
343,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role