Player Matchup

King Arthur
King Arthur
Banshy0
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
CaptainFranky
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
FSUHUD
Cupid
Level 56
God Stats
7W - 4L
1,632 SR
Queue Stats
31W - 60L
1,292 Elo+
Solo
Fenrir
Fenrir
Revenant_Blue
Fenrir
Level 96
God Stats
0W - 4L
1,258 SR
Queue Stats
98W - 109L
1,328 Elo+
Party 1
Ganesha
Ganesha
Zen Zoso Solo
Ganesha
Level 137
God Stats
31W - 27L
1,500 SR
Queue Stats
690W - 692L
1,348 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,356 Elo+

VS

Team Averages
Level 92
1,567 SR
1,405 Elo+
Cerberus
Cerberus
B3t0t3
Cerberus
Level 63
God Stats
9W - 3L
1,637 SR
Queue Stats
62W - 60L
1,358 Elo+
Solo
Odin
Odin
Dont_trip1564
Odin
Level 66
God Stats
29W - 22L
1,500 SR
Queue Stats
152W - 152L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
LNTheGame
Baron Samedi
Level 85
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 8L
1,418 Elo+
Solo
Izanami
Izanami
Purplestar11
Izanami
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
185W - 211L
1,358 Elo+
Solo
Arachne
Arachne
SillyRabbit6570
Arachne
Level 84
God Stats
36W - 30L
1,494 SR
Queue Stats
68W - 82L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banshy0
King Arthur
10
0 / 6 / 0
6,082
468
2,284
9,268
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
CaptainFranky
Kukulkan
10
1 / 3 / 0
6,014
463
5,532
5,660
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
FSUHUD
Cupid
9
1 / 4 / 2
5,933
456
4,427
7,993
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 7 / 1
7,063
543
6,915
12,898
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
10
0 / 4 / 2
5,585
430
1,634
10,344
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B3t0t3
Cerberus
11
2 / 2 / 9
7,237
557
3,740
11,769
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 0 / 3
6,692
515
2,813
5,292
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LNTheGame
Baron Samedi
12
3 / 3 / 4
7,000
538
5,438
7,099
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Purplestar11
Izanami
13
7 / 1 / 4
7,906
608
7,771
6,826
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 2 / 4
9,119
701
11,020
12,189
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
24
24
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B3t0t3
Cerberus
2
2
9
3.25
L
King Arthur
Banshy0
King Arthur
0
6
0
0
L
Kukulkan
CaptainFranky
Kukulkan
1
3
0
0.33
W
1
0
3
2.5
L
Cupid
FSUHUD
Cupid
1
4
2
0.5
W
Baron Samedi
LNTheGame
Baron Samedi
3
3
4
1.67
W
Izanami
Purplestar11
Izanami
7
1
4
9
L
4
7
1
0.64
W
11
2
4
6.5
L
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
30,782
46,163
Taken
43,175
19,436
Mitigated
22,017
10,258
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B3t0t3
Cerberus
3,740
85
358
3,233
11,769
8,723
106
2,135
9,634
17,423
0
L
King Arthur
Banshy0
King Arthur
2,284
793
0
1,643
9,268
7,057
32
0
8,838
0
24,325
L
Kukulkan
CaptainFranky
Kukulkan
5,532
362
0
413
5,660
1,873
180
2,669
2,991
29,195
0
W
2,813
467
0
1,537
5,292
4,068
0
0
4,975
0
24,062
L
Cupid
FSUHUD
Cupid
4,427
1,510
690
1,556
7,993
2,312
1,591
2,615
5,345
0
31,511
W
Baron Samedi
LNTheGame
Baron Samedi
5,438
382
214
2,402
7,099
2,807
546
1,979
5,120
35,876
0
W
Izanami
Purplestar11
Izanami
7,771
5,022
340
2,871
6,826
1,951
792
1,470
5,356
0
51,823
L
6,915
1,694
0
3,623
12,898
4,367
0
2,317
10,581
0
36,638
W
11,020
9,716
0
4,084
12,189
4,468
667
1,582
10,576
0
59,662
L
Ganesha
1,634
313
0
2,333
10,344
3,827
0
1,577
8,767
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
37,954
248
Minions Killed
339
0
Camps Cleared
0
1,216,619
Distance Traveled
1,272,583
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,237
557
31
2
0
255,195
0
L
King Arthur
6,082
468
40
3
0
214,659
1
L
Kukulkan
6,014
463
64
5
0
248,692
0
W
Odin
6,692
515
52
4
0
254,692
0
L
Cupid
5,933
456
61
5
0
254,291
0
W
Baron Samedi
7,000
538
50
4
0
230,372
0
W
Izanami
7,906
608
97
7
0
218,132
0
L
Fenrir
7,063
543
66
5
0
255,489
0
W
Arachne
9,119
701
109
8
0
314,192
2
L
Ganesha
5,585
430
17
1
0
243,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role