Player Matchup

Cerberus
Cerberus
CH3sNot_48
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,379 Elo+
Party 3
Shiva
Shiva
Cocogut_-
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,254 Elo+
Party 2
Agni
Agni
alexzand6er
Agni
Level 28
God Stats
1W - 6L
1,355 SR
Queue Stats
31W - 60L
1,177 Elo+
Party 2
Hou Yi
Hou Yi
militar166arisco
Hou Yi
Level 108
God Stats
1W - 1L
1,775 SR
Queue Stats
171W - 186L
1,412 Elo+
Party 3
Chernobog
Chernobog
war214rior
Chernobog
Level 30
God Stats
10W - 12L
1,348 SR
Queue Stats
112W - 152L
1,185 Elo+
Party 2
Team Averages
Level 52
1,496 SR
1,281 Elo+

VS

Team Averages
Level 61
1,539 SR
1,430 Elo+
Cliodhna
Cliodhna
Euro_I
Cliodhna
Level 29
God Stats
2W - 0L
1,645 SR
Queue Stats
23W - 44L
1,280 Elo+
Party 1
Amaterasu
Amaterasu
Izanami_III
Amaterasu
Level 41
God Stats
6W - 10L
1,355 SR
Queue Stats
61W - 90L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
Mit on Xbox
Erlang Shen
Level 54
God Stats
7W - 5L
1,611 SR
Queue Stats
485W - 509L
1,357 Elo+
Solo
Medusa
Medusa
Punk_Esponja
Medusa
Level 122
God Stats
23W - 14L
1,582 SR
Queue Stats
443W - 457L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Setekh_V
Morgan Le Fay
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 51L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CH3sNot_48
Cerberus
18
4 / 5 / 7
11,623
465
12,257
25,981
30,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Cocogut_-
Shiva
17
2 / 4 / 0
10,726
429
15,988
22,044
29,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 9 / 1
10,406
416
10,254
18,280
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 6
11,608
464
14,365
20,024
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
war214rior
Chernobog
18
4 / 5 / 4
11,523
461
13,704
24,782
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Euro_I
Cliodhna
19
7 / 4 / 3
12,450
498
18,729
25,572
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Izanami_III
Amaterasu
20
4 / 1 / 8
12,986
519
11,352
26,977
29,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Mit on Xbox
Erlang Shen
20
4 / 6 / 6
12,365
495
13,804
22,091
21,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
6 / 5 / 6
11,953
478
18,996
14,796
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Setekh_V
Morgan Le Fay
20
6 / 4 / 7
13,633
545
22,611
15,311
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
16
Kills
27
27
Deaths
20
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CH3sNot_48
Cerberus
4
5
7
1.5
L
Shiva
Cocogut_-
Shiva
2
4
0
0.5
W
Cliodhna
Euro_I
Cliodhna
7
4
3
2.13
W
Amaterasu
Izanami_III
Amaterasu
4
1
8
8
W
Erlang Shen
Mit on Xbox
Erlang Shen
4
6
6
1.17
W
Medusa
6
5
6
1.8
W
Morgan Le Fay
Setekh_V
Morgan Le Fay
6
4
7
2.38
L
2
9
1
0.28
L
4
4
6
1.75
L
Chernobog
war214rior
Chernobog
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,568
Damage
85,492
111,111
Taken
104,747
83,152
Mitigated
71,293
34,436
Healing
41,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CH3sNot_48
Cerberus
12,257
776
501
8,696
25,981
30,526
0
1,833
24,148
55,874
6,934
L
Shiva
Cocogut_-
Shiva
15,988
3,076
516
6,674
22,044
29,363
466
2,075
19,969
0
66,025
W
Cliodhna
Euro_I
Cliodhna
18,729
3,178
0
15,051
25,572
9,468
0
3,130
22,213
0
93,661
W
Amaterasu
Izanami_III
Amaterasu
11,352
4,883
249
12,820
26,977
29,509
2,015
3,592
22,361
0
69,435
W
Erlang Shen
Mit on Xbox
Erlang Shen
13,804
6,723
776
5,491
22,091
21,606
1,287
4,832
17,171
0
95,825
W
Medusa
18,996
6,836
0
2,535
14,796
5,440
3,249
3,094
11,658
0
76,356
W
Morgan Le Fay
Setekh_V
Morgan Le Fay
22,611
2,708
399
4,573
15,311
5,270
2,531
6,869
8,442
98,838
0
L
10,254
662
0
2,854
18,280
6,252
371
9,734
8,546
59,995
0
L
14,365
6,061
0
7,580
20,024
7,540
1,046
383
19,641
0
77,089
L
Chernobog
war214rior
Chernobog
13,704
8,891
0
7,615
24,782
9,471
790
8,586
16,196
0
75,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
63,387
548
Minions Killed
661
0
Camps Cleared
0
2,140,254
Distance Traveled
2,405,511
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,623
465
106
4
0
474,638
2
L
Shiva
10,726
429
91
4
0
428,900
0
W
Cliodhna
12,450
498
111
4
0
547,541
0
W
Amaterasu
12,986
519
142
6
0
498,333
0
W
Erlang Shen
12,365
495
129
5
0
481,707
3
W
Medusa
11,953
478
124
5
0
432,033
0
W
Morgan Le Fay
13,633
545
155
6
0
445,897
3
L
Agni
10,406
416
104
4
0
379,197
6
L
Hou Yi
11,608
464
126
5
0
391,043
3
L
Chernobog
11,523
461
121
5
0
466,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role