Player Matchup

Bacchus
Bacchus
BassPants908134
Bacchus
Level 117
God Stats
5W - 4L
1,929 SR
Queue Stats
44W - 49L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elizabella
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 193L
1,559 Elo+
Party 1
Fenrir
Fenrir
HitsugayaYT
Fenrir
Level 154
God Stats
4W - 2L
1,301 SR
Queue Stats
91W - 92L
1,349 Elo+
Solo
Horus
Horus
Pelyt
Horus
Level 127
God Stats
55W - 46L
1,605 SR
Queue Stats
277W - 246L
1,582 Elo+
Party 1
Izanami
Izanami
minilegend
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,511 Elo+

VS

Team Averages
Level 133
1,528 SR
1,574 Elo+
Hercules
Hercules
Dextream1
Hercules
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,379 Elo+
Party 2
Susano
Susano
Mohiman99
Susano
Level 119
God Stats
19W - 22L
1,385 SR
Queue Stats
320W - 295L
1,509 Elo+
Solo
Bellona
Bellona
Noryb1
Bellona
Level 158
God Stats
8W - 9L
1,525 SR
Queue Stats
152W - 147L
1,587 Elo+
Solo
Nu Wa
Nu Wa
dodotheunicorn
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,525 Elo+
Solo
Janus
Janus
jona1039
Janus
Level 105
God Stats
1W - 2L
1,731 SR
Queue Stats
22W - 17L
1,871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,694
569
5,323
6,752
4,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Elizabella
Morgan Le Fay
12
2 / 0 / 1
6,483
648
2,623
3,648
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 0 / 2
5,627
563
4,610
6,180
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Pelyt
Horus
10
1 / 0 / 5
6,042
604
3,882
3,851
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
minilegend
Izanami
12
4 / 0 / 1
6,846
685
2,164
4,252
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dextream1
Hercules
11
2 / 2 / 0
5,894
589
4,152
8,938
5,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Mohiman99
Susano
9
0 / 3 / 0
4,977
498
2,195
7,470
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Noryb1
Bellona
6
0 / 2 / 0
4,184
418
1,235
3,622
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,675
468
3,073
4,388
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
jona1039
Janus
10
0 / 1 / 0
5,626
563
2,426
4,018
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Hercules
Dextream1
Hercules
2
2
0
1
W
Morgan Le Fay
Elizabella
Morgan Le Fay
2
0
1
2.5
W
Fenrir
2
0
2
3
L
Susano
Mohiman99
Susano
0
3
0
0
L
Bellona
Noryb1
Bellona
0
2
0
0
W
Horus
Pelyt
Horus
1
0
5
3.5
L
0
3
0
0
L
Janus
jona1039
Janus
0
1
0
0
W
Izanami
minilegend
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
13,081
24,683
Taken
28,436
12,052
Mitigated
10,929
8,852
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,323
912
0
854
6,752
4,303
0
255
6,497
26,993
0
L
Hercules
Dextream1
Hercules
4,152
1,724
0
3,772
8,938
5,315
0
4,996
3,942
0
32,306
W
Morgan Le Fay
Elizabella
Morgan Le Fay
2,623
120
0
563
3,648
1,179
0
1,417
2,231
38,728
0
W
Fenrir
4,610
1,036
0
2,886
6,180
3,747
0
1,799
4,381
0
27,273
L
Susano
Mohiman99
Susano
2,195
473
0
2,267
7,470
2,396
0
1,492
5,978
0
23,109
L
Bellona
Noryb1
Bellona
1,235
352
0
997
3,622
1,777
0
0
3,622
0
14,269
W
Horus
Pelyt
Horus
3,882
1,572
409
1,762
3,851
1,647
0
886
2,965
0
14,305
L
3,073
298
0
982
4,388
418
0
0
4,388
26,490
0
L
Janus
jona1039
Janus
2,426
374
0
1,250
4,018
1,023
0
1,458
2,560
39,152
0
W
Izanami
minilegend
Izanami
2,164
1,316
0
2,378
4,252
1,176
376
1,142
3,110
0
52,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
25,356
348
Minions Killed
308
0
Camps Cleared
0
1,046,421
Distance Traveled
893,767
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,694
569
61
6
0
219,110
2
L
Hercules
5,894
589
75
8
0
177,941
3
W
Morgan Le Fay
6,483
648
92
9
0
195,026
5
W
Fenrir
5,627
563
54
5
0
212,434
4
L
Susano
4,977
498
63
6
0
210,083
2
L
Bellona
4,184
418
29
3
0
130,687
1
W
Horus
6,042
604
19
2
0
227,842
2
L
Nu Wa
4,675
468
57
6
0
173,194
3
L
Janus
5,626
563
84
8
0
201,862
2
W
Izanami
6,846
685
122
12
0
192,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role