Player Matchup

Janus
Janus
Gold IV
MLGBLAZER
Janus
Gold IV
Level 160
God Stats
13W - 9L
1,526 SR
Queue Stats
208W - 204L
1,564 MMR
Solo
Jing Wei
Jing Wei
Bronze V
Sostale
Jing Wei
Bronze V
Level 128
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
Horus
Horus
Gold I
Sterminathor
Horus
Gold I
Level 160
God Stats
19W - 20L
1,576 SR
Queue Stats
189W - 190L
1,595 MMR
Solo
Sobek
Sobek
Silver II
Zangoo
Sobek
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,537 MMR
Solo
Kali
Kali
Gold IV
mecatec
Kali
Gold IV
Level 82
God Stats
8W - 5L
1,706 SR
Queue Stats
76W - 76L
1,517 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,611 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,601 SR
1,552 MMR
Ganesha
Ganesha
Silver II
Hyperbolo
Ganesha
Silver II
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 108L
1,501 MMR
Solo
Nemesis
Nemesis
Gold V
Håvoc
Nemesis
Gold V
Level 152
God Stats
1W - 1L
1,880 SR
Queue Stats
40W - 36L
1,507 MMR
Solo
Chaac
Chaac
Gold V
KaptenFeStiS
Chaac
Gold V
Level 127
God Stats
67W - 50L
1,535 SR
Queue Stats
134W - 144L
1,597 MMR
Solo
Skadi
Skadi
Gold I
OneBollock
Skadi
Gold I
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 50L
1,568 MMR
Solo
Thoth
Thoth
Gold I
Pollaman7
Thoth
Gold I
Level 147
God Stats
34W - 24L
1,588 SR
Queue Stats
455W - 461L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MLGBLAZER
Janus
20
4 / 5 / 7
15,605
578
20,524
14,654
4,011
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sostale
Jing Wei
20
4 / 4 / 4
13,683
507
20,059
23,545
8,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 6 / 5
13,487
500
19,878
29,713
34,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Zangoo
Sobek
18
1 / 5 / 11
11,995
444
9,839
35,843
49,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
mecatec
Kali
20
10 / 4 / 4
14,203
526
16,758
27,397
16,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetCliodhnaArachne

VS

Bans
GebShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hyperbolo
Ganesha
19
0 / 1 / 13
13,093
485
8,293
19,303
27,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Håvoc
Nemesis
20
8 / 4 / 4
14,171
525
14,839
23,849
13,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 7 / 3
15,604
578
25,440
39,097
32,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
5 / 4 / 1
15,844
587
29,671
21,355
8,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Pollaman7
Thoth
19
3 / 6 / 9
13,302
493
19,167
16,349
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
22
Kills
24
24
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Hyperbolo
Ganesha
0
1
13
6.5
W
Nemesis
Håvoc
Nemesis
8
4
4
2.5
W
8
7
3
1.36
L
Janus
MLGBLAZER
Janus
4
5
7
1.5
W
Skadi
5
4
1
1.38
W
Thoth
Pollaman7
Thoth
3
6
9
1.25
L
Jing Wei
Sostale
Jing Wei
4
4
4
1.5
L
3
6
5
0.92
L
Sobek
Zangoo
Sobek
1
5
11
1.3
L
Kali
mecatec
Kali
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,058
Damage
97,410
131,152
Taken
119,953
112,697
Mitigated
88,219
39,868
Healing
43,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Hyperbolo
Ganesha
8,293
1,028
0
3,281
19,303
27,176
62
7,143
12,160
30,643
0
W
Nemesis
Håvoc
Nemesis
14,839
4,919
0
8,457
23,849
13,542
2,232
5,643
18,206
0
109,723
W
25,440
8,034
0
18,492
39,097
32,006
2,811
3,767
35,330
0
115,666
L
Janus
MLGBLAZER
Janus
20,524
1,366
509
3,939
14,654
4,011
342
4,718
9,936
159,571
0
W
Skadi
29,671
15,777
0
10,559
21,355
8,851
5,327
6,745
14,610
0
166,125
W
Thoth
Pollaman7
Thoth
19,167
794
567
2,282
16,349
6,644
1,387
7,065
9,284
98,226
0
L
Jing Wei
Sostale
Jing Wei
20,059
17,800
0
9,697
23,545
8,795
0
5,031
18,514
0
122,505
L
19,878
7,826
1,372
5,658
29,713
34,462
0
4,937
24,776
0
103,159
L
Sobek
Zangoo
Sobek
9,839
801
0
9,817
35,843
49,372
31
7,665
28,178
34,663
0
L
Kali
mecatec
Kali
16,758
6,918
0
8,876
27,397
16,057
0
5,109
22,288
0
115,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,973
Gold Earned
72,014
784
Minions Killed
755
0
Camps Cleared
0
2,620,396
Distance Traveled
2,661,440
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,093
485
8
0
0
554,312
13
W
Nemesis
14,171
525
143
5
0
589,141
6
W
Chaac
15,604
578
192
7
0
493,489
9
L
Janus
15,605
578
256
9
0
522,948
9
W
Skadi
15,844
587
251
9
0
500,895
3
W
Thoth
13,302
493
161
6
0
523,603
10
L
Jing Wei
13,683
507
192
7
0
501,331
7
L
Horus
13,487
500
159
6
0
473,470
3
L
Sobek
11,995
444
30
1
0
494,660
14
L
Kali
14,203
526
147
5
0
627,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role