Player Matchup

Scylla
Scylla
Chiller4Life-93
Scylla
Level 142
God Stats
6W - 4L
1,434 SR
Queue Stats
207W - 191L
1,588 Elo+
Party 1
Bacchus
Bacchus
EL_Riddler_89
Bacchus
Level 147
God Stats
11W - 11L
1,490 SR
Queue Stats
341W - 337L
1,520 Elo+
Party 1
Loki
Loki
SirKhan75
Loki
Level 128
God Stats
2W - 5L
1,737 SR
Queue Stats
596W - 566L
1,480 Elo+
Party 2
Shiva
Shiva
TMES_Wyp
Shiva
Level 102
God Stats
5W - 7L
1,498 SR
Queue Stats
175W - 155L
1,464 Elo+
Party 2
Cupid
Cupid
someonetokmyname
Cupid
Level 110
God Stats
9W - 10L
1,620 SR
Queue Stats
446W - 443L
1,531 Elo+
Party 1
Team Averages
Level 126
1,556 SR
1,517 Elo+

VS

Team Averages
Level 112
1,504 SR
1,527 Elo+
Hou Yi
Hou Yi
Con_dog19
Hou Yi
Level 89
God Stats
1W - 2L
1,490 SR
Queue Stats
27W - 37L
1,526 Elo+
Party 3
Pele
Pele
DiggingPenguin1
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,609 Elo+
Party 3
Poseidon
Poseidon
PERSIAN809
Poseidon
Level 124
God Stats
1W - 3L
1,260 SR
Queue Stats
168W - 164L
1,587 Elo+
Solo
Atlas
Atlas
alexfreeman04_
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,435 Elo+
Party 3
Achilles
Achilles
iFiddleSheep
Achilles
Level 141
God Stats
1W - 4L
1,770 SR
Queue Stats
672W - 735L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,008
527
17,472
11,239
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
4 / 3 / 12
9,875
520
10,139
13,432
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
2 / 2 / 5
10,051
529
4,624
14,612
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
TMES_Wyp
Shiva
15
1 / 2 / 10
8,790
463
15,719
16,410
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 2 / 3
11,603
611
12,351
16,251
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Con_dog19
Hou Yi
16
3 / 5 / 1
9,674
509
9,943
14,720
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 6 / 3
8,858
466
7,346
17,895
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
PERSIAN809
Poseidon
13
3 / 7 / 2
8,740
460
9,909
11,432
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 4
7,679
404
6,259
15,891
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
iFiddleSheep
Achilles
15
0 / 2 / 5
9,090
478
13,745
18,383
13,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
24
Kills
10
10
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Hou Yi
Con_dog19
Hou Yi
3
5
1
0.7
L
4
6
3
0.92
W
Bacchus
4
3
12
3.33
L
Poseidon
PERSIAN809
Poseidon
3
7
2
0.57
W
Loki
2
2
5
2.25
W
Shiva
TMES_Wyp
Shiva
1
2
10
3
L
0
4
4
0.5
L
Achilles
iFiddleSheep
Achilles
0
2
5
1.25
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,305
Damage
47,202
71,944
Taken
78,321
45,183
Mitigated
46,118
28,131
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,472
1,400
0
3,675
11,239
3,906
579
4,044
7,030
73,720
0
L
Hou Yi
Con_dog19
Hou Yi
9,943
5,504
0
4,821
14,720
4,995
826
2,048
12,606
0
73,491
L
7,346
1,887
0
6,349
17,895
6,555
525
5,328
12,165
0
48,081
W
Bacchus
10,139
1,316
644
4,947
13,432
16,963
487
6,271
6,888
22,332
0
L
Poseidon
PERSIAN809
Poseidon
9,909
1,048
0
250
11,432
4,037
0
7,239
3,867
55,610
0
W
Loki
4,624
1,119
0
5,963
14,612
5,211
741
1,349
13,169
0
77,905
W
Shiva
TMES_Wyp
Shiva
15,719
2,101
576
2,558
16,410
13,489
0
3,703
12,554
10,887
37,686
L
6,259
1,742
0
1,472
15,891
16,538
0
7,482
8,068
17,550
0
L
Achilles
iFiddleSheep
Achilles
13,745
2,982
0
2,663
18,383
13,993
0
7,544
9,976
4,862
55,583
W
12,351
5,978
419
9,349
16,251
5,614
2,738
2,688
13,529
0
94,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
44,041
501
Minions Killed
451
0
Camps Cleared
0
1,957,960
Distance Traveled
1,795,528
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,008
527
116
6
0
373,183
2
L
Hou Yi
9,674
509
125
7
0
326,886
6
L
Pele
8,858
466
72
4
0
390,167
6
W
Bacchus
9,875
520
18
1
0
372,768
3
L
Poseidon
8,740
460
113
6
0
343,486
6
W
Loki
10,051
529
132
7
0
425,172
5
W
Shiva
8,790
463
82
4
0
409,795
2
L
Atlas
7,679
404
25
1
0
360,946
5
L
Achilles
9,090
478
116
6
0
374,043
7
W
Cupid
11,603
611
153
8
0
377,042
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role