Player Matchup

Hera
Hera
Callick101
Hera
Level 60
God Stats
44W - 47L
1,466 SR
Queue Stats
44W - 47L
1,421 Elo+
Solo
King Arthur
King Arthur
GodkingLash
King Arthur
Level 45
God Stats
2W - 4L
1,347 SR
Queue Stats
50W - 107L
1,189 Elo+
Solo
Heimdallr
Heimdallr
Memmnoch909
Heimdallr
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,340 Elo+
Solo
Bacchus
Bacchus
Sw1fT Buttcheek
Bacchus
Level 45
God Stats
0W - 2L
1,198 SR
Queue Stats
6W - 18L
1,180 Elo+
Party 2
Zeus
Zeus
Sw1fT Frosty
Zeus
Level 26
God Stats
1W - 3L
1,321 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 2
Team Averages
Level 61
1,366 SR
1,263 Elo+

VS

Team Averages
Level 63
1,440 SR
1,401 Elo+
Xbalanque
Xbalanque
ONELUVJONES
Xbalanque
Level 108
God Stats
9W - 2L
1,638 SR
Queue Stats
156W - 122L
1,469 Elo+
Solo
Atlas
Atlas
THK_Sussano
Atlas
Level 31
God Stats
6W - 18L
1,344 SR
Queue Stats
34W - 51L
1,471 Elo+
Solo
Bastet
Bastet
XTHXN
Bastet
Level 68
God Stats
5W - 10L
1,387 SR
Queue Stats
147W - 172L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
et2jr17
Nu Wa
Level 41
God Stats
50W - 37L
1,520 SR
Queue Stats
73W - 74L
1,390 Elo+
Party 1
Mulan
Mulan
smithxblue
Mulan
Level 66
God Stats
12W - 25L
1,309 SR
Queue Stats
157W - 183L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
10,955
913
9,163
17,665
9,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
GodkingLash
King Arthur
17
3 / 10 / 3
12,644
1,054
4,528
26,245
27,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Memmnoch909
Heimdallr
17
0 / 4 / 5
11,303
942
9,790
17,151
6,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
4 / 13 / 4
12,022
1,002
18,521
29,181
15,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 13 / 4
11,542
962
22,675
20,210
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ONELUVJONES
Xbalanque
20
8 / 1 / 25
13,304
1,109
21,550
10,825
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
20 / 3 / 18
15,512
1,293
31,338
22,142
6,229
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
XTHXN
Bastet
20
8 / 0 / 23
13,231
1,103
17,089
12,991
4,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
et2jr17
Nu Wa
20
2 / 1 / 34
12,954
1,080
21,342
9,597
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
19
8 / 4 / 25
13,821
1,152
11,743
16,376
7,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
171
9
Kills
46
47
Deaths
9
21
Assists
125
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
King Arthur
GodkingLash
King Arthur
3
10
3
0.45
L
Heimdallr
Memmnoch909
Heimdallr
0
4
5
0.63
W
Xbalanque
ONELUVJONES
Xbalanque
8
1
25
20.5
L
4
13
4
0.46
L
2
13
4
0.31
W
20
3
18
9.67
W
Bastet
XTHXN
Bastet
8
0
23
19.5
W
Nu Wa
et2jr17
Nu Wa
2
1
34
19
W
Mulan
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,677
Damage
103,062
110,452
Taken
71,931
64,536
Mitigated
24,530
6,464
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,163
1,617
144
568
17,665
9,331
0
8,079
9,586
36,767
0
L
King Arthur
GodkingLash
King Arthur
4,528
1,279
0
0
26,245
27,074
0
10,424
15,821
0
28,105
L
Heimdallr
Memmnoch909
Heimdallr
9,790
6,039
0
2,727
17,151
6,044
0
8,742
8,409
0
36,054
W
Xbalanque
ONELUVJONES
Xbalanque
21,550
14,029
0
1,045
10,825
3,325
0
8,165
2,660
0
43,643
L
18,521
1,943
165
2,048
29,181
15,652
0
16,504
12,677
35,259
0
L
22,675
4,107
409
403
20,210
6,435
0
8,931
11,279
54,134
0
W
31,338
5,694
0
926
22,142
6,229
0
16,450
5,692
55,424
0
W
Bastet
XTHXN
Bastet
17,089
4,747
0
1,457
12,991
4,668
0
8,418
4,573
0
35,031
W
Nu Wa
et2jr17
Nu Wa
21,342
6,214
116
585
9,597
3,001
0
7,969
1,628
33,457
0
W
Mulan
11,743
2,435
49
951
16,376
7,307
0
9,357
7,019
0
24,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
68,822
260
Minions Killed
209
3
Camps Cleared
5
970,763
Distance Traveled
1,187,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,955
913
53
4
0
184,915
0
L
King Arthur
12,644
1,054
35
3
1
198,785
2
L
Heimdallr
11,303
942
73
6
2
192,179
0
W
Xbalanque
13,304
1,109
53
4
4
210,771
0
L
Bacchus
12,022
1,002
34
3
0
216,681
0
L
Zeus
11,542
962
65
5
0
178,203
0
W
Atlas
15,512
1,293
51
4
0
224,817
2
W
Bastet
13,231
1,103
38
3
0
271,531
0
W
Nu Wa
12,954
1,080
34
3
1
241,209
0
W
Mulan
13,821
1,152
33
3
0
239,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role