Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HazedSloth
Sylvanus
Level 122
God Stats
14W - 18L
1,473 SR
Queue Stats
546W - 569L
1,501 Elo+
Solo
Cliodhna
Cliodhna
MidnightxLullaby
Cliodhna
Level 66
God Stats
3W - 1L
1,556 SR
Queue Stats
11W - 6L
1,585 Elo+
Party 1
Shiva
Shiva
vanderlinder02
Shiva
Level 121
God Stats
32W - 17L
1,605 SR
Queue Stats
283W - 275L
1,516 Elo+
Party 2
Chiron
Chiron
xStylishSlayer
Chiron
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,474 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,515 Elo+

VS

Team Averages
Level 110
1,452 SR
1,463 Elo+
Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
Donky366
Thoth
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 73L
1,468 Elo+
Party 4
Yemoja
Yemoja
Exhedon
Yemoja
Level 67
God Stats
31W - 30L
1,370 SR
Queue Stats
319W - 300L
1,481 Elo+
Solo
Bellona
Bellona
ProbablyLanee
Bellona
Level 122
God Stats
10W - 14L
1,265 SR
Queue Stats
462W - 523L
1,397 Elo+
Party 3
Skadi
Skadi
SingleGirlsHMU
Skadi
Level 106
God Stats
11W - 6L
1,626 SR
Queue Stats
291W - 322L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 2 / 3
11,529
641
8,611
17,263
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
HazedSloth
Sylvanus
17
1 / 2 / 2
10,134
563
6,337
12,149
10,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 4
9,187
510
7,517
10,237
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 1 / 9
9,594
533
11,445
12,334
10,196
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 7 / 3
9,719
540
7,836
13,182
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
6 / 5 / 3
8,955
498
8,970
16,798
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Donky366
Thoth
14
1 / 4 / 5
8,646
480
5,811
7,767
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Exhedon
Yemoja
12
1 / 1 / 2
7,577
421
2,364
8,801
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
1 / 2 / 3
9,765
543
9,109
15,165
14,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 8 / 0
9,178
510
9,835
12,603
3,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
20
Kills
13
13
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
3
4.25
L
Kali
 
Kali
6
5
3
1.5
L
Thoth
Donky366
Thoth
1
4
5
0.88
L
Yemoja
Exhedon
Yemoja
1
1
2
2
W
Sylvanus
HazedSloth
Sylvanus
1
2
2
1
W
4
1
4
6
L
Bellona
1
2
3
1.25
L
4
8
0
0.5
W
4
1
9
8.5
W
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
36,089
65,165
Taken
61,134
33,287
Mitigated
32,630
23,908
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,611
3,271
0
11,804
17,263
4,743
3,638
1,078
16,185
98,767
5,760
L
Kali
 
Kali
8,970
4,661
0
3,336
16,798
6,675
0
1,420
15,378
0
54,048
L
Thoth
Donky366
Thoth
5,811
180
0
493
7,767
2,215
0
656
7,111
47,611
0
L
Yemoja
Exhedon
Yemoja
2,364
718
1,569
2,123
8,801
5,971
0
1,894
6,907
22,094
0
W
Sylvanus
HazedSloth
Sylvanus
6,337
2,068
422
6,750
12,149
10,933
1,005
1,224
10,925
63,413
15,257
W
7,517
800
0
1,142
10,237
3,203
618
1,800
8,437
0
47,679
L
Bellona
9,109
3,453
0
4,063
15,165
14,685
0
5,177
9,988
0
69,723
L
9,835
2,686
0
730
12,603
3,084
0
4,505
8,098
0
60,928
W
11,445
1,783
0
1,548
12,334
10,196
0
1,551
10,783
0
38,006
W
7,836
2,393
466
1,776
13,182
4,212
1,101
2,907
10,156
0
58,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
44,121
552
Minions Killed
497
0
Camps Cleared
0
1,707,752
Distance Traveled
1,628,451
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,529
641
177
10
0
315,907
1
L
Kali
8,955
498
84
5
0
352,299
3
L
Thoth
8,646
480
111
6
0
299,462
5
L
Yemoja
7,577
421
37
2
0
279,013
7
W
Sylvanus
10,134
563
147
8
0
292,875
2
W
Cliodhna
9,187
510
66
4
0
398,218
2
L
Bellona
9,765
543
161
9
0
362,377
2
L
Skadi
9,178
510
104
6
0
335,300
0
W
Shiva
9,594
533
44
2
0
400,067
5
W
Chiron
9,719
540
118
7
0
300,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role