Player Matchup

Cerberus
Cerberus
Banshy0
Cerberus
Level 29
God Stats
0W - 2L
1,425 SR
Queue Stats
1W - 14L
1,088 Elo+
Party 1
Chaac
Chaac
CaptainFranky
Chaac
Level 3
God Stats
0W - 2L
1,151 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 1
Amaterasu
Amaterasu
Revenant_Blue
Amaterasu
Level 96
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 26L
1,234 Elo+
Party 1
Team Averages
Level 43
1,301 SR
1,154 Elo+

VS

Team Averages
Level 77
1,530 SR
1,309 Elo+
Hercules
Hercules
Combatmoose
Hercules
Level 63
God Stats
5W - 3L
1,552 SR
Queue Stats
16W - 24L
1,255 Elo+
Solo
Discordia
Discordia
Deaths_Whisper9
Discordia
Level 60
God Stats
5W - 6L
1,537 SR
Queue Stats
41W - 51L
1,341 Elo+
Solo
Skadi
Skadi
xxMMFKxx
Skadi
Level 107
God Stats
4W - 8L
1,500 SR
Queue Stats
438W - 637L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Banshy0
Cerberus
15
2 / 6 / 0
11,358
668
7,633
21,908
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 3
10,765
633
9,686
18,630
24,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Revenant_Blue
Amaterasu
14
2 / 6 / 3
10,438
614
11,272
21,073
21,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Combatmoose
Hercules
17
4 / 2 / 8
11,487
676
14,871
15,788
15,854
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Deaths_Whisper9
Discordia
17
8 / 2 / 6
12,360
727
22,448
8,811
2,962
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
xxMMFKxx
Skadi
17
2 / 2 / 10
11,538
679
15,130
10,479
3,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Banshy0
Cerberus
2
6
0
0.33
L
2
2
3
1.75
W
Hercules
Combatmoose
Hercules
4
2
8
4
W
Discordia
Deaths_Whisper9
Discordia
8
2
6
5.5
L
Amaterasu
Revenant_Blue
Amaterasu
2
6
3
0.58
W
Skadi
xxMMFKxx
Skadi
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
52,449
61,611
Taken
35,078
72,489
Mitigated
22,754
15,640
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Banshy0
Cerberus
7,633
183
502
4,676
21,908
26,743
0
8,848
13,060
30,487
0
L
9,686
1,490
0
5,427
18,630
24,000
0
8,648
9,982
0
36,830
W
Hercules
Combatmoose
Hercules
14,871
3,408
844
5,856
15,788
15,854
529
4,234
10,486
6,129
26,826
W
Discordia
Deaths_Whisper9
Discordia
22,448
1,566
0
0
8,811
2,962
1,251
2,339
6,065
52,453
0
L
Amaterasu
Revenant_Blue
Amaterasu
11,272
3,499
0
5,035
21,073
21,746
160
7,715
13,358
299
33,649
W
Skadi
xxMMFKxx
Skadi
15,130
8,137
0
2,466
10,479
3,938
1,106
1,660
8,337
0
46,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
35,385
178
Minions Killed
163
6
Camps Cleared
6
916,290
Distance Traveled
882,730
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,358
668
69
4
0
290,027
1
L
Chaac
10,765
633
65
4
1
311,322
0
W
Hercules
11,487
676
43
3
0
298,242
4
W
Discordia
12,360
727
48
3
5
305,541
1
L
Amaterasu
10,438
614
44
3
5
314,941
2
W
Skadi
11,538
679
72
4
1
278,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role