Player Matchup

Skadi
Skadi
KustyKrusty666
Skadi
Level 69
God Stats
27W - 22L
1,599 SR
Queue Stats
27W - 22L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
LePainAuGaufre
Sun Wukong
Level 44
God Stats
20W - 14L
1,491 SR
Queue Stats
114W - 118L
1,424 Elo+
Party 3
Pele
Pele
Vowkk
Pele
Level 60
God Stats
0W - 2L
1,274 SR
Queue Stats
90W - 104L
1,437 Elo+
Party 3
Bacchus
Bacchus
doctoripad
Bacchus
Level 45
God Stats
2W - 2L
1,514 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 2
Cupid
Cupid
iBoisvert
Cupid
Level 32
God Stats
9W - 13L
1,377 SR
Queue Stats
30W - 34L
1,362 Elo+
Party 3
Team Averages
Level 50
1,451 SR
1,453 Elo+

VS

Team Averages
Level 80
1,624 SR
1,510 Elo+
Kukulkan
Kukulkan
Angelmilk1106
Kukulkan
Level 66
God Stats
41W - 43L
1,665 SR
Queue Stats
62W - 76L
1,502 Elo+
Party 1
Cerberus
Cerberus
BoraFX
Cerberus
Level 45
God Stats
11W - 4L
1,607 SR
Queue Stats
50W - 42L
1,587 Elo+
Party 1
Charybdis
Charybdis
Malcious
Charybdis
Level 91
God Stats
14W - 6L
1,847 SR
Queue Stats
92W - 91L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Skdxs
Baron Samedi
Level 110
God Stats
32W - 31L
1,396 SR
Queue Stats
129W - 151L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
strike2day
Tsukuyomi
Level 90
God Stats
15W - 7L
1,607 SR
Queue Stats
92W - 91L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 9
14,481
557
24,229
24,060
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LePainAuGaufre
Sun Wukong
20
5 / 1 / 2
13,895
534
7,532
27,005
21,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Vowkk
Pele
20
7 / 5 / 9
14,917
574
17,574
27,036
10,482
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
doctoripad
Bacchus
20
4 / 4 / 9
12,517
481
8,924
17,083
15,791
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
iBoisvert
Cupid
19
3 / 5 / 6
12,053
464
6,842
15,633
4,115
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelmilk1106
Kukulkan
18
0 / 7 / 2
12,857
495
11,848
15,479
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BoraFX
Cerberus
18
1 / 7 / 11
12,222
470
8,200
21,087
31,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Malcious
Charybdis
20
9 / 4 / 8
15,240
586
25,134
25,125
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Skdxs
Baron Samedi
15
3 / 7 / 2
11,578
445
9,916
13,409
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
strike2day
Tsukuyomi
20
12 / 3 / 3
16,268
626
26,599
24,262
11,592
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
28
Kills
25
25
Deaths
28
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angelmilk1106
Kukulkan
0
7
2
0.14
W
Cerberus
BoraFX
Cerberus
1
7
11
0.93
L
9
10
9
1.35
L
Sun Wukong
LePainAuGaufre
Sun Wukong
5
1
2
6
W
Charybdis
Malcious
Charybdis
9
4
8
3.25
W
Baron Samedi
Skdxs
Baron Samedi
3
7
2
0.57
L
Pele
Vowkk
Pele
7
5
9
2.3
L
Bacchus
doctoripad
Bacchus
4
4
9
2.13
L
Cupid
iBoisvert
Cupid
3
5
6
1.2
W
Tsukuyomi
strike2day
Tsukuyomi
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,101
Damage
81,697
110,817
Taken
99,362
58,619
Mitigated
65,691
22,441
Healing
35,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angelmilk1106
Kukulkan
11,848
415
258
2,374
15,479
7,107
310
671
14,808
89,505
0
W
Cerberus
BoraFX
Cerberus
8,200
242
230
3,731
21,087
31,403
844
2,983
18,104
42,223
0
L
24,229
11,147
0
579
24,060
6,463
4,621
10,394
13,666
0
94,293
L
Sun Wukong
LePainAuGaufre
Sun Wukong
7,532
1,136
0
8,275
27,005
21,768
0
4,678
22,327
0
92,907
W
Charybdis
Malcious
Charybdis
25,134
14,559
0
13,724
25,125
10,092
8,390
4,077
21,048
0
143,503
W
Baron Samedi
Skdxs
Baron Samedi
9,916
373
524
3,675
13,409
5,497
600
481
12,928
52,378
0
L
Pele
Vowkk
Pele
17,574
5,989
0
7,667
27,036
10,482
0
8,482
18,554
0
132,795
L
Bacchus
doctoripad
Bacchus
8,924
494
576
1,273
17,083
15,791
293
3,438
13,645
48,896
0
L
Cupid
iBoisvert
Cupid
6,842
4,233
778
3,293
15,633
4,115
923
2,972
12,661
0
80,282
W
Tsukuyomi
strike2day
Tsukuyomi
26,599
6,063
0
11,055
24,262
11,592
1,720
712
23,550
0
146,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,863
Gold Earned
68,165
656
Minions Killed
733
0
Camps Cleared
0
2,492,015
Distance Traveled
2,159,132
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,857
495
173
7
0
447,673
1
W
Cerberus
12,222
470
79
3
0
405,142
2
L
Skadi
14,481
557
122
5
0
428,708
4
L
Sun Wukong
13,895
534
164
6
0
528,813
4
W
Charybdis
15,240
586
207
8
0
427,823
3
W
Baron Samedi
11,578
445
94
4
0
279,113
3
L
Pele
14,917
574
190
7
0
543,898
1
L
Bacchus
12,517
481
62
2
0
547,195
4
L
Cupid
12,053
464
118
5
0
443,401
5
W
Tsukuyomi
16,268
626
180
7
0
599,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role