Player Matchup

Nike
Nike
CherubClover
Nike
Level 145
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 43L
1,456 Elo+
Party 1
Raijin
Raijin
FLUJAB13
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 34L
1,500 Elo+
Party 1
Susano
Susano
NaiDanac
Susano
Level 156
God Stats
1W - 0L
1,745 SR
Queue Stats
66W - 59L
1,571 Elo+
Party 1
Medusa
Medusa
SedzaLamont
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,500 Elo+
Party 1
Chernobog
Chernobog
pirola1
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,447 Elo+
Party 1
Team Averages
Level 116
1,592 SR
1,495 Elo+

VS

Team Averages
Level 65
1,478 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Caleric-
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,589 Elo+
Solo
Zeus
Zeus
Mayte Baby20
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,381 Elo+
Solo
Danzaburou
Danzaburou
UnderratedBran
Danzaburou
Level 123
God Stats
1W - 3L
1,391 SR
Queue Stats
169W - 172L
1,428 Elo+
Party 2
Raijin
Raijin
eatmomsraw97
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 24
10,787
899
9,259
14,648
17,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
FLUJAB13
Raijin
17
4 / 3 / 16
10,198
850
6,462
9,058
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
NaiDanac
Susano
16
7 / 5 / 18
10,704
892
10,977
11,835
5,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
16
3 / 2 / 19
9,969
831
5,710
10,228
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
pirola1
Chernobog
20
23 / 2 / 18
12,989
1,082
29,312
20,506
9,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 7 / 7
9,042
754
7,981
11,263
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Caleric-
He Bo
13
1 / 11 / 6
8,187
682
5,215
16,070
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 5
8,644
720
9,839
10,054
3,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
UnderratedBran
Danzaburou
15
2 / 8 / 5
8,918
743
11,411
13,083
4,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
6 / 9 / 3
9,270
773
13,104
13,905
5,242
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
42
Kills
12
13
Deaths
42
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
7
0.64
L
He Bo
Caleric-
He Bo
1
11
6
0.36
W
5
1
24
17
W
Raijin
FLUJAB13
Raijin
4
3
16
4
L
2
7
5
0.64
W
Susano
NaiDanac
Susano
7
5
18
3.2
W
Medusa
3
2
19
6.25
L
Danzaburou
UnderratedBran
Danzaburou
2
8
5
0.56
L
Raijin
6
9
3
0.83
W
Chernobog
pirola1
Chernobog
23
2
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,720
Damage
47,550
66,275
Taken
64,375
40,949
Mitigated
21,421
35,479
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,981
2,952
813
1,317
11,263
3,733
0
1,520
9,459
0
18,956
L
He Bo
Caleric-
He Bo
5,215
272
685
2,195
16,070
4,286
0
1,102
14,623
9,816
0
W
9,259
340
2,437
2,386
14,648
17,888
531
4,728
9,920
0
21,624
W
Raijin
FLUJAB13
Raijin
6,462
459
2,338
2,632
9,058
3,448
712
4,372
4,686
15,299
0
L
9,839
209
513
1,094
10,054
3,195
0
601
9,361
28,444
0
W
Susano
NaiDanac
Susano
10,977
1,151
1,337
4,113
11,835
5,391
247
5,995
5,840
0
14,232
W
Medusa
5,710
1,540
1,776
2,473
10,228
4,235
2,565
4,775
5,453
0
21,369
L
Danzaburou
UnderratedBran
Danzaburou
11,411
3,165
0
1,367
13,083
4,965
0
969
11,799
0
19,993
L
Raijin
13,104
662
0
1,458
13,905
5,242
0
1,408
12,143
22,587
0
W
Chernobog
pirola1
Chernobog
29,312
17,454
3,752
12,235
20,506
9,987
1,272
8,288
12,218
0
55,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,647
Gold Earned
44,061
141
Minions Killed
107
0
Camps Cleared
0
1,240,184
Distance Traveled
993,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,042
754
27
2
0
218,272
0
L
He Bo
8,187
682
14
1
0
187,835
2
W
Nike
10,787
899
21
2
0
271,539
0
W
Raijin
10,198
850
24
2
0
215,920
3
L
Zeus
8,644
720
35
3
0
207,464
0
W
Susano
10,704
892
7
1
0
228,262
0
W
Medusa
9,969
831
27
2
0
264,649
1
L
Danzaburou
8,918
743
13
1
0
202,227
0
L
Raijin
9,270
773
18
2
0
178,001
0
W
Chernobog
12,989
1,082
62
5
0
259,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role