Player Matchup

Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
ITALICS_EXE
Osiris
Platinum V
Level 148
God Stats
11W - 9L
1,596 SR
Queue Stats
85W - 76L
1,952 MMR
Solo
Anhur
Anhur
Diamond V
KURDISH RAMPAG3
Anhur
Diamond V
Level 156
God Stats
6W - 11L
1,469 SR
Queue Stats
397W - 390L
2,017 MMR
Solo
Arachne
Arachne
Platinum I
NO_WARDS_NO_GANK
Arachne
Platinum I
Level 125
God Stats
45W - 34L
1,778 SR
Queue Stats
815W - 832L
2,018 MMR
Solo
Hades
Hades
Platinum IV
drem063
Hades
Platinum IV
Level 147
God Stats
71W - 71L
1,572 SR
Queue Stats
193W - 193L
1,900 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,583 SR
1,877 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,578 SR
1,960 MMR
Ravana
Ravana
Diamond IV
AaronWithTwoAs_
Ravana
Diamond IV
Level 156
God Stats
8W - 6L
1,678 SR
Queue Stats
311W - 300L
2,016 MMR
Solo
Skadi
Skadi
Platinum IV
KTGxKING
Skadi
Platinum IV
Level 129
God Stats
15W - 13L
1,539 SR
Queue Stats
234W - 237L
1,900 MMR
Solo
Sylvanus
Sylvanus
Platinum I
MikeFoos
Sylvanus
Platinum I
Level 160
God Stats
12W - 15L
1,680 SR
Queue Stats
559W - 552L
1,938 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Moose Warrior64
Baron Samedi
Diamond V
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
358W - 363L
2,016 MMR
Solo
Achilles
Achilles
Platinum I
ZzenithX
Achilles
Platinum I
Level 142
God Stats
9W - 11L
1,494 SR
Queue Stats
435W - 417L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 8 / 3
8,771
439
5,193
20,794
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
17
2 / 6 / 1
10,585
529
8,088
17,152
18,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 2
11,046
552
8,535
17,051
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 1
11,866
593
4,719
13,173
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
drem063
Hades
15
1 / 6 / 4
10,090
505
12,690
16,216
8,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
LokiBastetAgniThoth

VS

Bans
ArtioShivaAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 8
12,232
612
14,012
10,825
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
KTGxKING
Skadi
18
3 / 4 / 11
10,940
547
9,464
10,299
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MikeFoos
Sylvanus
17
5 / 0 / 16
10,624
531
12,212
20,369
26,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Moose Warrior64
Baron Samedi
17
5 / 3 / 5
10,523
526
8,555
11,357
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ZzenithX
Achilles
18
4 / 1 / 7
11,660
583
14,311
16,568
19,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
27
27
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
3
0.31
W
10
2
8
7
L
Osiris
2
6
1
0.42
W
Skadi
KTGxKING
Skadi
3
4
11
2.13
L
3
6
2
0.67
W
Sylvanus
MikeFoos
Sylvanus
5
0
16
13
W
Baron Samedi
Moose Warrior64
Baron Samedi
5
3
5
2.5
L
3
1
1
3.5
W
Achilles
ZzenithX
Achilles
4
1
7
7.5
L
Hades
drem063
Hades
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
58,554
84,386
Taken
69,418
58,739
Mitigated
61,389
21,206
Healing
33,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,193
927
0
1,182
20,794
18,868
0
7,855
12,939
22,968
0
W
14,012
5,978
0
4,404
10,825
6,317
3,318
3,168
7,657
0
87,331
L
Osiris
8,088
2,986
21
3,969
17,152
18,291
0
1,570
15,582
0
65,040
W
Skadi
KTGxKING
Skadi
9,464
4,810
0
2,375
10,299
3,327
4,612
4,917
5,382
0
68,237
L
8,535
4,182
0
3,578
17,051
5,923
165
1,824
15,227
0
92,212
W
Sylvanus
MikeFoos
Sylvanus
12,212
4,323
3,231
10,182
20,369
26,469
1,117
5,690
14,679
40,856
11,409
W
Baron Samedi
Moose Warrior64
Baron Samedi
8,555
732
1,738
4,617
11,357
5,649
636
4,245
7,112
65,117
0
L
4,719
2,696
0
7,315
13,173
7,002
1,153
1,007
12,166
0
117,860
W
Achilles
ZzenithX
Achilles
14,311
5,740
0
6,503
16,568
19,627
712
2,910
13,658
0
75,715
L
Hades
drem063
Hades
12,690
903
264
4,877
16,216
8,655
28
7,034
9,182
64,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,358
Gold Earned
55,979
614
Minions Killed
542
0
Camps Cleared
0
1,836,899
Distance Traveled
2,010,412
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,771
439
25
1
0
357,490
9
W
Ravana
12,232
612
111
6
0
450,838
6
L
Osiris
10,585
529
127
6
0
363,812
4
W
Skadi
10,940
547
110
6
0
356,615
8
L
Anhur
11,046
552
161
8
0
313,068
1
W
Sylvanus
10,624
531
80
4
0
377,226
2
W
Baron Samedi
10,523
526
119
6
0
368,317
10
L
Arachne
11,866
593
174
9
0
455,945
4
W
Achilles
11,660
583
122
6
0
457,416
6
L
Hades
10,090
505
127
6
0
346,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role