Player Matchup

Chaac
Chaac
BagPipeWarrior
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Ra
Ra
Dathomiraa
Ra
Level 68
God Stats
13W - 12L
1,588 SR
Queue Stats
409W - 480L
1,475 Elo+
Solo
Tiamat
Tiamat
GODzCobra001
Tiamat
Level 123
God Stats
4W - 8L
1,913 SR
Queue Stats
116W - 135L
1,451 Elo+
Solo
Xbalanque
Xbalanque
SeeYouLadderII
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,628 Elo+
Party 1
Arachne
Arachne
rloforti
Arachne
Level 97
God Stats
11W - 2L
1,728 SR
Queue Stats
100W - 76L
1,672 Elo+
Party 1
Team Averages
Level 65
1,646 SR
1,493 Elo+

VS

Team Averages
Level 96
1,499 SR
1,427 Elo+
Athena
Athena
DeeGriizzley
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
Gabbers34
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 2
Apollo
Apollo
JuJu5175
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 2
Janus
Janus
KRATOSAURION117
Janus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,506 Elo+
Party 2
Arachne
Arachne
clownshoeess
Arachne
Level 81
God Stats
93W - 71L
1,495 SR
Queue Stats
158W - 169L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,056
477
6,742
18,160
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 10 / 4
8,309
437
3,564
12,571
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
0 / 5 / 5
7,963
419
5,129
11,662
14,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
SeeYouLadderII
Xbalanque
16
1 / 5 / 8
9,525
501
16,690
13,743
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
rloforti
Arachne
18
11 / 3 / 2
11,447
602
16,783
16,034
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 2 / 18
10,109
532
6,781
17,590
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Gabbers34
Zhong Kui
15
3 / 3 / 5
9,973
525
8,570
11,328
8,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
JuJu5175
Apollo
19
13 / 2 / 2
12,113
638
14,864
14,456
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 3 / 7
11,148
587
14,840
10,845
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
clownshoeess
Arachne
17
5 / 5 / 6
10,516
553
10,153
16,202
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
14
Kills
28
29
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
10
4
0.2
W
Athena
0
2
18
4.5
L
Tiamat
0
5
5
0.5
W
Zhong Kui
Gabbers34
Zhong Kui
3
3
5
1.83
W
Apollo
JuJu5175
Apollo
13
2
2
7
W
7
3
7
3.5
L
Xbalanque
SeeYouLadderII
Xbalanque
1
5
8
1
W
Arachne
clownshoeess
Arachne
5
5
6
1.6
L
Arachne
rloforti
Arachne
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
55,208
72,170
Taken
70,421
41,793
Mitigated
47,080
21,756
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,742
2,120
31
6,473
18,160
12,372
0
7,558
10,602
0
49,444
L
3,564
308
129
2,048
12,571
4,196
0
7,113
5,458
47,720
0
W
Athena
6,781
1,270
0
3,237
17,590
21,682
65
2,338
15,177
30,300
0
L
Tiamat
5,129
730
338
3,273
11,662
14,651
26
5,039
6,623
32,440
0
W
Zhong Kui
Gabbers34
Zhong Kui
8,570
2,109
0
4,981
11,328
8,953
332
1,112
10,007
52,661
0
W
Apollo
JuJu5175
Apollo
14,864
10,291
0
5,410
14,456
4,940
2,398
1,921
12,535
0
93,476
W
14,840
1,203
0
741
10,845
3,606
390
1,856
8,951
79,796
0
L
Xbalanque
SeeYouLadderII
Xbalanque
16,690
10,986
0
4,280
13,743
3,732
0
4,261
9,482
0
69,515
W
Arachne
clownshoeess
Arachne
10,153
6,745
0
6,794
16,202
7,899
773
1,466
14,524
0
73,506
L
Arachne
rloforti
Arachne
16,783
12,773
0
5,184
16,034
6,842
136
6,220
9,814
0
72,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
53,859
474
Minions Killed
565
0
Camps Cleared
0
1,663,892
Distance Traveled
1,890,568
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,056
477
109
6
0
311,254
0
L
Ra
8,309
437
92
5
0
324,594
3
W
Athena
10,109
532
31
2
0
402,799
1
L
Tiamat
7,963
419
62
3
0
335,326
0
W
Zhong Kui
9,973
525
118
6
0
341,884
3
W
Apollo
12,113
638
159
8
0
372,364
5
W
Janus
11,148
587
141
7
0
353,497
5
L
Xbalanque
9,525
501
118
6
0
347,979
6
W
Arachne
10,516
553
116
6
0
420,024
0
L
Arachne
11,447
602
93
5
0
344,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role