Player Matchup

Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond III
Sogyal
Achilles
Diamond III
Level 160
God Stats
17W - 2L
2,005 SR
Queue Stats
70W - 19L
2,372 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Wooxill
Tsukuyomi
Diamond V
Level 97
God Stats
6W - 3L
1,765 SR
Queue Stats
65W - 28L
2,381 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,757 SR
2,084 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,659 SR
1,861 MMR
Cernunnos
Cernunnos
Silver I
Ghost251
Cernunnos
Silver I
Level 126
God Stats
21W - 31L
1,560 SR
Queue Stats
183W - 271L
1,552 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Kilerek
Morgan Le Fay
Platinum III
Level 154
God Stats
19W - 22L
1,635 SR
Queue Stats
34W - 41L
2,046 MMR
Solo
Osiris
Osiris
Platinum II
Namor81
Osiris
Platinum II
Level 148
God Stats
6W - 5L
1,781 SR
Queue Stats
369W - 461L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 3 / 8
10,247
732
9,939
11,704
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Sogyal
Achilles
16
7 / 3 / 5
11,041
789
12,405
17,870
11,635
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Wooxill
Tsukuyomi
16
2 / 2 / 10
10,361
740
14,365
17,289
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ShivaThothFenrirGilgameshAh Muzen Cab

VS

Bans
BastetOdinHorusGuan YuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghost251
Cernunnos
14
3 / 6 / 2
10,065
719
9,163
11,838
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Kilerek
Morgan Le Fay
15
3 / 2 / 4
9,993
714
17,249
13,232
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Namor81
Osiris
13
2 / 4 / 2
9,307
665
9,609
17,190
19,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
12
Kills
8
8
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
8
2.33
L
Cernunnos
Ghost251
Cernunnos
3
6
2
0.67
L
Morgan Le Fay
Kilerek
Morgan Le Fay
3
2
4
2.5
L
Osiris
Namor81
Osiris
2
4
2
0.75
W
Achilles
Sogyal
Achilles
7
3
5
3.17
W
Tsukuyomi
Wooxill
Tsukuyomi
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
36,021
46,863
Taken
42,260
24,914
Mitigated
30,272
23,261
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,939
1,160
8,882
6,954
11,704
4,855
442
4,609
7,095
38,795
0
L
Cernunnos
Ghost251
Cernunnos
9,163
4,706
0
309
11,838
4,502
1,412
1,760
9,819
0
33,876
L
Morgan Le Fay
Kilerek
Morgan Le Fay
17,249
1,065
105
1,965
13,232
5,780
165
3,612
9,418
48,182
0
L
Osiris
Namor81
Osiris
9,609
1,386
475
3,521
17,190
19,990
0
5,194
11,399
0
23,471
W
Achilles
Sogyal
Achilles
12,405
2,379
0
4,099
17,870
11,635
931
6,116
11,754
0
26,428
W
Tsukuyomi
Wooxill
Tsukuyomi
14,365
3,668
0
3,326
17,289
8,424
777
6,720
10,569
71
49,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
29,365
156
Minions Killed
147
6
Camps Cleared
7
888,706
Distance Traveled
785,589
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,247
732
57
4
1
269,303
1
L
Cernunnos
10,065
719
54
4
0
220,832
5
L
Morgan Le Fay
9,993
714
61
4
5
275,027
7
L
Osiris
9,307
665
32
2
2
289,730
3
W
Achilles
11,041
789
41
3
2
311,105
2
W
Tsukuyomi
10,361
740
58
4
3
308,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role