Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DrivingM3Nuts
Arachne
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,569 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,523 Elo+

VS

Team Averages
Level 86
1,644 SR
1,414 Elo+
Persephone
Persephone
Yandere chan174
Persephone
Level 82
God Stats
7W - 3L
1,501 SR
Queue Stats
307W - 289L
1,518 Elo+
Solo
Bellona
Bellona
crystal_hafnium8
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,306 Elo+
Party 2
Artemis
Artemis
rukuss1975
Artemis
Level 159
God Stats
5W - 2L
1,931 SR
Queue Stats
41W - 42L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 6 / 2
7,512
751
7,866
6,741
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
 
Ymir
10
1 / 5 / 3
6,921
692
4,984
12,853
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
10
1 / 3 / 2
6,185
619
2,394
6,797
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Yandere chan174
Persephone
13
3 / 0 / 9
8,505
851
8,727
5,693
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
10 / 2 / 3
8,706
871
10,070
9,200
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
rukuss1975
Artemis
10
1 / 3 / 7
7,001
700
4,017
7,215
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
6
2
0.67
L
Ymir
 
Ymir
1
5
3
0.5
L
Arachne
1
3
2
0.67
W
Persephone
Yandere chan174
Persephone
3
0
9
7.5
W
10
2
3
5.75
W
Artemis
rukuss1975
Artemis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
22,814
26,391
Taken
22,108
14,706
Mitigated
13,209
3,201
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,866
1,716
157
342
6,741
2,678
0
1,206
5,535
23,395
1,606
L
Ymir
 
Ymir
4,984
1,361
0
933
12,853
8,938
0
4,186
8,667
9,629
0
L
Arachne
2,394
1,221
0
1,769
6,797
3,090
0
3,534
3,263
0
11,029
W
Persephone
Yandere chan174
Persephone
8,727
748
718
3,010
5,693
1,855
1,313
2,045
3,509
33,662
0
W
10,070
4,013
280
1,562
9,200
8,805
703
5,815
3,123
0
27,142
W
Artemis
rukuss1975
Artemis
4,017
1,853
0
1,049
7,215
2,549
37
4,402
2,728
0
14,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,618
Gold Earned
24,212
74
Minions Killed
128
3
Camps Cleared
4
437,932
Distance Traveled
494,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,512
751
45
5
2
125,728
0
L
Ymir
6,921
692
11
1
0
149,107
2
L
Arachne
6,185
619
18
2
1
163,097
0
W
Persephone
8,505
851
61
6
0
177,112
0
W
Bellona
8,706
871
41
4
2
165,777
1
W
Artemis
7,001
700
26
3
2
151,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role