Player Matchup

Kukulkan
Kukulkan
DHG MordeKai
Kukulkan
Level 69
God Stats
2W - 5L
1,300 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 2
Cerberus
Cerberus
DHG Sentinel
Cerberus
Level 13
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Medusa
Medusa
DHG xTurtlez
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,087 Elo+
Party 2
Fenrir
Fenrir
DHGCatWoman
Fenrir
Level 86
God Stats
5W - 9L
1,388 SR
Queue Stats
51W - 50L
1,376 Elo+
Party 2
Charybdis
Charybdis
SirKrazy
Charybdis
Level 28
God Stats
0W - 3L
1,135 SR
Queue Stats
33W - 78L
1,253 Elo+
Solo
Team Averages
Level 52
1,371 SR
1,228 Elo+

VS

Team Averages
Level 72
1,472 SR
1,407 Elo+
Janus
Janus
BrockA1926
Janus
Level 60
God Stats
20W - 21L
1,526 SR
Queue Stats
132W - 179L
1,364 Elo+
Party 1
Charybdis
Charybdis
FugginHoser
Charybdis
Level 18
God Stats
23W - 27L
1,465 SR
Queue Stats
69W - 105L
1,288 Elo+
Party 1
Vulcan
Vulcan
Mj235835
Vulcan
Level 128
God Stats
24W - 32L
1,369 SR
Queue Stats
314W - 351L
1,447 Elo+
Solo
Cabrakan
Cabrakan
Moodash
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,437 Elo+
Solo
Cupid
Cupid
WhiskeyandCoffee
Cupid
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 40L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DHG MordeKai
Kukulkan
17
1 / 10 / 1
9,859
758
7,976
13,450
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DHG Sentinel
Cerberus
15
1 / 4 / 7
9,930
764
3,808
15,986
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
17
4 / 10 / 5
10,469
805
12,702
15,454
4,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
2 / 8 / 6
10,030
772
8,669
24,117
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SirKrazy
Charybdis
16
4 / 7 / 4
10,241
788
6,227
11,700
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
14 / 3 / 12
11,499
885
14,093
9,548
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
FugginHoser
Charybdis
16
1 / 4 / 9
9,463
728
4,317
11,461
4,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Mj235835
Vulcan
19
8 / 0 / 15
11,623
894
17,989
9,870
4,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Moodash
Cabrakan
18
10 / 4 / 12
11,089
853
24,280
14,401
9,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 2 / 14
11,549
888
11,323
12,081
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
12
Kills
39
39
Deaths
13
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
14
3
12
6.67
L
Kukulkan
DHG MordeKai
Kukulkan
1
10
1
0.15
L
Cerberus
DHG Sentinel
Cerberus
1
4
7
1.13
L
Medusa
4
10
5
0.65
L
Fenrir
2
8
6
0.63
W
Charybdis
FugginHoser
Charybdis
1
4
9
1.38
W
Vulcan
Mj235835
Vulcan
8
0
15
15.5
W
Cabrakan
Moodash
Cabrakan
10
4
12
4
L
Charybdis
SirKrazy
Charybdis
4
7
4
0.86
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
72,002
80,707
Taken
57,361
36,915
Mitigated
27,222
4,789
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,093
1,242
0
1,758
9,548
3,431
1,189
1,322
8,166
35,870
0
L
Kukulkan
DHG MordeKai
Kukulkan
7,976
1,144
0
375
13,450
4,534
957
9,825
3,417
41,103
0
L
Cerberus
DHG Sentinel
Cerberus
3,808
60
0
855
15,986
11,790
0
10,656
5,166
14,021
0
L
Medusa
12,702
4,373
0
771
15,454
4,837
1,850
10,985
4,297
0
37,866
L
Fenrir
8,669
1,301
60
1,286
24,117
11,839
1,543
16,197
7,538
0
19,864
W
Charybdis
FugginHoser
Charybdis
4,317
2,403
135
2,295
11,461
4,021
1,474
4,020
7,380
0
20,543
W
Vulcan
Mj235835
Vulcan
17,989
7,790
0
2,985
9,870
4,633
682
1,506
8,217
50,109
0
W
Cabrakan
Moodash
Cabrakan
24,280
3,092
781
954
14,401
9,511
526
2,936
11,404
37,252
0
L
Charybdis
SirKrazy
Charybdis
6,227
2,622
363
1,079
11,700
3,915
0
7,601
3,927
0
15,796
W
11,323
7,397
404
6,164
12,081
5,626
2,959
2,000
9,978
0
49,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
55,223
186
Minions Killed
269
0
Camps Cleared
0
1,071,916
Distance Traveled
1,317,328
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,499
885
49
4
0
275,340
1
L
Kukulkan
9,859
758
68
5
0
207,381
0
L
Cerberus
9,930
764
10
1
0
241,390
1
L
Medusa
10,469
805
64
5
0
240,206
0
L
Fenrir
10,030
772
19
1
0
247,537
0
W
Charybdis
9,463
728
32
2
0
205,454
1
W
Vulcan
11,623
894
71
5
0
314,905
0
W
Cabrakan
11,089
853
26
2
0
272,338
2
L
Charybdis
10,241
788
25
2
0
135,402
3
W
Cupid
11,549
888
91
7
0
249,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role