Player Matchup

Danzaburou
Danzaburou
Dr_Phill42069
Danzaburou
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,189 Elo+
Solo
Zhong Kui
Zhong Kui
NonOf_urConcern
Zhong Kui
Level 65
God Stats
1W - 3L
1,222 SR
Queue Stats
325W - 404L
1,423 Elo+
Solo
Kali
Kali
lvlr grilvllvl
Kali
Level 88
God Stats
18W - 20L
1,353 SR
Queue Stats
76W - 110L
1,333 Elo+
Solo
Chaac
Chaac
maverick james0
Chaac
Level 57
God Stats
1W - 2L
1,518 SR
Queue Stats
65W - 73L
1,253 Elo+
Solo
Cerberus
Cerberus
xXthermoDanXx
Cerberus
Level 15
God Stats
1W - 2L
1,256 SR
Queue Stats
3W - 10L
1,245 Elo+
Solo
Team Averages
Level 50
1,370 SR
1,289 Elo+

VS

Team Averages
Level 87
1,622 SR
1,372 Elo+
Bellona
Bellona
 
Bellona
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Monocyte_87
Baron Samedi
Level 48
God Stats
11W - 8L
1,803 SR
Queue Stats
82W - 99L
1,332 Elo+
Solo
Cernunnos
Cernunnos
PM_Technical
Cernunnos
Level 105
God Stats
3W - 0L
1,698 SR
Queue Stats
82W - 88L
1,408 Elo+
Solo
Ares
Ares
REDEYED SHADOW7
Ares
Level 105
God Stats
15W - 15L
1,434 SR
Queue Stats
37W - 58L
1,314 Elo+
Party 1
Skadi
Skadi
xZombieHugzx
Skadi
Level 82
God Stats
4W - 5L
1,673 SR
Queue Stats
22W - 45L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr_Phill42069
Danzaburou
18
1 / 6 / 6
11,925
663
19,388
21,814
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
NonOf_urConcern
Zhong Kui
19
6 / 4 / 2
12,370
687
20,315
19,768
13,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 10 / 3
10,719
596
7,339
23,371
10,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 5
11,525
640
19,513
22,591
29,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
xXthermoDanXx
Cerberus
17
0 / 5 / 7
11,058
614
4,699
23,542
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 0 / 16
13,187
733
13,979
21,684
38,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Monocyte_87
Baron Samedi
20
7 / 0 / 18
13,719
762
25,783
12,223
8,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
PM_Technical
Cernunnos
20
10 / 1 / 16
14,247
792
28,315
21,571
12,201
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 20
13,086
727
10,699
25,655
38,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 5 / 10
13,000
722
16,198
16,406
7,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
9
Kills
29
29
Deaths
9
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
16
14
L
Danzaburou
Dr_Phill42069
Danzaburou
1
6
6
0.67
W
Baron Samedi
Monocyte_87
Baron Samedi
7
0
18
16
L
Zhong Kui
NonOf_urConcern
Zhong Kui
6
4
2
1.75
W
Cernunnos
PM_Technical
Cernunnos
10
1
16
18
W
2
3
20
4
L
0
10
3
0.15
L
2
4
5
1.13
L
Cerberus
xXthermoDanXx
Cerberus
0
5
7
0.7
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,254
Damage
94,974
111,086
Taken
97,539
81,036
Mitigated
105,023
25,994
Healing
34,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,979
5,029
1,818
4,131
21,684
38,244
1,793
5,057
16,627
0
38,037
L
Danzaburou
Dr_Phill42069
Danzaburou
19,388
7,924
0
5,048
21,814
8,929
0
7,115
14,559
0
57,281
W
Baron Samedi
Monocyte_87
Baron Samedi
25,783
836
8,140
6,447
12,223
8,406
1,269
3,449
8,774
62,646
0
L
Zhong Kui
NonOf_urConcern
Zhong Kui
20,315
1,289
127
4,334
19,768
13,069
0
9,005
10,689
53,242
0
W
Cernunnos
PM_Technical
Cernunnos
28,315
13,365
0
6,878
21,571
12,201
3,799
5,624
15,947
0
81,545
W
10,699
423
0
4,561
25,655
38,307
782
6,681
18,974
16,383
0
L
7,339
2,524
67
1,839
23,371
10,244
1,624
7,132
16,061
0
31,448
L
19,513
2,042
245
7,667
22,591
29,685
0
6,446
16,089
0
48,177
L
Cerberus
xXthermoDanXx
Cerberus
4,699
212
886
5,781
23,542
19,109
0
6,626
16,864
14,354
0
W
16,198
7,177
1,142
1,609
16,406
7,865
1,898
4,203
12,203
0
60,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
67,239
275
Minions Killed
306
0
Camps Cleared
0
1,520,832
Distance Traveled
1,784,518
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,187
733
51
3
0
368,399
0
L
Danzaburou
11,925
663
70
4
0
292,869
4
W
Baron Samedi
13,719
762
84
5
0
386,240
0
L
Zhong Kui
12,370
687
73
4
0
327,907
0
W
Cernunnos
14,247
792
85
5
0
369,149
1
W
Ares
13,086
727
7
0
0
341,712
0
L
Kali
10,719
596
35
2
0
291,796
0
L
Chaac
11,525
640
74
4
0
353,654
5
L
Cerberus
11,058
614
23
1
0
254,606
1
W
Skadi
13,000
722
79
4
0
319,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role