Player Matchup

Da Ji
Da Ji
GGrimoires
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 104L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
OG Dubzilla
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 57L
1,561 Elo+
Party 1
Ganesha
Ganesha
QualityAsurance
Ganesha
Level 156
God Stats
1W - 2L
1,269 SR
Queue Stats
234W - 125L
1,597 Elo+
Party 1
Chaac
Chaac
TheGreatTomTom
Chaac
Level 123
God Stats
2W - 1L
1,712 SR
Queue Stats
121W - 54L
1,667 Elo+
Party 1
Eset
Eset
TheNoxul
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,591 Elo+
Party 1
Team Averages
Level 141
1,496 SR
1,609 Elo+

VS

Team Averages
Level 117
1,566 SR
1,690 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
GucciGoooober
Nox
Level 104
God Stats
3W - 0L
1,715 SR
Queue Stats
279W - 301L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
death8ysleep
Ao Kuang
Level 145
God Stats
1W - 1L
1,316 SR
Queue Stats
21W - 6L
1,895 Elo+
Party 2
Hades
Hades
drzhalo
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,788 Elo+
Party 2
Mulan
Mulan
ft Yakuza
Mulan
Level 85
God Stats
2W - 0L
1,801 SR
Queue Stats
19W - 4L
1,882 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 7 / 9
9,004
900
16,362
11,514
4,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OG Dubzilla
Cthulhu
15
6 / 5 / 6
9,188
919
16,350
20,477
16,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 16
8,435
844
6,919
16,762
13,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 16
8,943
894
10,477
19,946
15,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
14
4 / 6 / 12
8,716
872
11,301
9,162
3,025
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 4 / 16
9,679
968
10,417
16,605
16,385
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

15
4 / 5 / 12
9,069
907
7,998
10,296
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
death8ysleep
Ao Kuang
14
5 / 4 / 11
9,141
914
9,802
14,749
10,071
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
drzhalo
Hades
18
9 / 3 / 17
10,270
1,027
26,947
16,410
13,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
ft Yakuza
Mulan
15
4 / 5 / 17
9,125
913
9,129
16,608
17,070
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
20
Kills
27
27
Deaths
21
59
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
16
3.25
L
Da Ji
6
7
9
1.5
W
4
5
12
2
L
Cthulhu
OG Dubzilla
Cthulhu
6
5
6
1.8
L
0
5
16
1.6
L
4
4
16
3
L
Eset
4
6
12
1.67
W
Ao Kuang
death8ysleep
Ao Kuang
5
4
11
2.63
W
Hades
drzhalo
Hades
9
3
17
5.83
W
Mulan
ft Yakuza
Mulan
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,409
Damage
64,293
77,861
Taken
74,668
53,948
Mitigated
62,108
23,268
Healing
25,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,417
1,034
797
997
16,605
16,385
436
9,335
6,986
0
18,142
L
Da Ji
16,362
5,107
0
628
11,514
4,715
1,094
6,243
5,271
0
20,664
W
7,998
1,126
1,264
892
10,296
4,613
1,572
3,712
6,487
18,395
0
L
Cthulhu
OG Dubzilla
Cthulhu
16,350
1,737
604
5,323
20,477
16,769
170
12,180
8,297
28,737
0
L
6,919
883
364
2,859
16,762
13,551
380
10,432
6,330
15,269
0
L
10,477
985
852
7,261
19,946
15,888
633
10,146
9,800
0
15,800
L
Eset
11,301
1,967
3,870
1,507
9,162
3,025
898
5,746
3,416
21,634
0
W
Ao Kuang
death8ysleep
Ao Kuang
9,802
3,273
2,414
4,952
14,749
10,071
1,178
7,452
7,196
14,226
0
W
Hades
drzhalo
Hades
26,947
3,448
4,814
5,230
16,410
13,969
1,350
6,822
9,422
46,592
0
W
Mulan
ft Yakuza
Mulan
9,129
2,193
1,605
2,479
16,608
17,070
341
7,249
9,231
0
15,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
47,284
88
Minions Killed
101
0
Camps Cleared
0
809,286
Distance Traveled
859,373
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,679
968
16
2
0
193,195
0
L
Da Ji
9,004
900
20
2
0
153,275
4
W
Nox
9,069
907
26
3
0
161,402
0
L
Cthulhu
9,188
919
27
3
0
168,140
0
L
Ganesha
8,435
844
3
0
0
171,344
1
L
Chaac
8,943
894
14
1
0
162,319
0
L
Eset
8,716
872
24
2
0
154,208
1
W
Ao Kuang
9,141
914
10
1
0
181,012
1
W
Hades
10,270
1,027
46
5
0
162,189
0
W
Mulan
9,125
913
3
0
0
161,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role