Player Matchup

Hades
Hades
Poloboy1345
Hades
Level 47
God Stats
24W - 24L
1,545 SR
Queue Stats
136W - 144L
1,425 Elo+
Party 2
Hachiman
Hachiman
Zorankk
Hachiman
Level 44
God Stats
10W - 12L
1,497 SR
Queue Stats
77W - 100L
1,420 Elo+
Party 1
Fenrir
Fenrir
awesomegirl9098
Fenrir
Level 95
God Stats
4W - 1L
1,288 SR
Queue Stats
147W - 141L
1,416 Elo+
Party 2
Ymir
Ymir
ground_gon
Ymir
Level 29
God Stats
3W - 3L
1,501 SR
Queue Stats
48W - 61L
1,420 Elo+
Party 1
King Arthur
King Arthur
rubic rocket
King Arthur
Level 101
God Stats
6W - 12L
1,418 SR
Queue Stats
164W - 180L
1,408 Elo+
Party 2
Team Averages
Level 63
1,450 SR
1,418 Elo+

VS

Team Averages
Level 77
1,538 SR
1,458 Elo+
Charybdis
Charybdis
InfernoNox 5887
Charybdis
Level 127
God Stats
19W - 17L
1,646 SR
Queue Stats
399W - 433L
1,463 Elo+
Solo
Mercury
Mercury
MisterTorgue14
Mercury
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,448 Elo+
Party 3
Set
Set
Mumkeyman09
Set
Level 88
God Stats
12W - 14L
1,547 SR
Queue Stats
156W - 144L
1,541 Elo+
Party 3
Raijin
Raijin
crazy_kevo04
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,396 Elo+
Party 3
Atlas
Atlas
mansillaciro10
Atlas
Level 84
God Stats
26W - 33L
1,496 SR
Queue Stats
1,007W - 1,050L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,145
653
11,980
8,640
3,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Zorankk
Hachiman
13
2 / 3 / 6
7,463
533
8,957
9,920
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 4
8,458
604
5,799
8,069
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 4
7,544
539
4,331
13,060
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
rubic rocket
King Arthur
13
2 / 2 / 4
7,704
550
9,146
14,829
12,370
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InfernoNox 5887
Charybdis
13
4 / 5 / 1
7,436
531
6,211
10,505
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 2
7,620
544
5,892
10,780
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 2 / 2
8,344
596
10,523
13,706
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
11
0 / 6 / 1
6,423
459
4,460
10,643
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 4
6,963
497
7,949
13,597
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
11
11
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
InfernoNox 5887
Charybdis
4
5
1
0.9
L
4
6
2
0.83
L
2
2
2
1.5
W
7
0
3
8.5
W
Hachiman
Zorankk
Hachiman
2
3
6
1.67
W
7
3
4
3
L
Raijin
0
6
1
0.08
W
4
3
4
2
L
1
3
4
1
W
King Arthur
rubic rocket
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
35,035
54,518
Taken
59,231
32,369
Mitigated
29,567
18,958
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
InfernoNox 5887
Charybdis
6,211
3,184
0
2,571
10,505
2,670
206
2,446
8,059
0
41,932
L
5,892
3,075
0
322
10,780
3,315
0
2,502
8,278
0
40,236
L
10,523
5,250
0
4,641
13,706
9,691
0
2,317
11,389
0
53,332
W
11,980
1,151
0
4,873
8,640
3,726
1,284
5,209
3,394
47,239
0
W
Hachiman
Zorankk
Hachiman
8,957
4,906
0
4,257
9,920
2,503
1,351
2,793
7,127
0
47,015
W
5,799
1,097
75
1,838
8,069
5,719
0
957
7,018
0
44,742
L
Raijin
4,460
1,178
0
1,478
10,643
3,324
0
5,033
5,610
35,586
0
W
4,331
1,167
309
3,697
13,060
8,051
29
3,669
9,391
20,010
0
L
7,949
2,959
471
2,501
13,597
10,567
58
4,984
8,613
25,001
0
W
King Arthur
rubic rocket
King Arthur
9,146
1,791
0
3,909
14,829
12,370
0
127
14,001
0
44,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
36,786
345
Minions Killed
371
0
Camps Cleared
0
1,383,842
Distance Traveled
1,331,020
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,436
531
86
6
0
231,223
1
L
Mercury
7,620
544
68
5
0
310,715
1
L
Set
8,344
596
114
8
0
286,060
6
W
Hades
9,145
653
91
7
0
267,860
5
W
Hachiman
7,463
533
79
6
0
242,495
0
W
Fenrir
8,458
604
67
5
0
325,800
0
L
Raijin
6,423
459
73
5
0
233,777
2
W
Ymir
7,544
539
24
2
0
263,698
0
L
Atlas
6,963
497
30
2
0
269,245
1
W
King Arthur
7,704
550
84
6
0
283,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role