Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AmazonLoli
Medusa
Level 28
God Stats
2W - 4L
1,315 SR
Queue Stats
42W - 47L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
KobaltKobold
Kuzenbo
Level 69
God Stats
1W - 5L
1,392 SR
Queue Stats
176W - 203L
1,406 Elo+
Party 1
King Arthur
King Arthur
SolidShaneVEVO
King Arthur
Level 40
God Stats
1W - 1L
1,817 SR
Queue Stats
2W - 4L
1,588 Elo+
Party 1
Kali
Kali
TheGreaseWalker
Kali
Level 125
God Stats
23W - 28L
1,393 SR
Queue Stats
151W - 168L
1,430 Elo+
Party 1
Team Averages
Level 70
1,484 SR
1,478 Elo+

VS

Team Averages
Level 73
1,540 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Grizzlymagnum93
Achilles
Level 53
God Stats
7W - 7L
1,740 SR
Queue Stats
203W - 196L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
SerasVictoriah
Sylvanus
Level 17
God Stats
2W - 5L
1,338 SR
Queue Stats
134W - 130L
1,321 Elo+
Party 2
Skadi
Skadi
SolNecros
Skadi
Level 68
God Stats
1W - 0L
1,491 SR
Queue Stats
4W - 1L
1,838 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
steeelsy
Morgan Le Fay
Level 82
God Stats
13W - 8L
1,633 SR
Queue Stats
416W - 397L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 0
5,111
465
1,978
5,044
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AmazonLoli
Medusa
8
0 / 1 / 1
4,892
445
3,932
4,210
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
KobaltKobold
Kuzenbo
8
1 / 3 / 0
5,130
466
3,156
10,248
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SolidShaneVEVO
King Arthur
9
0 / 5 / 0
4,960
451
1,954
6,674
4,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 0
5,356
487
2,373
6,407
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 2
6,890
626
5,290
5,520
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
11
4 / 0 / 1
7,030
639
5,940
4,997
4,756
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
10
0 / 0 / 3
5,830
530
1,714
4,720
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
SolNecros
Skadi
10
1 / 1 / 1
5,570
506
4,876
5,146
1,348
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
steeelsy
Morgan Le Fay
12
2 / 0 / 4
6,725
611
3,898
4,503
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Da Ji
 
Da Ji
6
0
2
7
L
Medusa
AmazonLoli
Medusa
0
1
1
0.5
W
Achilles
4
0
1
4.5
L
Kuzenbo
KobaltKobold
Kuzenbo
1
3
0
0.33
W
Sylvanus
0
0
3
1.5
W
Skadi
SolNecros
Skadi
1
1
1
1.5
L
King Arthur
SolidShaneVEVO
King Arthur
0
5
0
0
L
0
1
0
0
W
Morgan Le Fay
steeelsy
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
21,718
32,583
Taken
24,886
17,154
Mitigated
12,117
6,599
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,978
0
0
950
5,044
1,098
0
1,988
3,056
23,343
0
W
Da Ji
 
Da Ji
5,290
1,445
0
602
5,520
1,795
0
1,001
4,445
0
35,281
L
Medusa
AmazonLoli
Medusa
3,932
1,431
0
430
4,210
790
0
399
3,811
0
25,333
W
Achilles
5,940
1,578
0
1,160
4,997
4,756
588
0
4,997
0
31,600
L
Kuzenbo
KobaltKobold
Kuzenbo
3,156
1,308
288
2,062
10,248
8,280
10
2,527
7,721
15,395
0
W
Sylvanus
1,714
1,161
912
1,628
4,720
2,772
431
1,448
3,266
10,862
0
W
Skadi
SolNecros
Skadi
4,876
2,117
0
465
5,146
1,348
667
973
4,173
0
37,870
L
King Arthur
SolidShaneVEVO
King Arthur
1,954
303
0
696
6,674
4,302
0
0
6,674
0
15,525
L
2,373
805
0
2,173
6,407
2,684
0
698
5,709
0
31,443
W
Morgan Le Fay
steeelsy
Morgan Le Fay
3,898
267
0
1,355
4,503
1,446
561
1,396
2,871
38,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
32,045
230
Minions Killed
313
0
Camps Cleared
0
1,091,541
Distance Traveled
1,072,016
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,111
465
50
5
0
214,271
2
W
Da Ji
6,890
626
73
7
0
252,280
2
L
Medusa
4,892
445
46
4
0
206,115
1
W
Achilles
7,030
639
50
5
0
217,844
3
L
Kuzenbo
5,130
466
27
2
0
214,176
3
W
Sylvanus
5,830
530
34
3
0
181,941
4
W
Skadi
5,570
506
76
7
0
202,758
4
L
King Arthur
4,960
451
40
4
0
223,240
0
L
Kali
5,356
487
67
6
0
233,739
0
W
Morgan Le Fay
6,725
611
80
7
0
217,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role