Player Matchup

Sol
Sol
Boss_ShaaheeN
Sol
Level 156
God Stats
78W - 93L
1,522 SR
Queue Stats
284W - 303L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
CroqueScooby
Tsukuyomi
Level 109
God Stats
7W - 6L
1,736 SR
Queue Stats
128W - 146L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
Korbi10
Cliodhna
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 51L
1,445 Elo+
Solo
Shiva
Shiva
OxGn_-Frost
Shiva
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
karenALVP19
Cernunnos
Level 90
God Stats
5W - 5L
1,440 SR
Queue Stats
164W - 175L
1,399 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,431 Elo+

VS

Team Averages
Level 110
1,592 SR
1,489 Elo+
Izanami
Izanami
JoxeMygrc
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,421 Elo+
Solo
Fenrir
Fenrir
KeFu-96-
Fenrir
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 178L
1,539 Elo+
Party 2
Athena
Athena
Lawdog4207311
Athena
Level 60
God Stats
99W - 89L
1,566 SR
Queue Stats
202W - 221L
1,413 Elo+
Solo
Agni
Agni
NiluPainter1710
Agni
Level 138
God Stats
11W - 5L
1,686 SR
Queue Stats
356W - 311L
1,568 Elo+
Party 2
Shiva
Shiva
Thefury229143
Shiva
Level 97
God Stats
4W - 2L
1,707 SR
Queue Stats
277W - 257L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,101
477
5,319
11,296
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CroqueScooby
Tsukuyomi
12
3 / 6 / 0
7,721
454
9,462
14,251
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Korbi10
Cliodhna
14
3 / 6 / 2
8,233
484
10,503
17,115
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 3
8,438
496
11,285
12,643
11,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
karenALVP19
Cernunnos
14
2 / 5 / 3
8,322
490
9,148
12,413
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoxeMygrc
Izanami
17
7 / 5 / 0
10,544
620
8,602
14,510
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KeFu-96-
Fenrir
15
5 / 3 / 8
9,430
555
8,038
14,364
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 10
8,894
523
7,161
18,695
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 7
11,403
671
14,795
8,546
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 4
9,725
572
10,361
14,796
14,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
15
Kills
26
26
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Tsukuyomi
CroqueScooby
Tsukuyomi
3
6
0
0.5
W
Izanami
JoxeMygrc
Izanami
7
5
0
1.4
W
Fenrir
KeFu-96-
Fenrir
5
3
8
3
L
Cliodhna
Korbi10
Cliodhna
3
6
2
0.67
W
1
3
10
2
W
9
3
7
4.17
L
5
3
3
2.17
W
4
1
4
6
L
Cernunnos
karenALVP19
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
48,957
67,718
Taken
70,911
32,905
Mitigated
43,680
15,799
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,319
1,758
0
3,301
11,296
2,852
624
6,062
5,234
48,358
0
L
Tsukuyomi
CroqueScooby
Tsukuyomi
9,462
1,917
0
3,186
14,251
8,645
58
6,776
7,475
0
41,002
W
Izanami
JoxeMygrc
Izanami
8,602
5,529
0
6,622
14,510
4,198
1,550
0
14,510
0
79,522
W
Fenrir
KeFu-96-
Fenrir
8,038
2,141
0
7,378
14,364
6,703
77
913
13,363
0
53,266
L
Cliodhna
Korbi10
Cliodhna
10,503
1,408
0
3,701
17,115
5,656
0
4,985
12,130
0
64,883
W
7,161
1,778
0
3,932
18,695
15,064
0
1,139
17,340
31,000
5,528
W
14,795
880
406
1,757
8,546
3,275
408
3,066
5,350
82,762
0
L
11,285
1,430
235
1,554
12,643
11,625
0
4,047
8,596
0
37,361
W
10,361
1,747
546
5,284
14,796
14,440
1,720
201
14,111
9,095
47,776
L
Cernunnos
karenALVP19
Cernunnos
9,148
3,080
122
3,700
12,413
4,127
0
1,675
10,738
0
56,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
49,996
439
Minions Killed
546
0
Camps Cleared
0
1,500,949
Distance Traveled
1,693,209
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,101
477
91
5
0
241,800
7
L
Tsukuyomi
7,721
454
81
5
0
300,579
4
W
Izanami
10,544
620
153
9
0
278,679
2
W
Fenrir
9,430
555
84
5
0
379,878
2
L
Cliodhna
8,233
484
110
6
0
325,073
1
W
Athena
8,894
523
60
4
0
349,740
4
W
Agni
11,403
671
145
9
0
344,767
3
L
Shiva
8,438
496
55
3
0
351,221
7
W
Shiva
9,725
572
104
6
0
340,145
6
L
Cernunnos
8,322
490
102
6
0
282,276
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role