Player Matchup

Medusa
Medusa
JasonTane
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KiffdeKast
Aphrodite
Level 59
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 1
Vulcan
Vulcan
Niiros
Vulcan
Level 125
God Stats
1W - 0L
1,869 SR
Queue Stats
22W - 15L
1,629 Elo+
Party 1
Achilles
Achilles
SLyILOVECANDY
Achilles
Level 12
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Shanoe13
Bacchus
Level 37
God Stats
6W - 5L
1,691 SR
Queue Stats
16W - 16L
1,534 Elo+
Party 1
Team Averages
Level 48
1,647 SR
1,554 Elo+

VS

Team Averages
Level 25
1,348 SR
1,495 Elo+
Tyr
Tyr
Ghost-Eddy31
Tyr
Level 29
God Stats
1W - 4L
1,199 SR
Queue Stats
117W - 125L
1,480 Elo+
Solo
Nemesis
Nemesis
Hinva
Nemesis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,655 Elo+
Solo
Thoth
Thoth
Sproowd
Thoth
Level 43
God Stats
1W - 2L
1,210 SR
Queue Stats
7W - 6L
1,484 Elo+
Solo
Atlas
Atlas
zbadmojo
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,387 Elo+
Solo
Neith
Neith
Швельдер
Neith
Level 17
God Stats
4W - 7L
1,329 SR
Queue Stats
7W - 16L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JasonTane
Medusa
14
1 / 1 / 12
7,968
724
4,813
8,352
3,679
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
KiffdeKast
Aphrodite
15
2 / 1 / 20
8,853
805
3,850
5,760
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Niiros
Vulcan
18
17 / 0 / 7
10,662
969
36,414
10,579
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SLyILOVECANDY
Achilles
15
4 / 0 / 5
8,829
803
4,580
5,655
5,404
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Shanoe13
Bacchus
14
0 / 0 / 16
8,423
766
3,501
9,880
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,089
644
6,956
17,072
8,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Hinva
Nemesis
13
1 / 4 / 1
7,243
658
5,814
10,583
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Sproowd
Thoth
14
0 / 5 / 0
7,449
677
8,520
10,665
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
zbadmojo
Atlas
13
0 / 4 / 1
7,331
666
4,182
13,757
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 0
6,866
624
4,840
9,111
2,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
24
Kills
2
2
Deaths
24
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Nemesis
Hinva
Nemesis
1
4
1
0.38
W
Medusa
JasonTane
Medusa
1
1
12
7
W
Aphrodite
KiffdeKast
Aphrodite
2
1
20
12
W
Vulcan
Niiros
Vulcan
17
0
7
20.5
W
Achilles
SLyILOVECANDY
Achilles
4
0
5
6.5
W
Bacchus
Shanoe13
Bacchus
0
0
16
8
L
Thoth
Sproowd
Thoth
0
5
0
0
L
Atlas
zbadmojo
Atlas
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,158
Damage
30,312
40,226
Taken
61,188
29,291
Mitigated
25,390
16,351
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,956
254
0
2,834
17,072
8,488
0
9,948
6,911
0
14,677
L
Nemesis
Hinva
Nemesis
5,814
1,332
65
2,520
10,583
3,424
0
7,182
3,309
0
16,044
W
Medusa
JasonTane
Medusa
4,813
2,185
945
600
8,352
3,679
1,522
2,951
5,401
0
11,413
W
Aphrodite
KiffdeKast
Aphrodite
3,850
827
7,855
4,087
5,760
3,235
1,925
2,926
2,834
11,150
0
W
Vulcan
Niiros
Vulcan
36,414
14,646
526
1,248
10,579
5,841
1,889
2,733
7,846
81,486
0
W
Achilles
SLyILOVECANDY
Achilles
4,580
1,169
0
250
5,655
5,404
847
1,572
4,083
0
19,562
W
Bacchus
Shanoe13
Bacchus
3,501
260
0
840
9,880
11,132
544
2,520
7,360
8,644
0
L
Thoth
Sproowd
Thoth
8,520
274
155
486
10,665
2,197
0
9,276
1,249
32,933
0
L
Atlas
zbadmojo
Atlas
4,182
798
0
472
13,757
9,271
0
8,789
4,800
11,692
0
L
4,840
978
324
563
9,111
2,010
0
7,832
1,154
0
17,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
35,978
185
Minions Killed
146
0
Camps Cleared
0
1,200,336
Distance Traveled
954,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,089
644
18
2
0
226,047
1
L
Nemesis
7,243
658
21
2
0
187,803
1
W
Medusa
7,968
724
25
2
0
243,877
1
W
Aphrodite
8,853
805
18
2
0
223,075
1
W
Vulcan
10,662
969
104
9
0
259,770
3
W
Achilles
8,829
803
28
3
0
250,590
1
W
Bacchus
8,423
766
10
1
0
223,024
0
L
Thoth
7,449
677
61
6
0
209,895
2
L
Atlas
7,331
666
14
1
0
151,599
0
L
Neith
6,866
624
32
3
0
179,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role