Player Matchup

Artio
Artio
AndyGrove
Artio
Level 126
God Stats
8W - 8L
1,498 SR
Queue Stats
53W - 52L
1,509 Elo+
Party 3
Hun Batz
Hun Batz
Hellhöund
Hun Batz
Level 119
God Stats
5W - 4L
1,292 SR
Queue Stats
51W - 50L
1,467 Elo+
Party 3
Kumbhakarna
Kumbhakarna
donksmack
Kumbhakarna
Level 66
God Stats
2W - 5L
1,388 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 3
Jing Wei
Jing Wei
iTzZoeyz
Jing Wei
Level 96
God Stats
3W - 6L
1,379 SR
Queue Stats
7W - 23L
1,250 Elo+
Party 3
Kukulkan
Kukulkan
spacemarine1800
Kukulkan
Level 120
God Stats
2W - 5L
1,376 SR
Queue Stats
59W - 50L
1,561 Elo+
Party 3
Team Averages
Level 105
1,387 SR
1,463 Elo+

VS

Team Averages
Level 102
1,432 SR
1,457 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BabYAlexn
Merlin
Level 120
God Stats
1W - 3L
1,775 SR
Queue Stats
325W - 334L
1,460 Elo+
Party 2
Ymir
Ymir
Boom210
Ymir
Level 69
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 1
Tyr
Tyr
Mr Jekyll6561
Tyr
Level 67
God Stats
5W - 5L
1,086 SR
Queue Stats
117W - 123L
1,474 Elo+
Solo
Thanatos
Thanatos
TMGHarm
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AndyGrove
Artio
18
1 / 2 / 14
11,800
562
14,566
19,443
17,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Hellhöund
Hun Batz
19
6 / 1 / 3
12,351
588
8,927
13,573
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
donksmack
Kumbhakarna
17
4 / 0 / 13
11,725
558
6,775
19,311
28,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
iTzZoeyz
Jing Wei
19
6 / 0 / 4
12,295
585
14,888
9,922
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
20
9 / 0 / 7
12,987
618
15,907
8,962
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
0 / 2 / 0
9,745
464
2,789
11,305
3,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
BabYAlexn
Merlin
16
1 / 6 / 0
10,023
477
10,299
13,714
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Boom210
Ymir
15
0 / 6 / 2
9,229
439
2,419
18,515
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 4 / 0
10,180
485
9,350
23,122
24,409
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TMGHarm
Thanatos
14
0 / 8 / 0
8,964
427
5,671
16,894
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
26
Kills
3
3
Deaths
26
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Artio
AndyGrove
Artio
1
2
14
4
L
Merlin
BabYAlexn
Merlin
1
6
0
0.17
L
Ymir
Boom210
Ymir
0
6
2
0.17
W
Hun Batz
Hellhöund
Hun Batz
6
1
3
7.5
L
2
4
0
0.5
L
Thanatos
TMGHarm
Thanatos
0
8
0
0
W
Kumbhakarna
donksmack
Kumbhakarna
4
0
13
10.5
W
Jing Wei
iTzZoeyz
Jing Wei
6
0
4
8
W
Kukulkan
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,063
Damage
30,528
71,211
Taken
83,550
60,265
Mitigated
52,587
29,018
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,789
2,173
0
2,527
11,305
3,633
2,674
2,818
8,487
0
85,576
W
Artio
AndyGrove
Artio
14,566
2,846
638
9,723
19,443
17,702
1,420
2,952
16,491
75,583
0
L
Merlin
BabYAlexn
Merlin
10,299
0
0
628
13,714
3,963
0
9,285
4,429
75,197
0
L
Ymir
Boom210
Ymir
2,419
226
0
1,921
18,515
15,744
165
5,167
13,348
26,383
0
W
Hun Batz
Hellhöund
Hun Batz
8,927
1,901
0
6,709
13,573
5,893
2,044
2,836
10,737
0
99,958
L
9,350
1,909
0
6,918
23,122
24,409
0
14,658
8,464
0
51,954
L
Thanatos
TMGHarm
Thanatos
5,671
1,242
0
10,156
16,894
4,838
148
5,598
11,296
0
56,979
W
Kumbhakarna
donksmack
Kumbhakarna
6,775
650
412
4,989
19,311
28,937
665
2,711
16,600
25,319
0
W
Jing Wei
iTzZoeyz
Jing Wei
14,888
13,686
0
3,514
9,922
3,777
4,090
2,623
7,033
0
93,877
W
Kukulkan
15,907
2,044
0
3,033
8,962
3,956
4,691
3,756
5,206
110,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,158
Gold Earned
48,141
615
Minions Killed
548
0
Camps Cleared
0
2,214,432
Distance Traveled
1,864,310
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,745
464
133
6
0
411,534
2
W
Artio
11,800
562
133
6
0
419,690
2
L
Merlin
10,023
477
145
7
0
319,932
5
L
Ymir
9,229
439
52
2
0
334,979
1
W
Hun Batz
12,351
588
146
7
0
487,086
5
L
Tyr
10,180
485
96
5
0
420,037
0
L
Thanatos
8,964
427
122
6
0
377,828
4
W
Kumbhakarna
11,725
558
37
2
0
451,998
5
W
Jing Wei
12,295
585
126
6
0
426,840
4
W
Kukulkan
12,987
618
173
8
0
428,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role