Player Matchup

Athena
Athena
LunaCalx
Athena
Level 55
God Stats
6W - 13L
1,425 SR
Queue Stats
59W - 73L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
NoTouchaSpaghet
Hou Yi
Level 152
God Stats
5W - 8L
1,587 SR
Queue Stats
77W - 105L
1,476 Elo+
Party 1
Serqet
Serqet
ROTARemorse
Serqet
Level 127
God Stats
0W - 4L
1,358 SR
Queue Stats
59W - 79L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
RoseNecromancer
Kukulkan
Level 25
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
Stalmos
Baron Samedi
Level 144
God Stats
1W - 1L
1,543 SR
Queue Stats
78W - 102L
1,489 Elo+
Party 1
Team Averages
Level 101
1,526 SR
1,462 Elo+

VS

Team Averages
Level 51
1,621 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KonkillerXD
Ao Kuang
Level 57
God Stats
8W - 5L
1,672 SR
Queue Stats
90W - 86L
1,500 Elo+
Party 3
Izanami
Izanami
Prismsniper
Izanami
Level 77
God Stats
11W - 8L
1,885 SR
Queue Stats
70W - 70L
1,442 Elo+
Party 2
Chaac
Chaac
YaBoyRIP
Chaac
Level 43
God Stats
5W - 3L
1,333 SR
Queue Stats
104W - 111L
1,420 Elo+
Party 3
Olorun
Olorun
yeshellohi
Olorun
Level 34
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 15L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LunaCalx
Athena
12
2 / 4 / 1
7,980
469
4,380
14,798
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 0
9,496
559
6,643
11,031
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
14
2 / 5 / 3
8,501
500
6,350
15,925
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
14
1 / 4 / 2
8,608
506
5,358
8,775
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Stalmos
Baron Samedi
13
3 / 5 / 1
8,282
487
13,508
15,963
11,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 1 / 10
9,536
561
5,559
12,594
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
KonkillerXD
Ao Kuang
18
8 / 3 / 4
10,658
627
13,158
15,629
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Prismsniper
Izanami
15
3 / 3 / 4
9,535
561
7,165
8,244
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
YaBoyRIP
Chaac
15
0 / 2 / 3
8,997
529
7,764
16,526
9,347
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
yeshellohi
Olorun
18
9 / 2 / 3
11,119
654
14,365
14,264
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
21
21
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
10
6
W
Ao Kuang
KonkillerXD
Ao Kuang
8
3
4
3.33
L
Athena
LunaCalx
Athena
2
4
1
0.63
L
3
3
0
1
W
Izanami
Prismsniper
Izanami
3
3
4
1.67
L
Serqet
2
5
3
0.7
L
Kukulkan
1
4
2
0.5
L
Baron Samedi
Stalmos
Baron Samedi
3
5
1
0.7
W
Chaac
YaBoyRIP
Chaac
0
2
3
0.75
W
Olorun
yeshellohi
Olorun
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
48,011
66,492
Taken
67,257
36,455
Mitigated
34,104
19,313
Healing
23,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,559
2,121
103
1,469
12,594
10,112
531
3,209
9,088
42,891
0
W
Ao Kuang
KonkillerXD
Ao Kuang
13,158
3,594
0
6,752
15,629
6,663
552
4,425
11,165
55,681
2,803
L
Athena
LunaCalx
Athena
4,380
1,404
688
1,678
14,798
11,933
0
6,843
7,955
20,177
0
L
6,643
3,826
0
3,824
11,031
3,949
0
5,691
5,340
0
77,012
W
Izanami
Prismsniper
Izanami
7,165
5,261
0
431
8,244
2,116
507
975
7,017
0
58,323
L
Serqet
6,350
1,641
0
4,593
15,925
5,433
0
6,873
9,052
0
52,429
L
Kukulkan
5,358
367
0
2,295
8,775
3,298
0
4,945
3,830
49,897
0
L
Baron Samedi
Stalmos
Baron Samedi
13,508
2,431
375
5,860
15,963
11,842
0
8,437
7,526
46,316
0
W
Chaac
YaBoyRIP
Chaac
7,764
1,928
0
6,187
16,526
9,347
840
9,407
7,119
0
46,881
W
Olorun
yeshellohi
Olorun
14,365
6,901
174
8,832
14,264
5,866
2,734
5,230
8,896
89,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
49,845
452
Minions Killed
491
0
Camps Cleared
0
1,620,329
Distance Traveled
1,700,347
37
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,536
561
51
3
0
356,957
3
W
Ao Kuang
10,658
627
98
6
0
365,082
1
L
Athena
7,980
469
31
2
0
343,044
12
L
Hou Yi
9,496
559
141
8
0
302,047
7
W
Izanami
9,535
561
117
7
0
329,025
1
L
Serqet
8,501
500
93
5
0
368,801
4
L
Kukulkan
8,608
506
108
6
0
311,199
7
L
Baron Samedi
8,282
487
79
5
0
295,238
7
W
Chaac
8,997
529
84
5
0
330,383
0
W
Olorun
11,119
654
141
8
0
318,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role